Pages: 1 2 3 4 5 6 7 8 9 10 20 |
421. [bug] Scrambler Rifle "overcharge" = no audio - in Technical Support/Bugs [original thread]
There is a set amount of time you can walk around with the Scrambler Rifle fully charged before it just stops making noise entirely.
- by Ecshon Autorez - at 2013.05.14 22:19:00
|
422. [bug] Invisible repair tool *can replicate* - in Technical Support/Bugs [original thread]
I've found it doesnt ALWAYS work, (primarily if you have repaired something, keep it out, then attempt the gltich) swapping to your weapon then back allows for this to happen again. The amount of time its invisible for varies from a few seconds t...
- by Ecshon Autorez - at 2013.05.14 22:17:00
|
423. Question @ Dev or GM about respec tickets - in General Discussions [original thread]
Thanks for the help, but..... :-/ As I looked through the thread I saw some people mention how we would be getting a new skill tree system and if we should submit our tickets before or after, but the date on the posts all say that they were made ...
- by Ecshon Autorez - at 2013.05.14 22:10:00
|
424. [bug] Invisible repair tool *can replicate* - in Technical Support/Bugs [original thread]
If you hole down aim (L1) and then "fire" the repair tool (R1) it turns the repair tool temporarily invisible. I have been able to personally replicate this glitch several times but have not asked anyone else to try. *Edit: changed the subject to...
- by Ecshon Autorez - at 2013.05.14 21:15:00
|
425. Question @ Dev or GM about respec tickets - in General Discussions [original thread]
When submitting a ticket requesting an SP respec ( from here ), what does it need to include? examples: character name, PSN ID, total SP amount, reason for needing an SP respec, character creation date, ect, ect. I've looked around on the forums ...
- by Ecshon Autorez - at 2013.05.14 21:10:00
|
426. [REQUEST] Why no PSN TROPHIES????? - in Feedback/Requests [original thread]
It's still in beta, full release is on the 14th. If they have trophies for it (which I hope there are) then thats when they'll appear for the first time.
- by Ecshon Autorez - at 2013.05.12 21:43:00
|
427. Same button for multiple actions - in Technical Support/Bugs [original thread]
Just another thing: I don't really see any reason to give us the option to revive when not having a nanite injector out, they can be equiped in about a .5-1s and I think it might take longer using circle to revive them than it does when I just pul...
- by Ecshon Autorez - at 2013.05.12 21:39:00
|
428. [Request] bring back the old repair tool - in Feedback/Requests [original thread]
I prefered the look of the repair tool "beam" in Chromosome, please bring it back. (bump, post, or like if you agree)
- by Ecshon Autorez - at 2013.05.12 21:32:00
|
429. Repair tool improvements - in Feedback/Requests [original thread]
There is a box like thing coming off of the right side of the repair tool that when "firing" becomes central in the screen and REALLY easy to see but currently does nothing. I move to put a meter for armor (and shields too (if I'm repping someone...
- by Ecshon Autorez - at 2013.05.12 21:28:00
|
430. Same button for multiple actions - in Technical Support/Bugs [original thread]
I was hacking an objective with a teamate, the teamate got killed so my hack stopped at 1 second left and I automatically tried to revive him because hacking and reviving use the same button.
- by Ecshon Autorez - at 2013.05.12 21:06:00
|
431. New dropsuit class bonuses(./?) - in Feedback/Requests [original thread]
bump
- by Ecshon Autorez - at 2013.05.11 18:31:00
|
432. Bring racial bonuses in line with intended purpose of each race/class - in Feedback/Requests [original thread]
This wasn't just about racial bonuses, but also the blanket bonuses across entire dropsuit classes. I made a thread here that covered changes to the blanket bonuses.
- by Ecshon Autorez - at 2013.05.10 21:11:00
|
433. REQUEST: New Post-Game Graph - in Feedback/Requests [original thread]
Jumping off of this, I'd like to see a net gain/loss graph.
- by Ecshon Autorez - at 2013.05.10 20:52:00
|
434. More in depth weapon details - in Feedback/Requests [original thread]
Bump
- by Ecshon Autorez - at 2013.05.10 20:50:00
|
435. My opinion on the Laser Rifle nerfs - in Feedback/Requests [original thread]
Bump
- by Ecshon Autorez - at 2013.05.10 20:49:00
|
436. seperate fitting assets - in Feedback/Requests [original thread]
Bump
- by Ecshon Autorez - at 2013.05.10 20:47:00
|
437. [Request] Skill Queue - in Feedback/Requests [original thread]
Would be nice. I don't play EVE but I want to and looked into some things about it, the skill queue was one of them. I thought of a slightly altered version that you could use to queue skills, but wouldn't automatically put skill points into the...
- by Ecshon Autorez - at 2013.05.10 19:32:00
|
438. UPRISING: Specializations are redundant - make them differ more from basic frames - in Feedback/Requests [original thread]
I posted some suggestions about changes to the suit bonuses here . Feel free to think up your own and post them, as well as give feedback on others ideas. The more we post, the larger the pool of ideas the Devs can draw from if they decide to cha...
- by Ecshon Autorez - at 2013.05.10 19:05:00
|
439. New dropsuit class bonuses(./?) - in Feedback/Requests [original thread]
On the subject of how they level: -Scout: duration and (maybe?) further decrease in signature profile -Sentinel Amor/Shield hardeners: increase in duration & maybe increase in effectiveness (It'd have to be a small one) -Sentinel Speed Boos...
- by Ecshon Autorez - at 2013.05.10 05:45:00
|
440. New dropsuit class bonuses(./?) - in Feedback/Requests [original thread]
OH! Ummmm... Could a Dev or Moderator please fix the preview (I don't even know if I can so I definately can't) that you get when you scroll over a thread? It still says that my post is incomplete, so alot of people who might look will probably s...
- by Ecshon Autorez - at 2013.05.10 05:24:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 |
First page | Previous page | Next page | Last page |