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1101. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Alldin Kan wrote: EnglishSnake wrote: Im seeing more dropships used like flying tanks tbh No CRU more tank in general with gunners and flying around shooting stuff all game, now tbh a dropship is ment to be a transport ship So only way t...
- by EnglishSnake - at 2012.10.29 15:50:00
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1102. Tank Mechanics VS Forge Guns or Swarms - in General Discussions [original thread]
Sentient Archon wrote: EnglishSnake wrote: How? What do you expect? the tank to lurch to 1 side? forges do the most damage to shields which are generated on the outside of the tank and same with SL missiles they would hit the shield and sor...
- by EnglishSnake - at 2012.10.29 15:49:00
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1103. large missile turrets are game breaking OP - in General Discussions [original thread]
Tony Calif wrote: It's only 1 sided because of A.) breach forge wil take atleast 3 shots to drop a good tank. That's about 12 seconds with everything maxed. B.) damage amplifiers are low slots. Shield tanks only sacrifice nanofibre/PG/CPU upg...
- by EnglishSnake - at 2012.10.29 15:43:00
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1104. A testament to how OP a dropshit is or how UP a swarm launcher - in Feedback/Requests [original thread]
Im seeing more dropships used like flying tanks tbh No CRU more tank in general with gunners and flying around shooting stuff all game, now tbh a dropship is ment to be a transport ship So only way to change it is to make the CRU in every type...
- by EnglishSnake - at 2012.10.29 15:21:00
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1105. Tank Mechanics VS Forge Guns or Swarms - in General Discussions [original thread]
How? What do you expect? the tank to lurch to 1 side? forges do the most damage to shields which are generated on the outside of the tank and same with SL missiles they would hit the shield and sort of not really effect the tank because its on th...
- by EnglishSnake - at 2012.10.29 15:10:00
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1106. large missile turrets are game breaking OP - in General Discussions [original thread]
Sylwester Dziewiecki wrote: EnglishSnake@ I think you overestimating forge gun capabilities. Firstly it's not push-the-trigger hit-the-target weapon. It takes some time to hit something when you firing from distance, and you have to calculate ...
- by EnglishSnake - at 2012.10.29 15:02:00
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1107. [Request] Rework HAVs - in Feedback/Requests [original thread]
Akua Shuzen wrote: EnglishSnake wrote: MyLAV FEEDSon yourTEARS wrote: EnglishSnake wrote: Logi Bro wrote: So as of now, I am writing this post while my game is running, I'm hiding in my team's red-zone base while three enemy tanks a...
- by EnglishSnake - at 2012.10.29 14:51:00
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1108. [Request] Rework HAVs - in Feedback/Requests [original thread]
MyLAV FEEDSon yourTEARS wrote: EnglishSnake wrote: Logi Bro wrote: So as of now, I am writing this post while my game is running, I'm hiding in my team's red-zone base while three enemy tanks are roaming the game, insta-killing anything a...
- by EnglishSnake - at 2012.10.29 14:32:00
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1109. [Request] Rework HAVs - in Feedback/Requests [original thread]
Logi Bro wrote: So as of now, I am writing this post while my game is running, I'm hiding in my team's red-zone base while three enemy tanks are roaming the game, insta-killing anything and everything with a single shot from their missile turre...
- by EnglishSnake - at 2012.10.29 14:06:00
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1110. Face Direction of your killer - in Feedback/Requests [original thread]
Nope no direction, its not needed at all
- by EnglishSnake - at 2012.10.29 13:50:00
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1111. Balancing Vehicle Deployment. - in General Discussions [original thread]
Th3rdSun wrote: So it seems that Dust isn't really going to be a game about balancing things out for the most part,but I think that it's a must for the sake of keeping the game fun,and not just making it seem like a second(or first for some peo...
- by EnglishSnake - at 2012.10.29 13:39:00
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1112. HAV: The Gunner Dilemma - in General Discussions [original thread]
I say go for it with a 4man tank, i wouldnt mind driving my tank and not shooting that way i can just concentrate on activating mods and GTFO when i need to, problem is the 4man tank would need alot more shield/armor because the tanks we have are ...
- by EnglishSnake - at 2012.10.29 13:37:00
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1113. large missile turrets are game breaking OP - in General Discussions [original thread]
TBH railguns that i know of dont have a range limit, when i did use them before i was able to shoot down bolas in 2hits maybe 1 i cant remember and plus they are alot stronger than missiles and are pretty much instant, you dont have to wait or cal...
- by EnglishSnake - at 2012.10.29 13:18:00
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1114. The tourny will suck if SL v Dropships isn't fixed - in General Discussions [original thread]
Dropships not really worried about out Shot down 2 of zions in 1 match, hell he even kamikazed it into my tank only to jump out last second to spam AV nades, didnt work tbh But with the market how it is no one can restock owt so once you lose ...
- by EnglishSnake - at 2012.10.27 12:46:00
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1115. Another Eve Player In The News! - in General Discussions [original thread]
Hm I wonder if a guy will have a sex change so he can be more like his female toon in EVE
- by EnglishSnake - at 2012.10.27 12:44:00
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1116. When will the market hotfix be out? - in General Discussions [original thread]
So CCP i noticed no hotfix thread on the forums Its game breaking
- by EnglishSnake - at 2012.10.27 12:05:00
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1117. When will the market hotfix be out? - in General Discussions [original thread]
I currently cannot seem to buy anything, its out of stock i get disconnected I hope a hotfix is planned soon tbh
- by EnglishSnake - at 2012.10.26 22:08:00
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1118. Squad tank - 4man tank - in General Discussions [original thread]
BobThe843CakeMan wrote: EnglishSnake wrote: So some ppl want the driver to be a driver and also not the main gunner, if i did have a 4man tank i wouldnt mind tbh because i would be able to concentrate on driving and not activating boosters w...
- by EnglishSnake - at 2012.10.26 22:02:00
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1119. Squad tank - 4man tank - in General Discussions [original thread]
The dark cloud wrote: artillery is going to be brutal and nasty. Sitting in your spawn with a tank that has a artillery turret and bombard the whole map. Maybe Depends on the stats, missiles can travel pretty far as it is
- by EnglishSnake - at 2012.10.26 17:23:00
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1120. TO the CCP Devs an MODs - in General Discussions [original thread]
STB-Quickgloves EV wrote: This thread again proves my point on Mod's picking sides i am here making a genuine statment an sharing ideas the trolls come an harras yet they sit back an do nothing . CCP lets STB get attacked conssitnlty in threa...
- by EnglishSnake - at 2012.10.26 17:21:00
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