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21. [Idea] Flatten Suit Slot Progression - Initial Tiericide - in Feedback/Requests [original thread]
I am neither a new player nor (yet) an old player. I still remember what it was like to be fresh to Dust, yet I still hunger for skillpoints and access to new gear in my chosen role. I confess to not fully understanding the term "tiericide", and ...
- by Dubya Guy - at 2014.12.19 14:45:00
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22. Rattati: just listened to Biomassed, re: PC/FW - in Feedback/Requests [original thread]
The following idea thread offers a comprehensive look at "platoon" battle modes that would provide a practice environment for PCs. Please consider. https://forums.dust514.com/default.aspx?g=posts&t=184780&find=unread
- by Dubya Guy - at 2014.12.18 21:12:00
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23. fix the high number of random players in battle - in Feedback/Requests [original thread]
Please look at this idea https://forums.dust514.com/default.aspx?g=posts&t=184780&find=unread I think it proposes solutions to these problems
- by Dubya Guy - at 2014.12.18 21:05:00
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24. Thoughts about METALOCK - in Feedback/Requests [original thread]
This related idea provides another kind of Tier system that does not rely on Meta Level, but addresses what I see as the main problems Meta Locking is meant to address. https://forums.dust514.com/default.aspx?g=posts&t=184780&find=unread...
- by Dubya Guy - at 2014.12.18 21:03:00
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25. [Discussion] Squad Size and Squad Grouping - Everyone - in Feedback/Requests [original thread]
Those interested in this thread might also be interested in the following idea. Your comments, likes, or contributions are welcome. https://forums.dust514.com/default.aspx?g=posts&t=184780&find=unread
- by Dubya Guy - at 2014.12.18 20:12:00
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26. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
Update: Edited above to provide a couple more perspectives on problems this idea might address.
- by Dubya Guy - at 2014.12.18 20:11:00
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27. What If? - in Feedback/Requests [original thread]
I think there is value in getting more folks interested in PC, and providing more realistic training opportunities for smaller corps and coordinated groups to practice the communication and tactics needed to win a PC. That's why I incorporated it ...
- by Dubya Guy - at 2014.12.17 18:25:00
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28. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
Jadd, I agree with all of your ideas. I think we are in violent agreement about the problems with chats and communication tools. Your suggestions to fix them are spot on. I only differ on thinking my idea will make things worse. It will provi...
- by Dubya Guy - at 2014.12.17 16:52:00
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29. CRU love? - in Feedback/Requests [original thread]
Cool! I'd actually like to see the CRU replace the supply depot for switching fittings.
- by Dubya Guy - at 2014.12.17 16:15:00
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30. Would you like to be a mole? - in Feedback/Requests [original thread]
This idea frightens me. That probably means its a good idea +1 for creativity. You could have a module or equipment item which gave you an ambiguous (purple?) chevron. Would be best (or scariest) in Factionals.
- by Dubya Guy - at 2014.12.17 15:56:00
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31. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
(reserved )
- by Dubya Guy - at 2014.12.17 14:03:00
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32. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
There has been a lot of discussion recently around the notion of improving the New Player Experience (NPE), based on the premise that new players do not persist because they are turned off by getting stomped/owned/repeatedly brutalized in battle. ...
- by Dubya Guy - at 2014.12.17 14:02:00
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33. [Idea] Improve NPE through Communication Level Game Modes - in Feedback/Requests [original thread]
A preliminary step is to change the Create a Squad option to allow a choice between two sizes of squads: Max4 and Max16. The Squad Finder would reflect these two different sizes of squads by displaying them in different colors as is done now with ...
- by Dubya Guy - at 2014.12.17 14:02:00
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34. CCP Rattati - Meta Levels of Gameplay - why it won't work - how ... - in Feedback/Requests [original thread]
I agree Rattati's idea won't work for the reasons you state Let me make sure I understand your revision: I pick a battle that is restricted to a certain CRV. While in that battle, I could only use fittings for which my accumulated skills requir...
- by Dubya Guy - at 2014.12.16 20:55:00
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35. Equipment to weapon swap time? Gotta be something better? - in Feedback/Requests [original thread]
OK, so it's been around. I haven't played anything but Logi for 6 months. I SWEAR it has gotten "worse". Now you are making me think it is a worn out controller again.
- by Dubya Guy - at 2014.12.16 18:35:00
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36. Equipment to weapon swap time? Gotta be something better? - in Feedback/Requests [original thread]
I can't believe no one else has noticed or complained about this. Please like or reply if you have.
- by Dubya Guy - at 2014.12.16 13:45:00
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37. [Request] Repair Tool Disconnect - in Feedback/Requests [original thread]
I don't ALWAYS want to be holding down two buttons. In all honesty, I'd rather not have this feature if I had to hold down both. I would rather a button to press to cut the last connected stream off so I could try aim it again. R1 could be used...
- by Dubya Guy - at 2014.12.15 18:31:00
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38. [Request] Repair Tool Disconnect - in Feedback/Requests [original thread]
A way to do this would be very handy. This IS one of my biggest challenges in the middle of a free-for-all scrum. The second stream often ends up with -insert random blueberry- because I don't want to lose my primary for even a second for fear I w...
- by Dubya Guy - at 2014.12.15 17:51:00
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39. [Suggestion] Quickdraw Logi - in Feedback/Requests [original thread]
I think you are right. It shouldn't be hard. Your idea has my total buy-in
- by Dubya Guy - at 2014.12.15 17:44:00
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40. [Suggestion] Quickdraw Logi - in Feedback/Requests [original thread]
That would be cool, except I think on the Shaman suit (only APEX I have), that would be a nanohive. Correct me if wrong. I would want to see an actual tool (preferably rep tool) as the quick-draw for Shaman at least. Also, on a related topic, swi...
- by Dubya Guy - at 2014.12.15 17:36:00
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