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181. Blocking idiot forum users - in General Discussions [original thread]
<--- Stupidity confirmed.
- by Drapedup Drippedout - at 2014.02.11 16:36:00
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182. Quafe Assault Ck.0 - in General Discussions [original thread]
knight of 6 wrote: ugh, I only want one of them. I have 149 quafe scouts CCP I'll trade you some for an assault suit, just one. hopefully they will go up as an event reward at some point. EDIT: can we transfer aurum between characters? I've ne...
- by Drapedup Drippedout - at 2014.02.11 16:25:00
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183. Quafe Assault Ck.0 - in General Discussions [original thread]
And are they really selling the Flying Scottsman in the W.A.R. pack?
- by Drapedup Drippedout - at 2014.02.11 16:25:00
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184. Would anyone be intrested in a subscription model for DUST? - in General Discussions [original thread]
Is this a ******* troll post? Are you kidding me right now? Why would anyone subscribe to this game in its current state? Why would anyone who has been here from the beginning pay money to belong to this roller coaster of builds? They need to kee...
- by Drapedup Drippedout - at 2014.02.11 16:19:00
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185. New hotfix to matchmaking - in General Discussions [original thread]
CCP Saberwing wrote: Yep, this was a bug fix. Let us know your feedback - are the games balanced? Hopefully it's helped resolve a lot of the team in-balance issues! It's imbalance man. IMbalance.
- by Drapedup Drippedout - at 2014.02.11 16:11:00
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186. What are some ways that CCP can monetize this game? - in General Discussions [original thread]
A customizable Corporation Armor skin. I want to see all 16 angels come flying out in glorious Red/Gold/White armor combo's raining hellfire down from the Heavens.
- by Drapedup Drippedout - at 2014.02.11 16:05:00
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187. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Drapedup Drippedout wrote: INFINITE DIVERSITY IDIC wrote: Drapedup Drippedout wrote: BPO's were fixed when they removed them from the market. I still have all of my Dren bpos and while I use the hell o...
- by Drapedup Drippedout - at 2014.02.10 20:07:00
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188. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
INFINITE DIVERSITY IDIC wrote: Drapedup Drippedout wrote: BPO's were fixed when they removed them from the market. I still have all of my Dren bpos and while I use the hell out of the assault, scout, heavy, ar, and sometimes my dren shott...
- by Drapedup Drippedout - at 2014.02.10 19:46:00
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189. How to cripple all the d*ckhead corps - in General Discussions [original thread]
Lea Silencio wrote: How does the saying go? "Better to have a gun and not need it, than to need a gun and not have it". That analogy works for condoms too btw. GIT YO DIKKKK WET
- by Drapedup Drippedout - at 2014.02.10 18:47:00
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190. How to cripple all the d*ckhead corps - in General Discussions [original thread]
Aszazel wrote: I am part of a great corp, but you will never see us running as 6 people in proto spawn camping. I have SEEN MoLabe park a TANK in front of a CRU and mow people down to go 38/0 I bet they won. Cloned you? Viable strategy. God...
- by Drapedup Drippedout - at 2014.02.10 18:21:00
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191. How to cripple all the d*ckhead corps - in General Discussions [original thread]
NOOOOOOOOOO CCCP PLEASE DONT!, all corps will have crippled duckheads after you reset the K/Dr. We will never win again!!!!!!!!!!!!!
- by Drapedup Drippedout - at 2014.02.10 18:17:00
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192. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Django Quik wrote: plaplapla wrote: if BPOs are bad so are starter fits Agreed but starter fits serve a purpose - they are there for when you have no isk/are new. A way to negate this small bump in the problem is to only allow the use o...
- by Drapedup Drippedout - at 2014.02.10 18:00:00
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193. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Django Quik wrote: NextDark Knight wrote: It's not game breaking, The Mega corps that make the weapons pay for the BPO costs to promote the weapons. How is unlimited free anything not economy breaking? They are not unlimited. That is ...
- by Drapedup Drippedout - at 2014.02.10 17:19:00
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194. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Django Quik wrote: Drapedup Drippedout wrote: Simple...attach the value of the standard item to the bpo so that when it's lost in battle it doesn't cost the owner, but still ads the isk to the payout pool at the end of the match. CCP put b...
- by Drapedup Drippedout - at 2014.02.10 17:06:00
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195. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
Simple...attach the value of the standard item to the bpo so that when it's lost in battle it doesn't cost the owner, but still ads the isk to the payout pool at the end of the match. CCP put bpo's in the game to make money, they made A LOT of m...
- by Drapedup Drippedout - at 2014.02.10 14:45:00
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196. Your favorite weapons? - in General Discussions [original thread]
Alpha Damage all the way. Forge - Since day 1 open beta been droppin' the forge hammer. R.E.'s - 1.8 if there's no nerf, I can't wait to collect the heavy tears. shotgun - BPO dren, on the dragonfly scout w/ remotes. Literally the most fun s...
- by Drapedup Drippedout - at 2014.02.10 14:37:00
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197. How BPOs could be fixed ASAP and bridging the manufacturing gap - in General Discussions [original thread]
BPO's were fixed when they removed them from the market.
- by Drapedup Drippedout - at 2014.02.10 14:26:00
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198. "Black list " - in General Discussions [original thread]
Drapedup Drippedout -- He'll take your lunch money
- by Drapedup Drippedout - at 2014.02.10 14:25:00
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199. My take on 1.8 - This is serious business. - in General Discussions [original thread]
It kills me to agree with KingBabar as he is usually on here spewing nonsense about buffing the ScR and whatnot....but segregating the playerbase for a respec? That pretty much defeats any sensible argument for a respec to begin with. We want one ...
- by Drapedup Drippedout - at 2014.02.10 14:05:00
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200. [CCP] Clarification needed please - in General Discussions [original thread]
CCP honestly needs to decide whether they want to balance this game around team/squadwork or 1v1 engagements. Every build things swing wildly toward one paradigm or the other. They just need to pick a direction and go with it.
- by Drapedup Drippedout - at 2014.02.10 13:07:00
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