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21. Why cant we paint targets with L2 yet? - in General Discussions [original thread]
We suggested this some time ago. @Prius Yes, you could use the wheel to quick-equip or two clicks of R2 would get you to grenades.
- by DustMercsBlog - at 2014.02.09 11:18:00
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22. The Remote Explosive problem... - in Feedback/Requests [original thread]
Prius Vecht wrote: TheD1CK wrote: If you don't like deaths by RE you need to look where you are going... Do you really expect a scout with 1/4 your HP to fight you 1v1???? And RE's cannot be detonated while dead, only while bleeding out So ...
- by DustMercsBlog - at 2014.02.08 23:10:00
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23. Let's Fix the Plasma Launcher.. - in Feedback/Requests [original thread]
+1 to your suggestions.
- by DustMercsBlog - at 2014.02.08 21:37:00
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24. The Remote Explosive problem... - in Feedback/Requests [original thread]
Dont believe they should do 1500 dmg either (Prox Mines should do more) and also support less splash that only wounds. Currently they're replacing grenades as the games deadliest thrown weapon which can't happen. The throwing distance should be 1m.
- by DustMercsBlog - at 2014.02.08 20:55:00
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25. [REQUEST] The future of fighter jets and lock-on turrets! - in Feedback/Requests [original thread]
whats the HP for dropships currently?
- by DustMercsBlog - at 2014.02.08 20:48:00
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26. The Remote Explosive problem... - in Feedback/Requests [original thread]
After death detonation needs to get fixed, but more importantly why do remotes do 1500 damage and Prox Mines 750?
- by DustMercsBlog - at 2014.02.08 01:35:00
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27. Where are the Social Hubs? - in General Discussions [original thread]
Kevall Longstride wrote: From my conversations with the Dev's at the last Fanfest, all these social expansions where going to be iterated over the following year. Sadly, Uprising was a disaster and fixing its myriad problems was the priority....
- by DustMercsBlog - at 2014.02.07 21:44:00
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28. Be Careful what you wish for. - in General Discussions [original thread]
TTK is fine. Its nice to see new players able to compete with higher gear. The only people complaining are bothered their KDRs are dropping. They can longer take a full clip from a new player...turn around, and one shot them. Gunfights are no lo...
- by DustMercsBlog - at 2014.01.26 20:28:00
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29. Our Blog would like to highlight your stories! - in DUST 514 Fiction [original thread]
thank u much guys! we just really want to highlight some of your great work and introduce players to more lore so they can see how deep the rabbit hole goes. also, we would LOVE to highlight any continuing weekly narratives for any writers intere...
- by DustMercsBlog - at 2014.01.25 18:36:00
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30. Is something going to be done to active scanners in 1.8? - in General Discussions [original thread]
Bendtner92 wrote: CCP Logibro wrote: There are some changes to active scanners in the works, but nothing ready to share yet. For 1.8? Or later? My suggestions would be: Make the scans instant (or almost at least) to prevent 360 scans. In...
- by DustMercsBlog - at 2014.01.21 14:12:00
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31. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
will be interesting to see if something like that happens.
- by DustMercsBlog - at 2014.01.20 21:25:00
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32. Why the CPM vote is critical to fans of Dust. - in General Discussions [original thread]
we have it on good authority that the format is the same as they use in EvE http://en.wikipedia.org/wiki/Wright_system
- by DustMercsBlog - at 2014.01.20 19:24:00
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33. So will we see new models for Logis and the Minmatar assault in 1.8? - in General Discussions [original thread]
We support this thread. http://dustmercs.blogspot.com/2013/05/add-logi-frames.html
- by DustMercsBlog - at 2014.01.19 23:02:00
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34. Cant we try and fix Snipers? - in General Discussions [original thread]
pretty obvious snipers need some fixes.
- by DustMercsBlog - at 2014.01.19 22:56:00
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35. Let's talk the future of PvE - in General Discussions [original thread]
Rizlax Yazzax wrote: DustMercsBlog wrote: Our blog has been very vocal about the fact that PVE is critical to this game. its needed in the tutorial as well as to provide a break from PVP. Those convoy missions would be very good. we would a...
- by DustMercsBlog - at 2014.01.19 18:32:00
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36. So About That Reload Animation Sprint Skip Thing We're All Using.... - in General Discussions [original thread]
Summ Dude wrote: Dexter307 wrote: REload canceling is fine Um, why, exactly? Its NOT fine..he's the typical online gamer, ok with anything that benefits him. what exactly is the point of guns having diff reload times. It needs fixing.
- by DustMercsBlog - at 2014.01.19 12:21:00
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37. Cant we try and fix Snipers? - in General Discussions [original thread]
Ludvig Enraga wrote: An assault running a balac is gonna die once a game and lose that balac forever. A sniper is never in the middle of combat risking getting killed every second and that thale is gonna last at least half a dozen matches - th...
- by DustMercsBlog - at 2014.01.19 06:58:00
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38. Let's talk the future of PvE - in General Discussions [original thread]
Our blog has been very vocal about the fact that PVE is critical to this game. its needed in the tutorial as well as to provide a break from PVP. Those convoy missions would be very good. we would also like to see solo or small group assassin con...
- by DustMercsBlog - at 2014.01.19 06:51:00
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39. Cant we try and fix Snipers? - in General Discussions [original thread]
They actually do need some fixes. We had a top 10 list we are going to put up on our blog of some balanced ways to upgrade the class. The sniper is reviled and hated because of the risk/reward issue but comments like "get a Thales and 3 damage mo...
- by DustMercsBlog - at 2014.01.18 18:08:00
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40. CCP, Please dont neglect Gallente and Amarr Weapons.. - in General Discussions [original thread]
+1
- by DustMercsBlog - at 2014.01.17 21:24:00
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