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61. Tank Stealing - in General Discussions [original thread]
Jonny D Buelle wrote: Dovallis Martan JenusKoll wrote: Jonny D Buelle wrote: Welcome to New Eden, have a nice day. Actually... if you play EvE, they have ways implemented to avoid the theft of vehicles if you are just transferring betwe...
- by Dovallis Martan JenusKoll - at 2015.09.07 13:31:00
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62. Tank Stealing - in General Discussions [original thread]
Jonny D Buelle wrote: Welcome to New Eden, have a nice day. Actually... if you play EvE, they have ways implemented to avoid the theft of vehicles if you are just transferring between them. Dust is the only place that doesn't. Imagine if you...
- by Dovallis Martan JenusKoll - at 2015.09.06 02:15:00
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63. don't you just love those games! - in General Discussions [original thread]
Love the irony in your post. People complain that snipers being able to kill in 1-2 hits would be overpowered, yet even though snipers have lower kill ratios than other guns (AKA a forge gun) Those SAME people then complain that there are too many...
- by Dovallis Martan JenusKoll - at 2015.09.01 19:40:00
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64. Dust charts is Gone!!!! - in General Discussions [original thread]
KGB Sleep wrote: I liked the fancy pie chart that was fancy. Was it cherry or apple? Everyone knows the best ones have cinnamon.
- by Dovallis Martan JenusKoll - at 2015.08.30 10:22:00
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65. Saving RAM - in General Discussions [original thread]
Actually, I believe they were planning to remove the nodes altogether in favor of static maps. The nodes supposedly take up more resources than expected, or something of that nature.
- by Dovallis Martan JenusKoll - at 2015.08.30 10:10:00
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66. Well guys - in General Discussions [original thread]
Oh just the little agencies? I'd be worried if it was the TSA. I mean... full body searches? Imagine all the firearms they'd find and fine you for. "Okay you have..... over twelve thousand automated firearms on your person...." "I'd ask how you...
- by Dovallis Martan JenusKoll - at 2015.08.27 22:53:00
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67. I JUST CANT TAKE IT ANYMORE - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Union118 wrote: Songs of Seraphim wrote: Hot and sweaty? Arms spaghetti? (~-¦o-¦)~ Tee hee O.o I suddenly feel like I've walked in on a pile of schoolgirls.
- by Dovallis Martan JenusKoll - at 2015.08.24 10:06:00
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68. ARR and RR proliferation - in General Discussions [original thread]
CommanderBolt wrote: Most games I go into these days I notice that rail tech is by far the most used by top leaderboard players match after match. RRs ARRs and Bolt pistols seem increasingly common. Are we concerned? Has the meta become too s...
- by Dovallis Martan JenusKoll - at 2015.08.21 09:39:00
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69. Crappy attitude - in General Discussions [original thread]
Operative 1174 Uuali wrote: What can I say? Oh yeah, I can say essentially what EVE players said when this game got thrown to the PS3 GÇô It's free and on a console so it ain't gonna amount to much. This problem is why subscription gaming is ...
- by Dovallis Martan JenusKoll - at 2015.08.18 04:14:00
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70. What if Dust was real? - in General Discussions [original thread]
Raven-747 wrote: Omg I'd totally use the cloak. o...0 So.... I assume you'd cause proto scanners to be a common occurrence in women's locker rooms.
- by Dovallis Martan JenusKoll - at 2015.08.16 19:40:00
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71. Remove the ability to see who you are facing - in General Discussions [original thread]
Mobius Wyvern wrote: A squad from a Corporation who knows how to play together and complements each other will destroy their opponents whether they're using all Militia or Officer gear. Errr no.... I tend to see that if high end groups, don...
- by Dovallis Martan JenusKoll - at 2015.08.16 07:41:00
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72. Opened 100 boxes today and got ..... - in General Discussions [original thread]
Thor Odinson42 wrote: WTF would someone play without AA? Lol, that always makes me laugh. So, in other words.... you don't play the game to have fun, instead you play to get digital scores? Ah, I see. Slave to the numbers and whatnot. We...
- by Dovallis Martan JenusKoll - at 2015.08.16 06:56:00
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73. Frontline forging still a thing :0 - in General Discussions [original thread]
Louis Domi wrote: Moguns Ja'Xon wrote: Sicerly Yaw wrote: a stomp means they completely obliterated you clone and MCC wise not really... they were at first but then they got scared of me and backed off. even had a few copycats lol ...
- by Dovallis Martan JenusKoll - at 2015.08.16 04:21:00
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74. Jumpy nonsense - in General Discussions [original thread]
Complaints about paper suits flying through the air? What they're really complaining about is the fact that AA does not have vertical tracking equivalent to the jump movement speed, while it keeps a snag on the horizontal. People without AA on di...
- by Dovallis Martan JenusKoll - at 2015.08.16 04:13:00
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75. LOGI CLASS - How to fix logis. - in General Discussions [original thread]
While segregated slot options are the easiest way to make directly unique classes... This game's core ideology is to allow a wide range of equipment use. As in... cloaking units can be used by any class etc. However... this homogenization can cau...
- by Dovallis Martan JenusKoll - at 2015.08.13 07:55:00
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76. Shut up you moronic AVers that complain about tanks - in General Discussions [original thread]
Daddrobit wrote: And milita is literally incapable of killing any tank without the *stares at my militia forge fit.* *stops listening to Daddrobit* Wow... I mean what? I blow them to pieces and you don't? No damage mods either. Ds3 pad, no ...
- by Dovallis Martan JenusKoll - at 2015.08.13 06:53:00
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77. Question regarding jump penalty - in General Discussions [original thread]
Jotun Izalaru wrote: Dovallis Martan JenusKoll wrote: I don't know the exact details, but the general idea is that movement speed applies a base power to your jump, then the boosters stack on that. This is why Scouts can jump but sentinels c...
- by Dovallis Martan JenusKoll - at 2015.08.11 20:53:00
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78. Question regarding jump penalty - in General Discussions [original thread]
I don't know the exact details, but the general idea is that movement speed applies a base power to your jump, then the boosters stack on that. This is why Scouts can jump but sentinels can't. I haven't tried using a runspeed module with the jump...
- by Dovallis Martan JenusKoll - at 2015.08.11 20:30:00
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79. New module idea! - in General Discussions [original thread]
Joel II X wrote: One that decreases lag and increases the amount of frames per second! They are able to go on both low and high slots! Thoughts? Discuss. They won't do anything. So the joke's on you. Hangup has nothing to do with lag.
- by Dovallis Martan JenusKoll - at 2015.08.11 20:23:00
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80. Increased drop rate of Rodens? - in General Discussions [original thread]
when I find them I call Terminex. Uh... what? They're not actual rodents? Whaaaat? Darn.
- by Dovallis Martan JenusKoll - at 2015.08.11 17:57:00
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