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301. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
DJINN leukoplast wrote: Tankers don't need their proto tanks back, as they can already easily take on and shrug off proto AV with STD tanks. AV players would need one step above officer AV to even have a chance to compete with proto tanks. ...
- by Exmaple Core - at 2013.10.02 02:24:00
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302. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: Lurchasaurus wrote: Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur ...
- by Exmaple Core - at 2013.10.02 02:16:00
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303. CCP dont make the tankers leave in 1.6, bring back Sagaris and Suryas - in General Discussions [original thread]
Zero Harpuia wrote: The Saggy and Surya shouldn't be brought back, not now that we have active hardeners. You could very well push the thing's resistance into 99% and then some. The old Sag and Sur are far too powerful, birthed from the no-long...
- by Exmaple Core - at 2013.10.02 02:14:00
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304. Ideas for the marketing team - in General Discussions [original thread]
anyone? bump? lol
- by Exmaple Core - at 2013.10.02 02:10:00
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305. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Aero Yassavi wrote: Hey guys, don't forget that developing Dust is comparable to landing a man on the moon. You have to be patient! were done being patient. We were patient for 1.5 when it was announced to be a vehical balanceing patch in 1...
- by Exmaple Core - at 2013.10.02 02:09:00
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306. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Spkr4theDead wrote: Clips A'hoy wrote: Awesome Pantaloons wrote: Clips A'hoy wrote: And...? I rather have CCP getting it done right the first time than having to put fixes continuously throughout the updates. Deal with it. don't ...
- by Exmaple Core - at 2013.10.01 17:36:00
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307. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Forlorn Destrier wrote: I deleted my post. I realized I was doing what I accused you of. My bad. np bro. no offence taken <3
- by Exmaple Core - at 2013.10.01 17:27:00
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308. is it possible to salvage concord in eve? - in General Discussions [original thread]
Iknow when you commit a crime they warp on you and turn everything on your ship off and kill you. But if you got a bunch of buddys to insta pop a concord ship and come back after your buddys are all dead, could you salvage anything off of the spac...
- by Exmaple Core - at 2013.10.01 17:26:00
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309. 1.6 - CCP, what is the intended goal for this patch now? - in General Discussions [original thread]
Rogatien Merc wrote: Non-troll honest question. Just looking for general things (CCP's ten words or less must, want, nice to have list) that will be worked on / iterated on for 1.6 now that vehicle and new infantry weapons have been pushed back...
- by Exmaple Core - at 2013.10.01 17:24:00
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310. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Exmaple Core wrote: Aeon Amadi wrote: CCP Logibro wrote: Absolute Idiom II wrote: CCP Logibro wrote: We are looking at putting some stuff into 1.6 to alleviate some pressure points ahead of the general vehicle rebalance, but I don't...
- by Exmaple Core - at 2013.10.01 17:21:00
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311. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Lurchasaurus wrote: im gonna go sacrifice some more lambs sorry gonna have to push your lambs back
- by Exmaple Core - at 2013.10.01 17:19:00
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312. Ideas for the marketing team - in General Discussions [original thread]
Any input?
- by Exmaple Core - at 2013.10.01 17:17:00
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313. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
ugg reset wrote: you can tell me with a straight face that you want content that isn't ready after what we went through when 1.4 came out? chill out and enjoy the ride. EVE wasn't built in a day... i can tell you with a: martinofski wrote: ...
- by Exmaple Core - at 2013.10.01 17:13:00
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314. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Viktor Hadah Jr wrote: Hide yo kids a rage-nado is about to hit the dust forums. nope not from me. Jus throwin it out there, this is what we got. So come up for some ideas for i.6 cuz its not vehical related. Like it should have been
- by Exmaple Core - at 2013.10.01 16:53:00
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315. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
DUST Fiend wrote: You've been here how long? This is standard procedure. yep. Ive stoped being surprised
- by Exmaple Core - at 2013.10.01 16:51:00
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316. Confirmed no vehical re-balance in 1.6 - in General Discussions [original thread]
Aeon Amadi wrote: CCP Logibro wrote: Absolute Idiom II wrote: CCP Logibro wrote: We are looking at putting some stuff into 1.6 to alleviate some pressure points ahead of the general vehicle rebalance, but I don't have specifics (but I ...
- by Exmaple Core - at 2013.10.01 16:49:00
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317. 2-Ton Twenty-One Tourney Champion retires from Dust, so long and thanks for all ... - in General Discussions [original thread]
send your isk to maple! i will win them and hold them in my special chest that just so happens to weight 21 pounds, and never spend it <3
- by Exmaple Core - at 2013.10.01 16:33:00
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318. Ideas for the marketing team - in General Discussions [original thread]
Most of the items on the market is overpriced and coupled with the bad balance of these weapons, favoritism towards certain weapons are created. For Exmaple, the full auto AR is simply the best, it is currently "OP" as most are exclaiming. What is...
- by Exmaple Core - at 2013.10.01 16:32:00
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319. Does the forge gun need splash damage at all? - in General Discussions [original thread]
DildoMcnutz wrote: Master Jaraiya wrote: Seriously it is so easy to miss with the FG it isn't even funny. If your target is moving at all you will only land shots by dumb luck. The FG is not the problem. People who camp on towers with it ar...
- by Exmaple Core - at 2013.10.01 16:18:00
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320. Does the forge gun need splash damage at all? - in General Discussions [original thread]
ChromeBreaker wrote: Forge Guns Are Fine ... Nerf Towers ... lolol this makes more sence than it apperares. If they would cease to look over objective panels than it would be fine
- by Exmaple Core - at 2013.10.01 16:14:00
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