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1. Aiming is still like swimming in molasses - in Feedback/Requests [original thread]
Aiming is still gimped, at least on ds3. I can quickscope across turbine, but for some reason i can't hit a heavy with a shotgun. I quit.
- by Draco Dustflier - at 2013.07.02 23:50:00
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2. [request] Optional respec/skillpoint reset every 3m sp earned - in Feedback/Requests [original thread]
This shouldn't even be an issue. If the game was actually balanced, people wouldn't spec into op weapons. All a respec does is let people freshen up the game without spreading sp across different roles and being a third as strong as everybody else.
- by Draco Dustflier - at 2013.07.02 23:12:00
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3. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Godin Thekiller wrote: Oh really? 'switches to cap' body, undocks ship, then heads to Draco's station' Wanna still stay? *breaks out core flaylock* CHALLENGE ACCEPTED!
- by Draco Dustflier - at 2013.06.26 06:11:00
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4. Beam Cannon for heavies. - in Feedback/Requests [original thread]
Basically a massive, av-capable laser rifle. Works pretty much the same as a laser rifle with 450 rounds in the clip and 1350 in reserve. should also deal double damage to vehicles.
- by Draco Dustflier - at 2013.06.26 06:08:00
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5. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Godin Thekiller wrote: Draco Dustflier wrote: Godin Thekiller wrote: Colonel Killar wrote: Draco Dustflier wrote: Survey complete! You can expect vehicles to receive a 40% hp nerf along with a 25% pg reduction in the next update. Th...
- by Draco Dustflier - at 2013.06.26 05:52:00
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6. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Godin Thekiller wrote: Colonel Killar wrote: Draco Dustflier wrote: Survey complete! You can expect vehicles to receive a 40% hp nerf along with a 25% pg reduction in the next update. Thanks for your feedback% Idiot or Troll... ...1k IS...
- by Draco Dustflier - at 2013.06.26 05:36:00
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7. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Survey complete! You can expect vehicles to receive a 40% hp nerf along with a 25% pg reduction in the next update. Thanks for your feedback%
- by Draco Dustflier - at 2013.06.26 05:14:00
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8. New melee weapons - in Feedback/Requests [original thread]
We need more ways to stab and beat people to death since aiming sucks. Nova Swords Medium range, 175 damage, 150 SPM (Slash per minute), can perform a commando (mw2) style lunge attack by charging for 2 seconds Nova Lances Longest range, 250 dam...
- by Draco Dustflier - at 2013.06.26 02:00:00
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9. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Sgt Buttscratch wrote: oh my. -1 Do you have any valid argument against this?
- by Draco Dustflier - at 2013.06.26 00:33:00
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10. Tank drivers should not have access to their main gun - in Feedback/Requests [original thread]
Tank driveers should be in charge of the small turret. not the large one. Requiring tanks to have multiple passengers by making them useless when driven solo provides justification for any buffs they receive. If tanks need 2 people to be effective...
- by Draco Dustflier - at 2013.06.26 00:20:00
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11. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
i just went through the market and made a couple calculations. the max fire rate on the tac rifle is 780 rpm (might not be exact.) that's 13 bullets in a second (and no, mashing r1 13 times a second is not hard for a good fpser. i can cap out the ...
- by Draco Dustflier - at 2013.06.04 04:29:00
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12. [Request] Vehicle recall makes force eject necessary - in Feedback/Requests [original thread]
Garrett Blacknova wrote: The owner of a vehicle should be able to recall it even if there's someone inside. Initiating the recall should kick players out and prevent them from getting back in while the recall process is running. This way, if s...
- by Draco Dustflier - at 2013.05.16 07:47:00
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13. [WTF] Vehicle Recall used to repeatedly prevent vehicle loss (*Exploit?!*) - in Feedback/Requests [original thread]
ImpureMort wrote: Skihids wrote: Step-Away-Slowly wrote: I totally agree that a tank should be recalled by an RDV. A HUGE vehicle shouldn't just vanish after ten seconds (or however long it takes). It should take as long as counter-hackin...
- by Draco Dustflier - at 2013.05.16 07:22:00
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14. Aiming and reticle acceleration. - in Feedback/Requests [original thread]
would have been nice if ccp learned how to make the ******* aim system before they got into FPS. how do you expect anyone to play a first person SHOOTER when you can't AIM at the stuf you want to SHOOT.
- by Draco Dustflier - at 2013.05.15 05:38:00
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15. [Request] Small Turret AI computer system module (for HAVs) - in Feedback/Requests [original thread]
get a squad.
- by Draco Dustflier - at 2013.05.15 05:34:00
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16. Mass Driver is unplayable ..SERIOUSLY BS - in Feedback/Requests [original thread]
its because people increas their shields so much that they will survive an entire clip most of the time. i got a HEADSHOT on a LOGISTICS with a freaking GRENADE LAUNCHER and he still had 352 armor. remove health increases or give sheild extenders ...
- by Draco Dustflier - at 2013.05.13 21:52:00
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17. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
just delete it. let scrambler rifles take its place.
- by Draco Dustflier - at 2013.05.13 07:35:00
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18. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
White Mortadela wrote: Even with a good mouse the most u can fire is 4 rounds per s. i get 8 rps without a modded controller. third of a second delay, please.
- by Draco Dustflier - at 2013.05.12 23:56:00
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19. CPM: Feedback Requested, Tactical Assault Rifles - in Feedback/Requests [original thread]
slight damage increase and make it so you cannot fire again until the sight resets. 3 hit kills are ok if they take a second and a half
- by Draco Dustflier - at 2013.05.12 23:09:00
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20. triple damage on tanks from behind - in Feedback/Requests [original thread]
pegasis prime wrote: Erm uts already 204% dammage if you hit from behind . Sounds like you want a win buton never mind then.
- by Draco Dustflier - at 2013.05.12 18:24:00
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