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41. The foolish assumption CCP has made with scout suit redesign - in Feedback/Requests [original thread]
From what I've heard they're handling the cloaking on Dust the same as on EVE online. Give cloaks insanely high CPU cost so that no suit could actually be able to equip it and still have CPU left over for other things, then give scout suits a 100...
- by Ecshon Autorez - at 2014.01.18 02:10:00
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42. [Request: Heavy AV Weapon] Flak Cannon - in Feedback/Requests [original thread]
Mountain Doody wrote: 'flak cannon' to me sounds like just that... a big gun launching flak shells that explode causing damage. ... The name isn't what we're discussing, I called it that because my inspiration was a thread about AA guns so Fl...
- by Ecshon Autorez - at 2014.01.17 02:55:00
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43. [Request: Heavy AV Weapon] Flak Cannon - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: what will be the damage per missile for direct and splash what will the reload time be lock on time should be at least .7 and launched dumb fires can not track after shot whats to stop it from being dumb fired at...
- by Ecshon Autorez - at 2014.01.17 00:54:00
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44. [Request: Heavy AV Weapon] Flak Cannon - in Feedback/Requests [original thread]
I was inspired by Request weapon : AA gun Quick overview without going into to much detail about some of its aspects: Minmatar
Heavy weapon
Explosive Damage with splash (not sure how much damage) (not sure how much range on the splash)...
- by Ecshon Autorez - at 2014.01.16 22:01:00
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45. [Forum Feature Request] Go to my last post in a forum thread - in Feedback/Requests [original thread]
I like both of these ideas.
- by Ecshon Autorez - at 2014.01.16 20:00:00
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46. Comunity Ideas- items(re-upload) - in Feedback/Requests [original thread]
First things first: Please do not make list of feedback and suggestions Now I might as well use this post to give some publicity to some other threads. [Equipment] Temporary Personal Energy Shield Non lethal weapons - support weapons (L...
- by Ecshon Autorez - at 2014.01.09 01:59:00
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47. [New Equipment Idea] Sprayer - in Feedback/Requests [original thread]
Name is a work in progress in case your wondering. Because of people requesting shields ( energy , physical ) and that one point in the past I saw a Dev say something about a deployable shield (energy) I thought, "Well, what about people who pre...
- by Ecshon Autorez - at 2014.01.08 20:28:00
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48. Change the scan precision of the Duvolle Focused Active Scanner - in Feedback/Requests [original thread]
I'm pretty sure that the whole reason for that scanner was so that the really paranoid people could have a scanner that is nigh impossible to hide from, so removing it is out. But nerfing it and making a LP version with the same stats as the curr...
- by Ecshon Autorez - at 2013.12.27 05:16:00
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49. Display Scan profile along with other statistics. - in Feedback/Requests [original thread]
Do want.
- by Ecshon Autorez - at 2013.12.27 05:05:00
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50. [Request] Compare Tool - in Feedback/Requests [original thread]
After my discovery of the magical thing that is the EVE online in-game Compare Tool I tried to think of a reason why Dust wouldn't have its own version. I couldn't find one. Please give us the Dust version of the compare tool from EVE. Two locat...
- by Ecshon Autorez - at 2013.12.25 01:48:00
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51. [Request] Respec Option - in Feedback/Requests [original thread]
Lonegnr wrote: Ecshon Autorez wrote: Can only respec skills that are level 1
You made your own idea kinda pointless. The sp commitment just isn't there to justify making this feature then limiting it to lvl 1 skills. I'd rat...
- by Ecshon Autorez - at 2013.12.15 03:24:00
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52. [Request] Respec Option - in Feedback/Requests [original thread]
Blah blah actually read this before replying. Give everyone the option to respec whenever they want but here are the details: Can only respec skills that are level 1
Can only respec within X amount of time, after that it's permanent (I'd s...
- by Ecshon Autorez - at 2013.12.15 00:49:00
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53. [Request] Re-redo the 'Templar' weapon paint - in Feedback/Requests [original thread]
Something changed with the 'Templar' weapon paint scheme with the new update, now the gold looks very fake, almost like it was done using spray paint or made out of plastic. It's very noticeable since the sights (SR and LR) themselves are gold. T...
- by Ecshon Autorez - at 2013.12.14 23:55:00
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54. [Idea] New Module: Lightweight materials - in Feedback/Requests [original thread]
I like it. It could even be explained by saying something along the lines of: Lightweight Materials wrote: By switching the regular armor with armor made from the same material as Ferroscale plates the user is given increased movement speed a...
- by Ecshon Autorez - at 2013.11.29 03:43:00
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55. [Request] About Logi. (Again) - in Feedback/Requests [original thread]
Jastad wrote: That is the whole thing: you are using your suit FIRST for fight and on a side note, to help your team. your point crumble on itself: Why use a Proto LOGI if you don't have PROTO equip to carry? the extra CPU/PG serves that purpo...
- by Ecshon Autorez - at 2013.11.25 21:34:00
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56. [Request] About Logi. (Again) - in Feedback/Requests [original thread]
Jastad wrote: ONE and only ONE of them must be on par (or higher) with the meta LVL of the suit. ... Anyone can think CONS to this idea?? I can. My Minmatar Proto logi doesn't have PRO level equipment. Why not? because I don't have any. Wh...
- by Ecshon Autorez - at 2013.11.25 06:40:00
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57. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
Reno Pechieu wrote: Ecshon Autorez wrote: I was also thinking of one that once formed, will gradually reduce itself (so the shield is taking damage always) why would that be good? Because the energy from the shield is being transferred to y...
- by Ecshon Autorez - at 2013.11.16 05:34:00
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58. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
Why are some people giving it several thousand HP? There are two versions of shield equipment (hopefully including this one, otherwise just one) Deployable shield
Creates deployable cover. Been confirmed but no details were given beyond that ...
- by Ecshon Autorez - at 2013.11.16 01:38:00
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59. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
TechMechMeds wrote: The current mods could be considered passive and in future we could get active mods, obviously like tanks, using an active mod sacrifices passive gains. I'm sure that's been mentioned actually. TechMechMeds wrote: Thi...
- by Ecshon Autorez - at 2013.11.15 21:40:00
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60. [Equipment] Temporary Personal Shield - in Feedback/Requests [original thread]
DeathwindRising wrote: if anyone play mass effect 3's MP they had a shield guy... except he couldnt move when he used his shield lol. anyways it worked like this, you could use it when ever you wanted for as long as you wanted, but you couldnt...
- by Ecshon Autorez - at 2013.11.15 20:39:00
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