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61. Tanks v2.0? - in General Discussions [original thread]
Skytt Syysch wrote: Sleepy Zan wrote: FatalFlaw V1 wrote: I think there would be less crying about tanks if they just made vehicles used for anti-vehicle and anti-installation combat. You would bring in a tank to kill their installations ...
- by Encharrion - at 2012.09.17 20:11:00
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62. -5% to signature profile? - in General Discussions [original thread]
Signature profile ONLY applies to the ability of enemies to spot you on the map. It does NOT decrease your hitbox, and I'm pretty sure it has zero effect on aoe weapons (but I suppose you could ask on IRC about it).
- by Encharrion - at 2012.09.17 08:34:00
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63. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
Jaxx 66 wrote: Two questions: 1. Is there a way to swap a character without quitting the game? 2. How do I create the best Assault character from the game menu? Cheers 1. Unfortunately, no. 2. Not sure what you mean, best skills? Best drop...
- by Encharrion - at 2012.09.14 13:03:00
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64. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
Jax GG wrote: STB DEADPOOL5241 EV wrote: If nothing else, please add me to your in game contacts send me a group invite, Ill be glad to chat and play a few rounds and observe your fighting style so I may offer tips. Tyas Borg wrote: I...
- by Encharrion - at 2012.09.14 11:38:00
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65. Swarm Launchers. - in General Discussions [original thread]
Scholar Him wrote: I see how my post could be misunderstood. Let me rephrase. The 2 ships were different types. The one that cloaks is the RDV. I didn't know they were unmanned. Thanks for clearing that up. The other ship was one of two drop sh...
- by Encharrion - at 2012.09.14 11:32:00
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66. Swarm Launchers. - in General Discussions [original thread]
Scholar Him wrote: You forget that they 'cloak' every 5 seconds. I can never get off 2 barrages before they just disappear. Today I fought a ship the entire match. However, for some reason he could fully heal his armor instantly, over and over....
- by Encharrion - at 2012.09.14 11:10:00
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67. Here comes your tank nerf... - in General Discussions [original thread]
Aeon Amadi wrote: ChromeBreaker wrote: Forge gun sniping \o/ Also drop ships are never going to be used again Afterburners/Fusion Accelerators on top of having Flares/Chaff will make them godly. Just watch. Well, maybe dropships will...
- by Encharrion - at 2012.09.14 10:26:00
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68. Here comes your tank nerf... - in General Discussions [original thread]
Large Railgun splash nerf - Great! Large Blaster Cooldown buff - Great! Large Missile splash damage nerf - WTF. Missiles should be anti-personnel due to their splash, what should have been nerfed was their direct damage, to make them ineffective a...
- by Encharrion - at 2012.09.14 09:55:00
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69. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
STB DEADPOOL5241 EV wrote: To OP, First good job for asking for advice buddy, most players have their egos so large they fail to ask good questions and usually end up just quitting the game. I highly suggest a mic in this game, team work is ...
- by Encharrion - at 2012.09.14 09:23:00
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70. Help me out here, I'm soooo bad at this game - in General Discussions [original thread]
Jax GG wrote: Hey, More great advice.... thank you all. I think some of you need to get back on the EvE-O forums as it's missing your kind of (actually) helpful advice. That said, I'm a little better at that game than this one A quick ques...
- by Encharrion - at 2012.09.14 09:13:00
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71. Drop Ship Turret - in General Discussions [original thread]
Cycled might do more damage over time, but it has a smaller blast radius, making it harder to hit with it, so I think cycled is best on a slow moving vehicle like a tank. I tried both fragmented and accelerated on my dropship, but while the fragme...
- by Encharrion - at 2012.09.12 08:10:00
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72. I am bad at math! The Sagaris - in General Discussions [original thread]
I can't say I've seen my tank passively regenerate shields WHILE being shot, you might want to check if that is the case with vehicle shields.
- by Encharrion - at 2012.09.12 07:51:00
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73. Why does everyone forget there is a heavy handed nerf inbound? - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: Drake Lyons wrote: STB-stlcarlos989 EV wrote: Dewie I'm only responding to your number 10 Do you honestly believe that a good tank is worth the same as 26 good ARs? I'm not talking about who is using them or th...
- by Encharrion - at 2012.09.12 07:37:00
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74. Why Tanks Are Over-Powered (now with the numbers!) - in General Discussions [original thread]
The map in the OP is wrong. It isn't 100% - ( (resist 1) + (resist 2)(0.87) + (resist 3)(0.57) + (resist 4)(0.28) + (damage control unit) ) = damage taken It actually is (100%) (100% - resist 1) (100% - (resist 2) (0.87) ) (100% - (resist 3) (0.57...
- by Encharrion - at 2012.09.12 04:58:00
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75. What kind of orbital strikes will there be? - in General Discussions [original thread]
All ships will be able to fire an orbital bombardment as long as they are fitted with the correct module. Destroyers will get a bonus to orbital strikes.
- by Encharrion - at 2012.09.12 04:36:00
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76. post your Vehicle loadouts here! - in General Discussions [original thread]
Gunnlogi: High Slots 1x Heavy Azeotropic Ward Shield Extender 3x Ward shield resistance module (Don't remember full name, 25% damage resistance) 1x F45 Damage Control Unit Low Slots: 2x Nanofiber (highest speed one) OR 2x Power Diagnosti...
- by Encharrion - at 2012.09.11 04:59:00
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77. Challenge to Tank Whiners - in General Discussions [original thread]
I don't think it's tanks that are OP, I think it's Large Railguns and Large Missile turrets that are OP. I actually was using a blaster turret on my tank for a while, and I lost a lot of tanks. I spent most of my games as infantry trying to afford...
- by Encharrion - at 2012.09.07 08:56:00
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78. Seriously, LTP Logistics - in General Discussions [original thread]
I think a lot of it could be new players using the logistics starter fit that has the nanite injector, and then not knowing how to use it.
- by Encharrion - at 2012.09.06 06:30:00
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79. New Incoming Modules on Singularity - in General Discussions [original thread]
Arrotino Extravaganza wrote: Quote: Afterburners 10MN Afterburner Provides a momentary speed boost to aerial vehicles 10MN? according to EvE lore/module it fit medium size ship (Cruiser) Even Frigates fit only 1MN and they are bigger...
- by Encharrion - at 2012.09.04 11:15:00
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80. New Incoming Modules on Singularity - in General Discussions [original thread]
Umallon Macross wrote: Behind the times man, 6 page thread is that way > https://forums.dust514.com/default.aspx?g=posts&t=33499 OMFG, I never saw that thread, now I feel extremely stupid. I also didn't mention or missed a lot of st...
- by Encharrion - at 2012.09.04 11:07:00
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