Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
KA24DERT
TeamPlayers Negative-Feedback
408
|
Posted - 2014.01.07 21:59:00 -
[31] - Quote
Maken Tosch wrote:You guys do realize that CCP logibro pointed out that these figures are not final and thus are subject to change between now and next update, right?
Making code changes, producing a build, and deploying that build to a test server is way, WAY past the whiteboard phase.
These aren't numbers they're just throwing around, these are ideas that they think are good. |
Lucrezia LeGrand
181
|
Posted - 2014.01.07 22:12:00 -
[32] - Quote
Daxxis KANNAH wrote:KA24DERT wrote:This RoF bonus plus the minmatar Damage Mod bonus is going to be a problem. Only for Scouts and Logis calm down chicken little. I actually think RoF bonus with Dam Mod bonus IS a problem, but I gave you a like because the chicken little imagery made me giggle out loud. |
Fox Gaden
Immortal Guides
2076
|
Posted - 2014.01.07 22:13:00 -
[33] - Quote
KA24DERT wrote:This RoF bonus plus the minmatar Damage Mod bonus is going to be a problem. +2.5% per Complex Damage mod. So with stacking pennelty it would be +6% with 3 Complex Damage mods.
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
|
LEHON Xeon
Pradox XVI
12
|
Posted - 2014.01.07 22:25:00 -
[34] - Quote
Aisha Ctarl wrote:Most ass backwards game developers in history award goes to
*drumroll*
Crowd Control Productions.
You said it. Right when I don't think it can get any worse, CCP manages to somehow completely outdo their latest round of stupidity.
If Walking Is So Good For You, Then Why Does My Mailman Look Like Jabba The Hut?
|
LEHON Xeon
Pradox XVI
12
|
Posted - 2014.01.07 22:36:00 -
[35] - Quote
Fox Gaden wrote:KA24DERT wrote:This RoF bonus plus the minmatar Damage Mod bonus is going to be a problem. +2.5% per Complex Damage mod. So with stacking pennelty it would be +6% with 3 Complex Damage mods. Does not seem game breaking to me.
So they are going to reduce complex mods down to 2.5% from 10%?
If Walking Is So Good For You, Then Why Does My Mailman Look Like Jabba The Hut?
|
Flyingconejo
KILL-EM-QUICK RISE of LEGION
378
|
Posted - 2014.01.07 22:44:00 -
[36] - Quote
Beren Hurin wrote:1) They could have reduced all weapons RoF in the mean time.
2) Logibro said they changed suits' underlying stats.
3) Assaults have lost their hp/s bonus on shields, so that has to be changed along with other suits probably.
4) We will be seeing more heavy/commando suits with more HP.
5) Some assaults are getting better HP bonuses now.
6) Some heavies will basically get a 15%-20% boost vs. certain weapons and 25%-30% against 'blasts' (which we assume are explosives).
To me, in a lot of situatioins, this will pretty much even out in terms of TTK.
Even taking into account points 4, 5 and 6, it does not change the fact that the TTK against scouts, logis and Amarr (lol)and Minmatar Assault will be the same or lower than it is now..
I hope you are right about points 1 and 2, because it would make sense to also change the base stats of weapons/modules and suits.
I just don't expect sense from CCP anymore. It will probably take them 3 patches to balance it all. By that point, they probably will have balanced and unbalanced the vehicles again.
|
NOAMIzzzzz
FREE AGENTS LP
89
|
Posted - 2014.01.07 23:33:00 -
[37] - Quote
Lol better then logis now. |
Johnny Guilt
Algintal Core
417
|
Posted - 2014.01.08 01:41:00 -
[38] - Quote
Caldari and Gallente assault suits are getting HP buffs,wouldn't that balance itself out?(cant say the same for amarr or minmatar)
A strange game.
The only winning move is
not to play.
|
Aero Yassavi
Yassavi House
4400
|
Posted - 2014.01.08 01:45:00 -
[39] - Quote
If a level 5 Commando has level 5 proficiency in the corresponding weapon and uses a complex light damage modifier, it will be
1.10 x 1.10 x 1.15 = 1.3915 (not stacking penalty since only one damage mod, the rest are just bonuses)
So 39.15% extra damage for a Commando.
It's a bird!
It's a plane!
No, it's Super Amarr!
|
DUST Fiend
OSG Planetary Operations Covert Intervention
9752
|
Posted - 2014.01.08 01:46:00 -
[40] - Quote
Lmfao
Good show
Will read again
Assault Dropship Montage
Incubus Pilot, AV Specialist, Fat Scout DUST addict
|
|
Kingseeker Kobra
Expert Intervention Caldari State
14
|
Posted - 2014.01.08 02:20:00 -
[41] - Quote
As a cal assault since closed beta, ill be a gallente assault after this update...10% ROF boost, abour 800 EHP, and 2 damage mods minimum with a prof 5 weapon. Prepare your collective anus.
I slay for the Empress.
|
Marston VC
SVER True Blood Public Disorder.
1482
|
Posted - 2014.01.08 02:26:00 -
[42] - Quote
KA24DERT wrote:Quote: All Assault get +2% to light weapon RoF bonus per level.
Discuss.
To be fair, most suits are getting some kind of module efficacy buff. But yeah..... imagine the combat rifle RoF increase (which is massive when you consider the already high RoF of the CR gives that 2% (10% total) buff a much higher base stat to multiply off of) in combination with the damage mod buff for minmatar assault suits. If these skills hold, I can guarantee you that ill be using 3 damage mods, proficiency 4/5, and two shield extenders. That adds up to 42/45% damage buff along with the RoF increase witch means a buff to DPS.
