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421. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: If they want to rework basic frames though they need to be cheaper than specialized and they need to have some sort of bonus so that skills have a bit more impact on them. This was done to encourage players to specialize...
- by Draco Cerberus - at 2014.01.10 14:41:00
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422. [Request] Give Minmatar scout hacking bonus - in Feedback/Requests [original thread]
no, leave it on the minmatar logi suit
- by Draco Cerberus - at 2014.01.10 14:08:00
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423. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: There are no benefits to your proposal other than for new players to streamline their skill choices into a given class, you tout your wares and offer no reason for their necessity. For instance, all ...
- by Draco Cerberus - at 2014.01.10 14:03:00
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424. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: Try inserting brain first. I'm here to present a concept and debate it's merits. With that comment you just invalidated your input. Draco Cerberus wrote: I am really not sure why you would wa...
- by Draco Cerberus - at 2014.01.10 13:47:00
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425. Redline orbitals - in Feedback/Requests [original thread]
Organize, get a squad and communicate with words while playing, it fixes some things about why you are getting proto stomped by people in Meta 1 gear. There is no kiddie pool because this is something you need to learn, there are more organized pe...
- by Draco Cerberus - at 2014.01.10 13:17:00
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426. Things We NEED Before CLOAKS - in Feedback/Requests [original thread]
Many good points, so I will only touch on one or two. First I like your list, it is well thought out and concise. Secondly, the proto bears I really enjoy, yesterday especially when my squad ran into several squads of proto bears and decimated...
- by Draco Cerberus - at 2014.01.10 13:10:00
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427. [Suggestion] Min Logi changes - in Feedback/Requests [original thread]
The Minmatar Logi suit is one of the few suits that isn't completely stupid in it's bonuses pre-patch. Personally I would suggest that it stay the way it is now as a reward to people who didn't go out and logi assault with a suit not designed poor...
- by Draco Cerberus - at 2014.01.10 12:55:00
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428. MCC to MCC damage should be removed - in Skirmish Gamemode [original thread]
Even in pub matches I have seen some terrific counter offensives that should have turned the tide but sadly it was too late.
- by Draco Cerberus - at 2014.01.10 12:46:00
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429. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Reav Hannari wrote: Draco Cerberus wrote: Tiericide? Really, I can't believe I am seeing this again. It is not tiericide if you are just removing stuff, thats an outright removal. Lets remember that the tiers have a purpose, to give some exp...
- by Draco Cerberus - at 2014.01.10 12:18:00
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430. Feedback/Suggestion: a logical proposal for suits and bonuses for CCP - in Feedback/Requests [original thread]
I agree with the sentiment Fizzer expressed. The Logi bonus needs to be the same across the races, the old logi bonus was just fine and one of the few things that can help a habitually slow suit, individual racial logi suit bonuses may vary. Pers...
- by Draco Cerberus - at 2014.01.09 06:34:00
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431. Increased rate of fire doesn't help for semi auto weapons - in Feedback/Requests [original thread]
I disagree with the removal of the +1 HP repaired per level Logistics bonus. It is the one piece of gear that I don't need to fit that makes most of my suits work ATM and find it doesn't serve any real purpose with all the other outright changes t...
- by Draco Cerberus - at 2014.01.08 18:44:00
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432. [Request] Dropsuit Tiericide for 1.8 - in Feedback/Requests [original thread]
Tiericide? Really, I can't believe I am seeing this again. It is not tiericide if you are just removing stuff, thats an outright removal. Lets remember that the tiers have a purpose, to give some experience before going all in to a potentially bad...
- by Draco Cerberus - at 2014.01.08 16:51:00
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433. Change the redline into a 'cowardice' and 'safety' zones. - in Feedback/Requests [original thread]
Celesta Augnum is entirely right. If you support no red-line then jump on the Open World bandwagon, where battles would not be confined to the nice little groupings of buildings and objectives we have now but would instead have the ability to roll...
- by Draco Cerberus - at 2014.01.08 15:44:00
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434. WTH Blueberries!!! - in General Discussions [original thread]
ROFL True Story LOL
- by Draco Cerberus - at 2014.01.08 15:02:00
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435. Respecs are STUPID - in General Discussions [original thread]
Kain Spero wrote: John Demonsbane wrote: Full respec? I dunno, I mean I don't see why people need to make major changes to their core upgrades, those help everyone. If the stuff on SiSi lands how it is currently listed you are looking a...
- by Draco Cerberus - at 2014.01.08 14:53:00
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436. Respecs are STUPID - in General Discussions [original thread]
Protocake JR wrote: You're an idiot. Your decisions do not matter in terms of gameplay (decisions really only matter in the meta game). "Your decisions matter" is a slogan CCP's marketing team came up with to make this lobby shooter look ne...
- by Draco Cerberus - at 2014.01.08 14:40:00
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437. Respecs are STUPID - in General Discussions [original thread]
calisk galern wrote: it's sad to be a year into this game and still not have all the basic content =/ here's a list of basic content we are still waiting on. all basic frame. all racial vehicles. market balance and bugs are a separate issu...
- by Draco Cerberus - at 2014.01.08 14:36:00
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438. Respecs are STUPID - in General Discussions [original thread]
I gave up a very long time ago thinking that my decisions matter. CCP messes with suit/ship bonuses all the time and don't offer respecs to pilots, and I don't think they will to the ground pounders either. Our decisions pigeon hole us at every ma...
- by Draco Cerberus - at 2014.01.08 14:28:00
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439. CCP's Solution to the low TTK Problem - in General Discussions [original thread]
Atiim wrote: GǪGǪGǪGǪGǪGǪ..,-~*`-»lllllll`*~, GǪGǪGǪGǪ..,-~*`lllllllllllllllllllllllllll-»`*-, GǪGǪGǪ,-~*llllllllllllllllllllllllllllllllllllllllllll*-, GǪGǪ,-*llllllllllllllllllllllllllllllllllllllllllllllllllllll.\ GǪ.;*`lllll...
- by Draco Cerberus - at 2014.01.08 14:14:00
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440. A Rate of Fire bonus will definitely break the game. - in General Discussions [original thread]
Don't take 25% of my equipment slots away, I already don't have enough of them and need to make 3 suits to deploy all my equipment I want on the field at proto level.
- by Draco Cerberus - at 2014.01.08 13:45:00
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