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41. plasma cannon only corp battle? - in General Discussions [original thread]
Only been killed by plasma once, does anyone actually have the proto?
- by Dr Stabwounds - at 2013.07.17 16:54:00
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42. Player Trade - in General Discussions [original thread]
CCP Nullarbor wrote: It is a little bit tricky because we are building these kinds of services on top of the existing EVE code, so that usually takes some extra care and attention as to how it is done. Trade is on our roadmap though and I do...
- by Dr Stabwounds - at 2013.07.17 15:00:00
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43. Nerf the Flaylock pistol - in General Discussions [original thread]
CCP Mintchip wrote: We are taking this feedback very seriously and are looking into a solution that will bring balance to this weapon :) So, hopefully it's to your liking and in the future please don't hesitate with your concerns! http://...
- by Dr Stabwounds - at 2013.07.16 19:05:00
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44. Weird Like Farming? - in General Discussions [original thread]
Pregnancy-leave rituals wrote: SoTa PoP wrote: Zatara Rought wrote: Some dude named Pregnancy-leave rituals is rolling through my posts liking stuff. It's kinda weird. Discuss. I got tons of likes from him as well - is he targetting ...
- by Dr Stabwounds - at 2013.07.09 22:08:00
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45. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
What are you doing that's getting you forge sniped enough to complain about it? I rarely get hit with a forge gun as infantry, are you standing still with an MD on a roof or something? Getting FG'd sucks, but it doesn't need to be nerfed at all.
- by Dr Stabwounds - at 2013.07.09 19:50:00
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46. Where is the I DON'T WANT TO BE PICKed UP BUTTON! - in General Discussions [original thread]
KEROSIINI-TERO wrote: Not a absolute solution but could help alleviate the "rez-WP fishing" [SUGGESTION:] Give the WP bonus of base +60 only after the patient has lived ten seconds or more. Ofc the real fix would be to get rid of the damn wo...
- by Dr Stabwounds - at 2013.07.02 18:14:00
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47. "Snow" Texture - in General Discussions [original thread]
http://www.youtube.com/watch?v=rFoP_20X_so
- by Dr Stabwounds - at 2013.07.02 17:59:00
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48. wtf is this cuz? - in General Discussions [original thread]
KPDATNIKKA wrote: [IMG]http://i43.tinypic.com/ma813a.jpg[/IMG] Okay....well what were they doing?
- by Dr Stabwounds - at 2013.06.03 19:24:00
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49. E3 Expectations - in General Discussions [original thread]
Maken Tosch wrote: I don't really expect CCP to be at E3 this year to be honest. They are on the exhibitor list http://e313.mapyourshow.com/5_0/exhibitor_details.cfm?exhid=ccp9117 In booth MR514, non-coincidentally.
- by Dr Stabwounds - at 2013.05.31 16:32:00
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50. Putting players at Negative ISK to correct a CCP error is absolutely Unexceptable - in General Discussions [original thread]
What a stupid post. Should have stopped reading after 'Unexceptable' Also, the media sites won't care. It's a game few play and the devs clearly stated they were aware of the problem and what their solution was.
- by Dr Stabwounds - at 2013.05.30 16:27:00
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51. negative wallet = players will quit. - in General Discussions [original thread]
Can I have their stuff?
- by Dr Stabwounds - at 2013.05.28 15:06:00
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52. RESPEC AFTER DOWNTIME* - in General Discussions [original thread]
Quit crying. They start on Monday (today) and will get to them all 'Soon'.
- by Dr Stabwounds - at 2013.05.27 15:44:00
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53. Sticky:Temporary Forum Downtime - in General Discussions [original thread]
Iskandar Zul Karnain wrote: Almost had to go outside..... Almost had to do some work, that would have been terrible.
- by Dr Stabwounds - at 2013.05.24 16:50:00
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54. Dust514 meet Section 8 - in General Discussions [original thread]
Section 8 was actually pretty cool, too bad no one played it for long. Bots made it okay though.
- by Dr Stabwounds - at 2013.05.24 14:42:00
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55. Review Fail: Gametrailers - in General Discussions [original thread]
That was a horrible review and kind of encompasses what's wrong with reviews in general. Misinformed their viewers multiple times.
- by Dr Stabwounds - at 2013.05.23 12:36:00
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56. Tac AR need nerfing - in General Discussions [original thread]
Agree with OP. You know a weapon is broken when a full squad of 'Pubstompers' are all using it. I'm not sure what changes need to be made, but something should be changed for sure.
- by Dr Stabwounds - at 2013.05.15 19:23:00
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57. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
NeoWraith Acedia wrote: Again.. the logistic suit has nothing to do with equipment, it's about creative freedom, the freedom to put 4-5 hacking mods on a suit, the freedom to put 4 nano-hives on a suit, the freedom to be the fastest sprinting s...
- by Dr Stabwounds - at 2013.05.13 18:30:00
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58. An idea how to balance Logi's that I heard: Require equipment slots - in General Discussions [original thread]
Nguruthos IX wrote: My dropship forces me to use two turrets or else "INVALID FITTING". Sucks more CPU/PG than I might like. I assume that's there for balance The assault dropship forces Three turrets or else I can't make a single fitting. ...
- by Dr Stabwounds - at 2013.05.13 17:04:00
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59. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
ZDub 303 wrote: Nothing... absolutely nothing. Fix the caldari logi bonus and change the assault bonus to something more meaningful, that is ALL that is needed. I think CCP knows this too. If they kitten over the logi class by removing slots ...
- by Dr Stabwounds - at 2013.05.11 14:53:00
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60. corp stacking - in General Discussions [original thread]
Kleanur Guy wrote: Dr Stabwounds wrote: If you are running solo then it's your fault. If even you are you should still be trying to squad hobo onto an existing squad when you get in the match. Get on the mic and tell the damn blueberries to ...
- by Dr Stabwounds - at 2013.05.09 17:03:00
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