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981. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
gbghg wrote: Nguruthos IX wrote: Bojo The Mighty wrote: Vyzion Eyri wrote: It gets better once your dropship starts costing around 540k a pop and you've invested a good one million SP into it. ^This better = more expensive while...
- by EternalRMG - at 2013.02.23 23:56:00
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982. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
usrevenge2 wrote: EternalRMG wrote: Nguruthos IX wrote: And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change. ...
- by EternalRMG - at 2013.02.23 23:54:00
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983. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
gbghg wrote: dropship surfing seriously screws with my view, and surfers and afterburners don't mix well if they are on the nose of the Dropship you can fly just fine
- by EternalRMG - at 2013.02.23 23:08:00
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984. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
armor hardeners are better than shield ones becase it last 30 secs where you can still take fire or be in a fight to kill a bunch of reds Shield hardeners not so much , if you activate them you have 10 secs to get out fast without getting shot do...
- by EternalRMG - at 2013.02.23 22:56:00
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985. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
Nguruthos IX wrote: Jotun Hiem wrote: Nguruthos IX wrote: Jotun Hiem wrote: Meh, that depends on which Dropship was in the air and which Forge Gun was being used. The proto breach deals something like 3.1k at the expense of movement ...
- by EternalRMG - at 2013.02.23 22:51:00
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986. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
Nguruthos IX wrote: EternalRMG wrote: Nguruthos IX wrote: And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change...
- by EternalRMG - at 2013.02.23 22:47:00
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987. Your feelings on OHK's? - in General Discussions [original thread]
Nguruthos IX wrote: Think 1hk's are bad? Try being in a 500,000 isk drop ship with maxed skills and defenses but still being 1shot by a forge gun. that cost considerably less to say the least. No warning, only death :( try armor hardeners
- by EternalRMG - at 2013.02.23 22:39:00
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988. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
Nguruthos IX wrote: And FG are easy to aim. I use a militia now and can take down any flying vehicle in a matter of moments. Hopefully other pilots will notice how OP this is and lobby for change. Well you havent seen me flying then
- by EternalRMG - at 2013.02.23 22:29:00
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989. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
Nguruthos IX wrote: That's an armor ship, FG does 150% to shields. . im pretty sure its 100% becuase its hybrid
- by EternalRMG - at 2013.02.23 22:24:00
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990. Red dropsuit? - in General Discussions [original thread]
Delanus Turgias wrote: EternalRMG wrote: quafe is pinl the red one was a aur variant that was taken out because we are gettign custom coloring SOON(tm) It was not an AUR variant. It was the Quafe scout suit. I know this, because I was ther...
- by EternalRMG - at 2013.02.23 22:23:00
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991. unless the maps are hugeeee or counter measures added. - in General Discussions [original thread]
its all about training and the pilots skills to keep the Dropship Steady while your gunners shoot and having good gunner because shooting out of a Dropship isnt something your regular Blueberry can do. Using armor variants is the best option you ...
- by EternalRMG - at 2013.02.23 22:21:00
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992. Red dropsuit? - in General Discussions [original thread]
quafe is pink the red one was a aur variant that was taken out because we are gettign custom coloring SOON(tm)
- by EternalRMG - at 2013.02.23 21:45:00
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993. Your feelings on OHK's? - in General Discussions [original thread]
Orin the Freak wrote: I personally don't think OHK's should exist in this game, except in cases of people with very light shields/armor. Being OHK'd by a tank/large turret is one thing... but bringing 150, 200, sometimes even 300k worth of gea...
- by EternalRMG - at 2013.02.23 21:31:00
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994. Does either active or passive SP boost give more overall SP per week compared to... - in General Discussions [original thread]
50% more SP that means : if the cap is 200 with no boosters , the cap with boosters will be 300
- by EternalRMG - at 2013.02.23 04:39:00
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995. just played a near full length ambush because of camping heavys - in General Discussions [original thread]
TheMarkOf22 wrote: has there been a build yet where the majority of the player base hasn't abused the most easiest suit/weapon/? nope
- by EternalRMG - at 2013.02.23 02:23:00
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996. Okay, I think I found a paradox in the storyline of Dust 514/ EVE Online - in General Discussions [original thread]
JP the Merc wrote: So, after the Factions have found out that they could make soldiers immortal, it was used on the mercenaries. And since we cannot be killed, only way to drive us back is by hiring more skilled mercenaries than the opposing Fa...
- by EternalRMG - at 2013.02.23 02:17:00
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997. Dropships + CRU's - in General Discussions [original thread]
Washlee wrote: So I have a transportation dropship that is only used to get players in and out of battle. This is rigged up with a Mobile CRU. Why don't I get points for people spawning in my Dropship. Atleast 5 - 10 Points I need something , ...
- by EternalRMG - at 2013.02.23 01:39:00
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998. Fix surya and sagaris. - in General Discussions [original thread]
Y0UR NAME HERE wrote: There is no point to using either really. I'm at work so numbers are from the top of my head. 500 armor difference between surya and madrugar. 100pg difference, 1 more high slot. How is this worth like 800k sp and fitte...
- by EternalRMG - at 2013.02.23 01:34:00
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999. wanna beef my armor up, any tips? - in General Discussions [original thread]
kevin durnt wrote: supposily for each type of loadouts we can get. like assault, heavy, anti armor, scout, medic, sniper, cqc, pilot, and even me classes. i think armor plates is good but i want to be mobile too use all armor but 1 slot in ...
- by EternalRMG - at 2013.02.23 01:33:00
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1000. LAVs useful or forge gun fodder? - in General Discussions [original thread]
Brush Master wrote: I run a very effective guristas saga. 2.5k shields with 46 shield regen. My usual run overs are 12-18 kills. Most games I do not die at all. Leading cause of deaths are railgun installations which I can take 2 hits from and ...
- by EternalRMG - at 2013.02.21 17:46:00
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