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1101. Solution for Militia - Proto and overall OP crying - in General Discussions [original thread]
Belzeebub Santana wrote: Ya this has been floated a few times and is def. one of the better solutions. Only problem of doing this now is splitting an already small player base. This would lead to people with the skills and not the gear running ...
- by EternalRMG - at 2013.01.05 05:44:00
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1102. Solution for Militia - Proto and overall OP crying - in General Discussions [original thread]
Jaiden Longshot wrote: Having gear restrictions in High Sec (Public Matches) has been suggested plenty since the first couple of builds and I certainly hope that is plan. what about having the habilitie to chose where the public match is tak...
- by EternalRMG - at 2013.01.05 05:37:00
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1103. Solution for Militia - Proto and overall OP crying - in General Discussions [original thread]
With this new build skilling into proto items isnt as rewarding as it was at the begginig, now a days a militia guy can beat a full proto soldier without diffuculty Proto doesnt give us any life bonuses and other bonnuses that would encourage the...
- by EternalRMG - at 2013.01.05 05:27:00
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1104. heavies - in General Discussions [original thread]
Flagratus wrote: You know, I would just like to have an equipment slot so I can carry some nanohives. naaa it would make it a walking tank who can replish and rpair himself, like a fusion between a heavy and an assault
- by EternalRMG - at 2013.01.05 05:25:00
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1105. heavies - in General Discussions [original thread]
Exmaple Core wrote: I think heavys are right were they should be in all reguards, it all seems reasonable and the drawbacks keep the class balenced. my only complant is the price on the proto suits, they are rediculas for what you get out of it...
- by EternalRMG - at 2013.01.05 04:50:00
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1106. Notice If You Will My Dropship Pilots - in General Discussions [original thread]
Reav Hannari wrote: Shouper of BHD wrote: Bojo The Mighty wrote: http://www.dust514.com/media/screenshots/caldari-dropship/ Question: What kind of turret fires like that? http://www.dust514.com/media/screenshots/lav-assault/ Question:...
- by EternalRMG - at 2013.01.05 03:27:00
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1107. Notice If You Will My Dropship Pilots - in General Discussions [original thread]
Maken Tosch wrote: Bojo The Mighty wrote: Except what is the siege mode that a siege module enables? Siege mode in the Eve Online context enables a vehicle/ship to focus all of its power and resources to dishing out maximum damage in a ve...
- by EternalRMG - at 2013.01.05 03:25:00
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1108. Terminating or deleting a character issues.... - in General Discussions [original thread]
This is meant to work exactly like in EVE
- by EternalRMG - at 2013.01.02 02:52:00
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1109. PLEASE - STOP - 'NERFING' - US(ME)... - in General Discussions [original thread]
as some have already Told you there is a SP cap only to prevent Hardcore player to go too far ahead from casual or standard players and therefor destroying them and ruining the game for most people (casuals and standard) if youre a hardcore playe...
- by EternalRMG - at 2013.01.02 02:30:00
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1110. Considering Logi suits next build.... - in General Discussions [original thread]
EternalRMG wrote: the fit the works for me is: I ussually play with at least 1 heavy on my squad and this are Attack Combat Medic Fittings (for defense purposes i use MDs Sver Dropsuit[list] Gek AR Flux Nade Triage Repper Nanite Injector Gau...
- by EternalRMG - at 2012.12.28 01:46:00
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1111. Boycotting ambush - in General Discussions [original thread]
Icy Tiger wrote: I don't mind Ambush while I'm waiting for a Squad Slot to open up or to play by myself and farm ISK. what he said
- by EternalRMG - at 2012.12.28 01:36:00
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1112. No Milita AV or Turrets would be a fun test next build. - in General Discussions [original thread]
Ydubbs81 RND wrote: Militia anti-vehicle anything is worthless the forge isnt, ive destroying installations, every LAV ive seen and a few tank with a militia Forge Gun and Swarms
- by EternalRMG - at 2012.12.27 03:50:00
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1113. Considering Logi suits next build.... - in General Discussions [original thread]
the fit the works for me is: I ussually play with at least 1 heavy on my squad and this are Attack Combat Medic Fittings (for defense purposes i use MDs Sver Dropsuit[list] Gek AR Flux Nade Triage Repper Nanite Injector Gauged Nanohive Complex ...
- by EternalRMG - at 2012.12.27 03:44:00
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1114. WHY NO HOTKEYS ? - in General Discussions [original thread]
i think this will added later on right now it isnt a game breaking isue and there are more important things to work on but dont worry this will eventualy added
- by EternalRMG - at 2012.12.26 23:15:00
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1115. The current situation of specialisation - in General Discussions [original thread]
the main reason ,that there are more heavies on the field is (besides the AR nerf) that now you actually see people with Reppers on the field willing to help you and following heavies, so that they can make more risky moves
- by EternalRMG - at 2012.12.26 02:35:00
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1116. CCP: "The Problem is Unique to you system" - in General Discussions [original thread]
Vanda-Kon wrote: HowDidThatTaste wrote: I have been having a data corrupt error for days now. I have done many things to figure it out but to no avail. I have decided to erase and reload program as this is all I have left to do to fix this ...
- by EternalRMG - at 2012.12.24 20:49:00
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1117. Shield Dropship vs Armor Dropship - in General Discussions [original thread]
Washlee wrote: I'd wait for Jet fighters and Gunships (Unconfirmed) hell yeah they will come (at least fighters ) some time next year after the release so ill spare SP and ISK for that time, and as soon as fighter are out ill be able to have ...
- by EternalRMG - at 2012.12.24 17:51:00
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1118. Shield Dropship vs Armor Dropship - in General Discussions [original thread]
im not sure which one to use so could you tell me which adavantages has the shield over the armor DS and the advantages of Armor over shields advantages and disadvanatages of both DS
- by EternalRMG - at 2012.12.24 16:35:00
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1119. release question - in General Discussions [original thread]
i know that ccp said , that we are going to keep our character after release with all event items that we ve won, but i have a doubt are we going to have the change to re select our character abilities (not sure which was the name but i mean the ...
- by EternalRMG - at 2012.12.23 21:53:00
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1120. Vehicle Abandonment - in General Discussions [original thread]
i think that the timers should be removed for corp battles only because what if i want to use my LAV as cover against some enemies?
- by EternalRMG - at 2012.12.21 04:40:00
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