So basically....... 1200 X 1.1 = 1320/60 = 22 bullets per second
Boundless combat rifle = 35.2 DMG per bullet (un altered) = 35.2 X 1.45 = 51.04 (damage increase) 35.2 X 22 = 774.4 damage per second maximum (wow, that's kind of a lot on its own) 51.04 x 22 = 1122.88 damage per second maximum ( 1.5 seconds to down a proto heavy? sounds about right!)
And just for fun ill post the "maximum" damage you could crank out of this suit assuming the racial bonus stays the same and you want a super glass cannon.
With 5 damage mods it comes out to about a 50% damage buff assuming you proficiency 5 on whatever weapon your using.
To put that in perspective, an SR 118 damage per shot (uncharged) A laser rifle would do almost 30 damage per shot (chromosome levels of damage) a combatt rifle would do 52 damage per shot (not a very big increase over 45%)
Basically you would be the ultimate glass cannon. Taking down enemies in a second but also dying in a second. CRAZY!
Marston VC, STB Director
|
Fox Gaden
Immortal Guides
2084
|
Posted - 2014.01.08 13:49:00 -
[43] - Quote
LEHON Xeon wrote:Fox Gaden wrote:KA24DERT wrote:This RoF bonus plus the minmatar Damage Mod bonus is going to be a problem. +2.5% per Complex Damage mod. So with stacking pennelty it would be +6% with 3 Complex Damage mods. Does not seem game breaking to me. So they are going to reduce complex mods down to 2.5% from 10%? I am saying that with Minmitar Assault at 5 you get 25% more benefit from a damage mod, which takes a Complex Damage mod from 10% up to 12.5%, so the Minmitar Assault bonus is giving you 2.5% additional damage.
With multiple Complex Damage mods you get stacking penalties:
First Complex Damage Mod = 10% + 25% = 12.5% Second Complex Damage Mod = 8.7% + 25% = 10.875 % Third Complex Damage Mod = 5.7% + 25% = 7.125 %
3 Complex Damage Mods without the Minmitar Assault Bonus = +24.4% damage. 3 Complex Damage Mods with the Minmitar Assault Bonus = +30.5% damage.
So, best case scenario, the Minmitar Assault Bonus gives an additional 6.1% damage.
*I just assume that no one would equip 4 Complex Damage Mods because: Forth Complex Damage Mod = 2.8% = 25% = +3.5% (Only 0.7 of which comes from the suit bonus.)
Hand/Eye coordination cannot be taught. For everything else, there is the Learning Coalition.
|
Draco Cerberus
BurgezzE.T.F Public Disorder.
662
|
Posted - 2014.01.08 14:14:00 -
[44] - Quote
Atiim wrote:GǪGǪGǪGǪGǪGǪ..,-~*`-»lllllll`*~, GǪGǪGǪGǪ..,-~*`lllllllllllllllllllllllllll-»`*-, GǪGǪGǪ,-~*llllllllllllllllllllllllllllllllllllllllllll*-, GǪGǪ,-*llllllllllllllllllllllllllllllllllllllllllllllllllllll.\ GǪ.;*`lllllllllllllllllllllllllll,-~*~-,llllllllllllllllllll\ GǪ..\lllllllllllllllllllllllllll/GǪGǪGǪ\;;;;llllllllllll,-`~-. GǪGǪ\lllllllllllllllllllll,-*GǪGǪGǪ..`~-~-,GǪ(.(-»`*,`, GǪGǪ.\llllllllllll,-~*GǪGǪGǪGǪGǪGǪGǪ)_-\..*`*;..) GǪGǪ..\,-*`-»,*`)GǪGǪGǪGǪ,-~*`~GǪGǪGǪGǪGǪ./ GǪGǪGǪ|/GǪ/GǪ/~,GǪGǪ-~*,-~*`;GǪGǪGǪGǪGǪ./.\ GǪGǪ../GǪ/GǪ/GǪ/..,-,..*~,.`*~*GǪGǪGǪGǪGǪ.*GǪ\ GǪGǪ.|GǪ/GǪ/GǪ/.*`GǪ\GǪGǪGǪGǪGǪGǪGǪGǪGǪ)GǪ.)-»`~, GǪGǪ.|./GǪ/GǪ./GǪGǪ.)GǪGǪ,.)`*~-,GǪGǪGǪGǪ/GǪ.|..)GǪ`~-,. GǪGǪ/./GǪ/GǪ,*`-,GǪ..`-,GǪ*`GǪ.,GÇöGǪGǪ\GǪ./GǪ../..|GǪGǪGǪ-»GÇ£, GǪGǪ(GǪGǪGǪ.)`*~-,GǪ.`*`.,-~*.,-*GǪGǪ|GǪ/GǪ./GǪ/GǪGǪGǪGǪ\ GǪGǪ.*-,GǪGǪ.`*-,GǪ`~,..GÇ£.,,,-*GǪGǪGǪ.|.,*GǪ,*GǪ|GǪGǪGǪ.GǪ..\ GǪGǪGǪ.*,GǪGǪGǪ`-,GǪ)-,GǪGǪGǪGǪ..,-*`GǪ,-*GǪ.(`-,GǪGǪGǪGǪGǪGǪ\ GǪGǪGǪGǪ.f`-,GǪGǪGǪ`-,/GǪ*-,___,,-~*GǪ.,-*GǪGǪ|GǪ`-,GǪGǪGǪGǪ.\ I echo your thoughts on the subject, this is a fail fix.
LogiGod earns his pips
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |