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1941. Daily Orbital Drop - in General Discussions [original thread]
WTF this aint TF2
- by EnglishSnake - at 2012.08.04 12:33:00
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1942. If you buy aurum, what will you buy on the market - in General Discussions [original thread]
Boosters tbh Im hoping i can get BPOs and just manufacture everything i need instead
- by EnglishSnake - at 2012.08.04 12:27:00
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1943. For the people who confuse being tactical with slow movement! - in General Discussions [original thread]
Game not slow unless your an heavy
- by EnglishSnake - at 2012.08.04 12:20:00
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1944. Dust 514 will fail mainly because of YOU and Sony. - in General Discussions [original thread]
It will fail because of ppl trying to make it into something it is not so we get a half assed game
- by EnglishSnake - at 2012.08.04 12:18:00
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1945. Just got proto HVY - in General Discussions [original thread]
Cless Vallein wrote: Yea, I kinda called BS on the REs blowing up my hvy proto... i mean 146 shield and 1300 armor... blown away by 1 RE RE can do that
- by EnglishSnake - at 2012.08.04 12:14:00
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1946. Lets talk game mechanics. - in General Discussions [original thread]
Regis Mark V wrote: EnglishSnake wrote: BF competitive lol more like pub stackers which just kick you half the time 1 jav can knock it to 50% and in some cases instant disable, plus its lazer guided and you can do it from a fair distance s...
- by EnglishSnake - at 2012.08.03 19:13:00
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1947. Props to dedicated HaV and Dropship Pilots, - in General Discussions [original thread]
Time and ISK? I think its easier to skill up for tanks and dropships tbh
- by EnglishSnake - at 2012.08.03 18:24:00
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1948. Lets talk game mechanics. - in General Discussions [original thread]
BF competitive lol more like pub stackers which just kick you half the time 1 jav can knock it to 50% and in some cases instant disable, plus its lazer guided and you can do it from a fair distance so yea 1 engy can easily **** a tank The tank...
- by EnglishSnake - at 2012.08.03 16:54:00
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1949. Lets talk game mechanics. - in General Discussions [original thread]
Mike Gunnzito wrote: EnglishSnake wrote: Templar Two wrote: Dust 514, on the FPS side, doesn't offer anything that PlanetSide din't do already in 9 years ago or BF 2142. What Dust 514 is offering is access to the EVE universe. Now BF 3 i...
- by EnglishSnake - at 2012.08.03 14:00:00
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1950. CSM meeting minutes; Summer of 2012 - in General Discussions [original thread]
CCP taking it slow and want to get it right If they **** up DUST it could **** up EVE Aslong as grouping is in and the ability to form a corp im okay with it
- by EnglishSnake - at 2012.08.03 13:21:00
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1951. Teamwork - in General Discussions [original thread]
Until grouping is put in i tend to play for me only and do what i want Sometimes i will try teamwork if other ppl are on the mic but half the time its a waste of time
- by EnglishSnake - at 2012.08.03 12:52:00
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1952. Council of Stellar Management minutes with CCP devs. Interesting ! - in General Discussions [original thread]
Laurent Cazaderon wrote: EnglishSnake wrote: But still a war barge is a big ship so its slow in oving and aligning and warping will also be slow so catching one in low sec would be very easy but also what about its defences? they'll hav...
- by EnglishSnake - at 2012.08.03 12:45:00
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1953. Lets talk game mechanics. - in General Discussions [original thread]
Templar Two wrote: Dust 514, on the FPS side, doesn't offer anything that PlanetSide din't do already in 9 years ago or BF 2142. What Dust 514 is offering is access to the EVE universe. Now BF 3 is a military FPS so going down easy it's essent...
- by EnglishSnake - at 2012.08.03 12:43:00
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1954. Council of Stellar Management minutes with CCP devs. Interesting ! - in General Discussions [original thread]
But still a war barge is a big ship so its slow in oving and aligning and warping will also be slow so catching one in low sec would be very easy but also what about its defences?
- by EnglishSnake - at 2012.08.03 12:24:00
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1955. Lets talk game mechanics. - in General Discussions [original thread]
Templar Two wrote: So for you being a bullet sponge (high TTK), having shield and HP that re-gen make a FPS hard. A FPS that protects you isn't hard: it's easy! When a FPS in unforgiving, when few deciseconds of distraction cost you death, w...
- by EnglishSnake - at 2012.08.03 11:43:00
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1956. To all of you who ever complained about HAV's... - in General Discussions [original thread]
Milita tanks are bad and can be easy destroyed by a AR You got lucky with noobs it seems
- by EnglishSnake - at 2012.08.03 10:17:00
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1957. Lets talk game mechanics. - in General Discussions [original thread]
Tony Calif wrote: Right, but that's pretty standard in FPS. A miss is a miss. Now how is 30% damage and 50% health not a massive advantage? My original point was that you guys focused on these little examples. Which you are. And not the fact th...
- by EnglishSnake - at 2012.08.02 17:52:00
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1958. Lets talk game mechanics. - in General Discussions [original thread]
Tony Calif wrote: @Snake Stop being a ****** snake. You know as well as I do that provided you have hands which move and eyes that see, SP is more important than actual ability. Give 2 militia guys same gear, the one with +30% damage and 50%e...
- by EnglishSnake - at 2012.08.02 16:49:00
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1959. Lets talk game mechanics. - in General Discussions [original thread]
Tony Calif wrote: No, I've just given up playing or providing statistical feedback. When I actually did I have people making insane statements to disprove me. 7ppl vs 1 HAV = balanced. Being 100% superior to someone in same gear due to SP diff...
- by EnglishSnake - at 2012.08.02 15:34:00
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1960. Lets talk game mechanics. - in General Discussions [original thread]
Stabber McShank wrote: EnglishSnake wrote: We still havnt seen all the skills and mods they plan to put in like EWAR You mean like STASIS WEBIFIERS that slow down all movement by 40% to 90%. Have fun strafing when hit by one of those....
- by EnglishSnake - at 2012.08.02 15:08:00
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