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21. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: I have issues with Metal Level balancing. 1.) The Meta Levels aren't balanced. At all. As good as an Officer Weapon is, it isnt 10x better than a Standard Weapon. Not even close. Maybe 1.5x better, but not 10x. 2.) Variants...
- by Duke Noobiam - at 2015.01.02 16:58:00
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22. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
Fizzer XCIV wrote: If a better NPE and more balanced battles are the goal, there are FAR better ways to do it. I agree, that any of the following would be better, but unfortunately they are not on the road-map. - comprehensive matchmaking sy...
- by Duke Noobiam - at 2015.01.02 16:44:00
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23. Meta Level lockout needs to be a high priority feature. - in Feedback/Requests [original thread]
Hello all, This is a feature that is currently included on the road-map for release 1.12 with a normal priority rating. if my recollection is correct, this was described by Rattati as working in the following way: - A meta level cap (sum of the ...
- by Duke Noobiam - at 2015.01.02 15:38:00
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24. Start new players at 15 million SP. - in Feedback/Requests [original thread]
askedtobe wipe wrote: Sequal Rise wrote: I almost never used boosters that's why I only have 30mil (which is not so much for a open beta vet). Why this question? :) Of course people who have more than 50mil today bought a loooot of boosters ...
- by Duke Noobiam - at 2014.09.17 12:25:00
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25. Start new players at 15 million SP. - in Feedback/Requests [original thread]
I would prefer something along these lines... Removing the weekly cap for players with less than 15 million SP. Increasing the passive SP gains for players with less than 15 million SP.
- by Duke Noobiam - at 2014.09.17 12:22:00
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26. Sticky:[Feedback] Player rank and stats - in Feedback/Requests [original thread]
Thanks Rattati, Here are my comments. 0. Great analysis, thanks for sharing, it's comforting to know that CCP has been doing some match making and that improvements are possible. 1. Assuming that MU is mostly based on wins and time in battle (...
- by Duke Noobiam - at 2014.08.27 19:08:00
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27. CPM input request: Logistics & Support. - in Feedback/Requests [original thread]
Minmatar prototype and I play the MEDIC role. I like where this logi is right now, I don't think it needs a buff or a nerf. I would appreciate not changing the bonuses as I specialized in Minmatar to be a medic.
- by Duke Noobiam - at 2014.08.15 18:57:00
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28. Reseting skill points - in Feedback/Requests [original thread]
CCP, let us buy a skill reset with Aurum. Make it 50000 so as to avoid abuse.
- by Duke Noobiam - at 2014.04.14 20:24:00
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29. Proposed Ideas to Improve Planetary Conquest - in Feedback/Requests [original thread]
Let me start by saying that I don't have a complete understanding of how PC works, so please forgive any false assumptions that I may have made. So let me start by defining the problem as I understand it, please correct me if I am wrong... From w...
- by Duke Noobiam - at 2014.04.14 20:03:00
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30. [Request] Bring out the real game, the one we wanted when we watched the trailers - in Feedback/Requests [original thread]
It's easy to pick a single feature from one game, a single feature from another game, and then say that these games achieve things that DUST does not. Honestly, I don't think you appreciate all of the things that DUST does correctly that all of ...
- by Duke Noobiam - at 2014.03.12 14:15:00
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31. Sticky:The Respec Discussion Thread - in Feedback/Requests [original thread]
I'd like a respect. All the arguments for both sides of the issue have been discussed at this point. Personnaly, the reason I want it is that it would allow me to reclaim about 3 million wasted SP.
- by Duke Noobiam - at 2014.03.04 17:12:00
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32. Screen Shots/Capture - in Feedback/Requests [original thread]
It would be nice of the application supported screen captures.
- by Duke Noobiam - at 2014.02.13 16:18:00
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