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1681. forge vs rail - in General Discussions [original thread]
Kane Fyea wrote: Dovallis Martan JenusKoll wrote: My Blurble. I can effectively kill a heavy with a sniper, shotgun, flaylock, or HMG. I've heard the nova knife is good at killing heavies too as long as you get close enough. What you are...
- by Dovallis Martan JenusKoll - at 2013.10.22 23:37:00
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1682. forge vs rail - in General Discussions [original thread]
Master Jaraiya wrote: I'll just say what I said in the other Crybaby Tanker thread: What you aren't thinking about is the fact that there are literally only FOUR weapons in this entire game that are not capable of killing a Heavy. These being ...
- by Dovallis Martan JenusKoll - at 2013.10.22 20:20:00
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1683. forge vs rail - in General Discussions [original thread]
nakaya indigene wrote: there is a real sickness in this game.. i'm convinced that is mostly coming from AV. I dunno maybe? Yeah... No point replying to people who are crude. At least half the tankers can crack a joke every now and then, but ...
- by Dovallis Martan JenusKoll - at 2013.10.22 19:56:00
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1684. Blueberries are OP - in General Discussions [original thread]
I still remember the time when I approached an objective, saw 2 remote explosives clearly visible on the floor in plain sight... I tossed in a grenade to clear them out and somebody runs clean past me right into the bomb pit.... BOOM! I tried shoo...
- by Dovallis Martan JenusKoll - at 2013.10.22 06:34:00
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1685. forge vs rail - in General Discussions [original thread]
Void Echo wrote: Dovallis Martan JenusKoll wrote: medomai grey wrote: I think asking for changes to items that are slated to be changed 2 patches down the road is a waste of energy and time. Also you suck at analyzing; large rail turrets...
- by Dovallis Martan JenusKoll - at 2013.10.22 06:10:00
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1686. forge vs rail - in General Discussions [original thread]
medomai grey wrote: I think asking for changes to items that are slated to be changed 2 patches down the road is a waste of energy and time. Also you suck at analyzing; large rail turrets are better than forge guns. Okay.... do large rails d...
- by Dovallis Martan JenusKoll - at 2013.10.22 06:03:00
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1687. Why Making Good AV Require Teamwork is A Bad Idea - in General Discussions [original thread]
8213 wrote: Common argument is: HAV costs 500,000-2.5 million ISK. Swarms on a Protobuild costs 150,000 ISK. One player shouldn't be able to destory a HAV with an kind of ease. However, what if the other team has 5 HAVs on it? This has been ha...
- by Dovallis Martan JenusKoll - at 2013.10.22 02:17:00
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1688. A look at the Warbarge - in General Discussions [original thread]
Zion Shad wrote: Delta 749 wrote: I want it on the record that I said these changes to PC are going to make it even more of a joke than it is now and create a wide vast farm for the alliances with eve support Not so true. I would see a l...
- by Dovallis Martan JenusKoll - at 2013.10.22 01:53:00
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1689. OPs should be able to delete there own threads. - in General Discussions [original thread]
Sleepy Zan wrote: NO! IF YOU POST SOMETHING DUMB THERE IS NO RUNNING OR HIDING FOR YOU! ...Uh.... yeah..... mmm.... I'm just gonna quote this so you can marinate yourself with the slow realization that the post was made from an Avatar. (that ...
- by Dovallis Martan JenusKoll - at 2013.10.21 17:23:00
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1690. I'd Just Like to Take a Minute - in General Discussions [original thread]
All the AV stuff needs to change... raw damage seems to be the answer for everything vehicular. What if they gave lower damage, but scrambled the driver's view? Or caused the vehicle to slow down a tad? The lock-on feature only really makes sense...
- by Dovallis Martan JenusKoll - at 2013.10.21 15:37:00
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1691. EVE Vegas - I'm still a little disappointed - in General Discussions [original thread]
Mobius Wyvern wrote: meri jin wrote: Some one else feels a little bit down? I was expecting nothing and I'm still a little disappointed (how is this even possible?). Maybe I just oversee something, can you guys cheer me up a little? My major...
- by Dovallis Martan JenusKoll - at 2013.10.21 15:27:00
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1692. The Mythical need for an ISK sink - in General Discussions [original thread]
Cakes Public Relations wrote: ReGnYuM wrote: If everybody was rich, what would be the point to being rich hmmmm Woah no need to be philisophical... want some tears? You cakes gotta learn those are called sugar sprinkles.
- by Dovallis Martan JenusKoll - at 2013.10.21 03:02:00
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1693. What Must Happen Before and/or After LP Rewards - in General Discussions [original thread]
Can't do the separation until there is a larger player population to support such a division. We can't get more players till the mechanics stabilize. The mechanics can't stabilize until they stop implementing one sided balance changes and/or fix t...
- by Dovallis Martan JenusKoll - at 2013.10.21 02:55:00
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1694. Uninstalled... - in General Discussions [original thread]
The only actual issue on that is the staircase tops. If you try to walk backward up them you will get stuck on quite a few of them.
- by Dovallis Martan JenusKoll - at 2013.10.21 01:22:00
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1695. Uninstalled... - in General Discussions [original thread]
8213 wrote: Let me know when the game works more than 10% of the time... Yes, go ahead and call it a QQ... Go ahead and say you don't need me on the game... Why should you worry about a game that only loses players and is sinking? Its not li...
- by Dovallis Martan JenusKoll - at 2013.10.21 01:08:00
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1696. Nerf tanks!!! - in General Discussions [original thread]
Swarms and AV grenades would bounce right off it!
- by Dovallis Martan JenusKoll - at 2013.10.21 00:42:00
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1697. Blood raiders Saga and BPO LAV's - in General Discussions [original thread]
Luk Manag wrote: You just need to hit the sweet spot in the front grill...target info shows bonus damage%. Yeah hit the front! *giggle*
- by Dovallis Martan JenusKoll - at 2013.10.21 00:41:00
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1698. 2 subject 1 post - in General Discussions [original thread]
Lance 2ballzStrong wrote: 2 girls, 1 cup 2 balls 1 severing
- by Dovallis Martan JenusKoll - at 2013.10.20 21:26:00
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1699. CCP implying that they will get rid of starter fits? - in General Discussions [original thread]
Literally 2 minutes after I made this post the blue post I linked in the edit was brought up. Some of the statements seem contradictory but I'm going to trust the forums route. It implies future blueprints may be borked but the current ones may s...
- by Dovallis Martan JenusKoll - at 2013.10.19 23:34:00
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1700. CCP implying that they will get rid of starter fits? - in General Discussions [original thread]
In the live stream it was announced that the BPOs are being looked at for removal, being that the only BPOs a majority of the player base can purchase are about standard to militia gear, would this imply that the starter fits are looking to be tra...
- by Dovallis Martan JenusKoll - at 2013.10.19 23:19:00
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