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1081. Ultimate SP Cap Fix - in General Discussions [original thread]
Aqil Aegivan wrote: EternalRMG wrote: Aqil Aegivan wrote: If I understand correctly then we think alike . yeah i didnt copy u btw if that is what you think i had that idea since the last update but couldnt writte it on the forums due ...
- by EternalRMG - at 2013.01.22 14:59:00
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1082. Ultimate SP Cap Fix - in General Discussions [original thread]
Aqil Aegivan wrote: If I understand correctly then we think alike . yeah i didnt copy u btw if that is what you think i had that idea since the last update but couldnt writte it on the forums due to the lack of internet
- by EternalRMG - at 2013.01.22 14:52:00
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1083. Ultimate SP Cap Fix - in General Discussions [original thread]
If we want to GǣfixGǥ the current SP Cap we need to make three groups happy: The Normal Players (a.k.a Casuals) The Hardcore Players And CCP These 3 groups have different need which need to be fulfilled in order to have a change But what do ...
- by EternalRMG - at 2013.01.22 14:37:00
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1084. Ultimate SP Cap Fix - in General Discussions [original thread]
________________________________________________________________________________________________ LEGEND : to explain the terms ill later use Weekly Cap : Maximum Amount of SP that can be gained per week (not variable / Is affected by SP Bo...
- by EternalRMG - at 2013.01.22 14:37:00
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1085. Ultimate SP Cap Fix - in General Discussions [original thread]
Reserved for example with numbers
- by EternalRMG - at 2013.01.22 14:37:00
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1086. It's annoying. Open beta is open beta - in General Discussions [original thread]
this is basicaly the release of the game there will never be full game because this game is meant to evolve to have constant changes for exAMple eve online is still in open beta no has ever said " yes today after open beta we can release the game"...
- by EternalRMG - at 2013.01.16 02:17:00
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1087. WHEN IS THE NEXT PATCH, BUILD, OR UPDATE? - in General Discussions [original thread]
there should be some kind of update the 22nd, they day open beta is released (a.k.a game release) there should be more game modes bigger maps and bigger teams, things that were planned for a larger player base (what we dont have on closed beta) wh...
- by EternalRMG - at 2013.01.14 02:09:00
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1088. What will happen after this beta period? - in General Discussions [original thread]
there will be another full wipe only if something very bad happens this means, that if everything goes as planned this game is already released for us: no more wipes
- by EternalRMG - at 2013.01.14 01:55:00
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1089. minmatar vehicles - in General Discussions [original thread]
Astral Zan wrote: Minmatar don't have the technology to create proper vehicles such as tanks, yeah there tape is good but usually it's more effective for them just to piggy back on heavies. We have more systems than amarr do
- by EternalRMG - at 2013.01.13 00:08:00
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1090. So where is the balance? - in General Discussions [original thread]
Logi Bro wrote: The balance is any tank weapon can one-shot a infantry unit (ok, blasters don't one-shot, but they kill infantry fast, so you get my point) but AV units need to get multiple shots on tanks, which have incredibly bad maneuverabil...
- by EternalRMG - at 2013.01.12 23:34:00
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1091. raven assault suit - in General Discussions [original thread]
i mean SEVER its under the TOP SELLER tab on the market front
- by EternalRMG - at 2013.01.12 23:31:00
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1092. minmatar vehicles - in General Discussions [original thread]
when are we going to get them???
- by EternalRMG - at 2013.01.12 23:27:00
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1093. raven assault suit - in General Discussions [original thread]
what is it where can i buy it?
- by EternalRMG - at 2013.01.12 23:26:00
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1094. Why cant we freely select district/planet/system? - in General Discussions [original thread]
GM Hercules wrote: Hello there, Feel free to read: Currently the only way to find battles is to actually jump between districts and check. When there's a battle at a district you can see small explosions on the surface around the district....
- by EternalRMG - at 2013.01.12 23:06:00
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1095. This next update is the most important. - in General Discussions [original thread]
i want useful air vehicles
- by EternalRMG - at 2013.01.05 17:54:00
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1096. Solution for Militia - Proto and overall OP crying - in General Discussions [original thread]
Scheneighnay McBob wrote: I think that if proto isn't as good as it used to be, it should be cheaper right now. exactly right now proto is too expensive for litle bonuses, it should be like in the e3 build where a proto suit had more life th...
- by EternalRMG - at 2013.01.05 17:47:00
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1097. Notice If You Will My Dropship Pilots - in General Discussions [original thread]
Breakin Stuff wrote: Ahem. not to be a nitpicker but those are RDVs. either Remote Drop Vehicles or Remote.Delivery Vehicles. theyre automated battlefield delivery.drones. hence why they get confused by simple things. like buildings. Or that...
- by EternalRMG - at 2013.01.05 17:02:00
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1098. selling merc pack itens - in General Discussions [original thread]
will that be posible??? selling the toxin smg anf the dragonfly
- by EternalRMG - at 2013.01.05 16:16:00
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1099. Solution for Militia - Proto and overall OP crying - in General Discussions [original thread]
Altina McAlterson wrote: Iron Wolf Saber wrote: It wouldnt work artificial barriers are not what the sandbox is about, True there are arbitary rules but the idea is to be restriction free when and where possible. Yea, that would really b...
- by EternalRMG - at 2013.01.05 14:58:00
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1100. heavies - in General Discussions [original thread]
Flagratus wrote: They don't have to be repping nanos. I'm pretty sure CCP can put in code that Heavies could only use standard nanohives. Cause sometimes, ammo would be nice when there isn't anyone around. this would make heavies more OP w...
- by EternalRMG - at 2013.01.05 05:47:00
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