Pages: 1 2 3 4 5 6 7 8 9 10 |
221. seperate fitting assets - in Feedback/Requests [original thread]
Bumped since it didn't get put in when transfered from Chromasome to Uprising.
- by Ecshon Autorez - at 2013.05.10 01:10:00
|
222. My opinion on the Laser Rifle nerfs - in Feedback/Requests [original thread]
Bumped back to front so more people can see this.
- by Ecshon Autorez - at 2013.05.09 00:41:00
|
223. More in depth weapon details - in Feedback/Requests [original thread]
bumped back to front so more people can see this.
- by Ecshon Autorez - at 2013.05.09 00:20:00
|
224. My opinion on the Laser Rifle nerfs - in Feedback/Requests [original thread]
Cinnamon267 wrote: I'm wondering how much of this would be improved by giving the LR a better site to aim with. That's my biggest issue with it, right now. It's hard to gauge how nerfed it was when I can't really hit much. When something is st...
- by Ecshon Autorez - at 2013.05.08 23:44:00
|
225. My opinion on the Laser Rifle nerfs - in Feedback/Requests [original thread]
Cinnamon267 wrote: 1 - The iron sites blocking the target is a problem. It's weird how they came to that design decision. Same with the blow that comes while firing. It's especially annoying when every other weapon has a site that is unobtrusiv...
- by Ecshon Autorez - at 2013.05.08 23:39:00
|
226. More in depth weapon details - in Feedback/Requests [original thread]
Just thought of this. For weapons such as the Laser Rifle, could we get an "optimum range" distance? One that tells us when it is within a certain percentage of its maximum damage output (say, 10-20%?) For weapons like HMG and Shotguns too, becau...
- by Ecshon Autorez - at 2013.05.08 23:16:00
|
227. More in depth weapon details - in Feedback/Requests [original thread]
Could you give us more details on the weapon "Attributes" tab? Specifically weapon range.
- by Ecshon Autorez - at 2013.05.08 22:51:00
|
228. My opinion on the Laser Rifle nerfs - in Feedback/Requests [original thread]
*In Chromosome I played as a logistics with a laser rifle (and still do)* The new iron sights block the area around the target (please bring back the "camera sight") By letting us see the beam it gave us a much nicer feedback saying "yes, you ...
- by Ecshon Autorez - at 2013.05.08 22:31:00
|
229. Let's talk about graphs! - in Feedback/Requests [original thread]
Please factor assists into the K/D graph. Be it as a dot on the line that doesn't alter the rise or descent of your K/D, a vertical line that cuts though, or a dash along the bottom. I don't care which, just as long as we can see them.
- by Ecshon Autorez - at 2013.05.08 20:55:00
|
230. Hyperbole is the opposite of good feedback! - in Feedback/Requests [original thread]
^ I think this should be stickied.
- by Ecshon Autorez - at 2013.05.08 20:46:00
|
231. Sensor gear - in Feedback/Requests [original thread]
A handheld scanner used to "ping" enemy positions has already been anounced.
- by Ecshon Autorez - at 2013.05.01 01:53:00
|
232. [Request] Slower sensitivity - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: Actually the default in COD is faster then the default in Dust. Also, you can change your sensitivity in the menus. I said that I have my sensitivity set to ZERO but its still too fast. Quote: You play Call of Du...
- by Ecshon Autorez - at 2013.05.01 00:42:00
|
233. [Request] Slower sensitivity - in Feedback/Requests [original thread]
In COD (and I think BF3) I play with the sensitivity at default (in COD I think thats 2 out of 10, I haven't played COD or BF3 in over several months so I might have forgotten), but on DUST I feel like I'm going to fast, even with X & Y sensit...
- by Ecshon Autorez - at 2013.04.30 22:38:00
|
234. [Request] Cloning Errors. - in Feedback/Requests [original thread]
They most likely check for cloning errors before selling the clones, so a clone with a defect would never make it to the battlefield.
- by Ecshon Autorez - at 2013.04.28 17:03:00
|
235. Nova Knives assassination buff - in Feedback/Requests [original thread]
Nova Knife wrote: What's with the strain of knife buff threads? All forms of melee are jokingly OP right now in chromosome, assuming the person is skilled enough to get in close enough to use them reliably. Train up max skills and then tell m...
- by Ecshon Autorez - at 2013.04.28 01:52:00
|
236. seperate fitting assets - in Feedback/Requests [original thread]
I don't like it when I have two or more fittings that all use one AND ONLY ONE of the same item meaning that if I run out and need to restock one fitting but decide I want to use one of the other fittings but its out of that ONE ITEM and i need re...
- by Ecshon Autorez - at 2013.04.28 01:35:00
|
237. Nova knives need a buff - in Feedback/Requests [original thread]
They should replace the traditional reticule with a horizontal line with either a small vertical line going though the center or a dot in the center. These show where the dual hits will go, the first hit (a horizontal swing) will be the horzontal ...
- by Ecshon Autorez - at 2013.04.27 21:42:00
|
238. Nova Knives assassination buff - in Feedback/Requests [original thread]
Garrett Blacknova wrote: Anything that acts as instakill for any reason except that the weapon legitimately does that much damage is going to be a hard nerf on Heavies and dual-tanked Logi/Assault fittings. Apparently you have nothing to wor...
- by Ecshon Autorez - at 2013.04.27 21:00:00
|
239. corporate teams/controls - in Feedback/Requests [original thread]
calisk galern wrote: squad highlighting - allow every member of the squad the ability to set targeting markers that will show up in the color he is assigned. ( you have no idea how many times I say, "their is a guy coming...umm...over their by ...
- by Ecshon Autorez - at 2013.04.27 20:51:00
|
240. Little Things to improve DUST 514 - in Feedback/Requests [original thread]
I didn't feel like reading through all the pages to see if this has been posted yet. Allow all squad members to R2>R3>R1 to "Ping" enemies, objectives, and equipment (friendly and hostile) to bring them to other squadmates attention. I ha...
- by Ecshon Autorez - at 2013.04.27 19:42:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |