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541. How to withdraw an application? - in General Discussions [original thread]
Patrick57 wrote: Eko Sol wrote: The best thing to do is create your own corp for just you everytime you are brought into a corp you don't like. You will automatically go into the corp you created no matter what. It's only like 20k SP to sk...
- by Eko Sol - at 2014.04.04 00:14:00
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542. How to withdraw an application? - in General Discussions [original thread]
The best thing to do is create your own corp for just you everytime you are brought into a corp you don't like. You will automatically go into the corp you created no matter what. It's only like 20k SP to skill into. It's 1.6mil isk. That should b...
- by Eko Sol - at 2014.04.03 23:03:00
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543. Shush, the game is balanced.... - in General Discussions [original thread]
Bethhy wrote: Logi's need more survivability.. They facilitate fights... With Logi's being on the battlefield for prolonged periods the fights will only be more intense and dynamic. Logi's should die fairly often IMO. Dalmont Legrand ...
- by Eko Sol - at 2014.04.03 20:41:00
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544. Shush, the game is balanced.... - in General Discussions [original thread]
So I have to withdraw statements I made before about cloaks having too much of a positive effect on scouts. I think scouts are balanced. I think logi's are balanced and they should fix the uplink/hive bonus to carry after death. I think Heavies in...
- by Eko Sol - at 2014.04.03 20:17:00
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545. Dont Nerf Heavy Suits CCP. Dont do it - in General Discussions [original thread]
Here is the thing. I'm going 10/x with better than a 1.0 K/D in ambush fairly often unless I'm getting stomped. This is in a Min basic heavy with a Magsec, two enhanced side arm damage mods, and a mlt armor repair. I'm sooooo torn on whether heav...
- by Eko Sol - at 2014.04.02 20:58:00
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546. What the helllll????? - in General Discussions [original thread]
I know a player that is SOOO good at head shotting with a Scrambler Pistol you would swear he was cheating....he's not. Some players are either lucky or they have become quite skilled and there isn't a whole lot you can do about. I got killed by ...
- by Eko Sol - at 2014.04.02 20:49:00
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547. How many profile dampeners are needed on a medium suit - in General Discussions [original thread]
gg JKl wrote: to avoid the passive scans of the cal scout? 1 complex and have relative success. The reality is that I have tried two and three and I had significantly less success. Assuming you put 3 then the math is something like: (50 * 0...
- by Eko Sol - at 2014.04.02 19:58:00
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548. EVENT ! - in General Discussions [original thread]
_______________________________ 1 . Tech N9ne 2. Mos Def 3 . KRS-One _______________________________
- by Eko Sol - at 2014.03.31 22:14:00
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549. Vehicle users ONLY - in General Discussions [original thread]
Vehicle vs vehicle should have the same TTK-ish as Infantry vs Infantry. AV vs Vehicles is where it should be IMO. I actually think it's 100% balanced now. They shouldn't ef with it anymore.
- by Eko Sol - at 2014.03.31 21:58:00
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550. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
I will accept that MAYBE it isn't the cloak itself that is unbalanced but it could be the scout as a whole but that's it. I need a genuinely good explanation for the justification for more than 1 equipment slot. And for all of the people that answ...
- by Eko Sol - at 2014.03.31 08:13:00
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551. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
Garrett Blacknova wrote: 1. Drop the Shield Regulator and replace it with another Dampener or a Range Amplifier. 2. Drop the cloak and replace it with a nanohive, repair tool or injector (whichever seems more likely to benefit you). You should...
- by Eko Sol - at 2014.03.31 07:19:00
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552. Before I sink ONE point into Scout mk.0 - in General Discussions [original thread]
I run an enhanced damp only and I beat all ADV and Basic Scanners. While cloaked I beat a majority of Gal Scouts that I run past but not all. No you cannot melee while cloaked. I tried that and it didn't work and I decloaked and kept hitting the...
- by Eko Sol - at 2014.03.31 07:11:00
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553. Do weapon installations need more health? Also,supply depot talk - in General Discussions [original thread]
Garrett Blacknova wrote: The Robot Devil wrote: I wish the rep tool gave a lot more HP to structures, not to vehicle or people just turrets, CRUs and supply depots. I try repping structures all the time but it isn't enough and I have even se...
- by Eko Sol - at 2014.03.31 06:52:00
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554. Do weapon installations need more health? Also,supply depot talk - in General Discussions [original thread]
I don't know how many of you played Star Craft One back in the day but remember those maps that said "NR 20 minutes". If you know what NR means then I believe that is what we should have except enforced in the code. Just a NR 90 seconds for all in...
- by Eko Sol - at 2014.03.31 06:45:00
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555. Another Cloak topic except from a previous pure LOGI now Scout &... - in General Discussions [original thread]
Alright, I'm just gonna straight say this. I have 3 in Min Scout so I only get the 45% off from PG/CPU on Cloak Devices. I regularly run a basic Min-Scout with 2 MLT Shields, 1 Enhanced Damp, 1 Enhanced Shield Reg, Magsec SMG only, Basic Locus G...
- by Eko Sol - at 2014.03.31 06:39:00
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556. I quit DUST 514 - in General Discussions [original thread]
bamboo x wrote: Give it to that poor bastard in Onslaught Inc. They'll need it. Dust in the wind... All we are is dust in the wiiiiiiinddddd Oooohooooooo daaaa da na na na na... da na na na na.... Was up with the Hate my friend? Nobody is...
- by Eko Sol - at 2014.03.29 01:52:00
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557. CPM cloak discussion - in General Discussions [original thread]
Iron Wolf Saber wrote: Samantha Hunyz wrote: Iron Wolf Saber wrote: So quick question should decloaking consume some of the 'fuel' CCP's vision of the cloak was you could use it to cross an area safely or to get away from a hot area. Th...
- by Eko Sol - at 2014.03.28 23:32:00
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558. CPM cloak discussion - in General Discussions [original thread]
A scout, by definition, should not go 19/1 b/c it cloaks and shotguns and cloaks and shotguns and cloaks and shotguns.... If you switch to a weapon there should be a decloak animation and then the ability to fire a weapon should be much longer. I...
- by Eko Sol - at 2014.03.28 20:53:00
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559. Running Commando with 2 side arms for this stupid event...painful...... - in General Discussions [original thread]
Blind Nojoy wrote: The only place I've really been able to notice the nerf has been while shooting heavies with an smg. That sh*t sucks now. Will do more experimenting with pro smg tonight, but magsec may be the way forward. :/ Mag-SMG has ...
- by Eko Sol - at 2014.03.27 20:04:00
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560. Running Commando with 2 side arms for this stupid event...painful...... - in General Discussions [original thread]
Parinoid Andriod4 wrote: i agree, I need the Sp for caldari proto heavy so i got caldari commando because it will be worth it... just 300 more kills, 300 and i can pick up my old suits and actually have fun again. remember my friend the grind...
- by Eko Sol - at 2014.03.27 19:56:00
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