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361. WoW is better then EVE - in General Discussions [original thread]
Throwaway account from a throwaway life? Meh.
- by Dovallis Martan JenusKoll - at 2015.04.15 16:53:00
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362. STOP THE TRADING FEE BEFORE IT HAPPENDS! - in General Discussions [original thread]
Jadek Menaheim wrote: There are NPC/station tax and transaction fees in EVE. This is reasonable...yet the numbers in that pic seem high. Also there are trading skills in EVE and loyalty points that you can build up with station agents to lower ...
- by Dovallis Martan JenusKoll - at 2015.04.15 16:42:00
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363. ridiculous changes to PC isk payouts - in General Discussions [original thread]
Hahahahahahahahahaha I'm sorry, this is just too funny to take seriously. Earn your money like everyone else if you're too bad to keep a district. Keeping an asset is supposed to be a strain on your wallet. You can make a profit if you do good,...
- by Dovallis Martan JenusKoll - at 2015.04.15 03:49:00
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364. Demolitions V - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Scheneighnay McBob wrote: What if we had "fragmented remote explosives"? Could have a much larger blast radius, but deal much less damage. I'm talking like a locus grenade with a manual trigger. I thought Remote E...
- by Dovallis Martan JenusKoll - at 2015.04.15 03:23:00
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365. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Nothing Certain wrote: Dovallis Martan JenusKoll wrote: Nothing Certain wrote: Mary Sedillo wrote: Zepod wrote: If 2x = 1y, there's no actual reason to use x in any scenario with a remote amount of importance. But only X can take...
- by Dovallis Martan JenusKoll - at 2015.04.13 22:21:00
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366. Welcome to the Gallente Lag Facility - in General Discussions [original thread]
If you live in an appartment, WiFi from a neighbour may be causing knockoff. Where I live Comcast's xFinity absolutely spams the airwaves, forcing computers to be knocked off every so often because of Comcast's incompetence. If you are running wi...
- by Dovallis Martan JenusKoll - at 2015.04.13 17:25:00
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367. Welcome to the Gallente Lag Facility - in General Discussions [original thread]
Jebus McKing wrote: If the issue really was my PS3 or internet connection then it would 1. happen on other maps as well 2. happen in other games as well but it doesn't. It's just this one socket which causes these severe issues. (They are...
- by Dovallis Martan JenusKoll - at 2015.04.13 15:53:00
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368. Welcome to the Gallente Lag Facility - in General Discussions [original thread]
Jebus McKing wrote: This is why I leave match when I see the Gal Lag Facility socket. https://www.youtube.com/watch?v=fK1EMyjTsBE (low quality vid) It's not always this bad, but awful enough to make me not want to play on this socket. It's...
- by Dovallis Martan JenusKoll - at 2015.04.13 15:25:00
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369. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Soraya Xel wrote: Because allowing HAVs to require multiple people to kill would by default make them the most powerful class in the game. Balance requires that one player equal one player. If you can force engagements to be exclusively 1 AV...
- by Dovallis Martan JenusKoll - at 2015.04.13 14:16:00
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370. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Nothing Certain wrote: Mary Sedillo wrote: Zepod wrote: If 2x = 1y, there's no actual reason to use x in any scenario with a remote amount of importance. But only X can take points and X has tactical flexibility that Y does not have av...
- by Dovallis Martan JenusKoll - at 2015.04.13 13:31:00
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371. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Sicerly Yaw wrote: JARREL THOMAS wrote: I mean before maybe because they costed less, but I mean now... no. Your at most like 150k suit killing a 1.3 million tank? No. You should require teamwork to kill a tank. And please don't tell me "We ...
- by Dovallis Martan JenusKoll - at 2015.04.12 23:30:00
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372. Why do AVers still believe in 1v1 against tanks. - in General Discussions [original thread]
Zepod wrote: If 2x = 1y, there's no actual reason to use x in any scenario with a remote amount of importance. 2x= 1y but 2x = 3y as well. Your math needs a bit of work. Tanks cannot hide. Suits can.
- by Dovallis Martan JenusKoll - at 2015.04.12 22:55:00
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373. reporting player mails in dust 514 - in General Discussions [original thread]
SoTa PoP wrote: lol killed again is a scrub, why do you even care? He cares because : "Furry" It's in the title. O.o;
- by Dovallis Martan JenusKoll - at 2015.04.12 21:50:00
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374. Changing Battleserver Code? - in General Discussions [original thread]
To do what? Server code can only throw around items that are already there. A flag would be a new asset, so no... unlikely.
- by Dovallis Martan JenusKoll - at 2015.04.12 21:26:00
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375. Delete All = Delete Some... - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Dreis ShadowWeaver wrote: Fox Gaden wrote: Each Application generates two mails, one for the application, and one to say the application has been accepted. So it was probably somewhere around 9,000 mails in my No...
- by Dovallis Martan JenusKoll - at 2015.04.12 21:21:00
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376. Quick question, - in General Discussions [original thread]
Knightshade Belladonna wrote: Dovallis Martan JenusKoll wrote: Knightshade Belladonna wrote: I was destroying a blaster yesterday with a rail gun turret, and right when I let my final shot off some dud hacked it.. -150 points.. killed him...
- by Dovallis Martan JenusKoll - at 2015.04.12 19:41:00
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377. Quick question, - in General Discussions [original thread]
Knightshade Belladonna wrote: I was destroying a blaster yesterday with a rail gun turret, and right when I let my final shot off some dud hacked it.. -150 points.. killed him and the now blue turret..yay , lol For not being aware of your su...
- by Dovallis Martan JenusKoll - at 2015.04.12 18:28:00
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378. Experimental Weapons - in General Discussions [original thread]
CCP Rattati wrote: CommanderBolt wrote: CeeJ Mantis wrote: CCP Rattati wrote: the stats should be 3% more damage, 10% faster reload, 10% bigger clip, 10% more ammo, a little different for PLC, Swarm, Forge and Mass Driver additional am...
- by Dovallis Martan JenusKoll - at 2015.04.12 04:12:00
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379. Please rename loyalty points to random points - in General Discussions [original thread]
shaman oga wrote: Pokey Dravon wrote: shaman oga wrote: Because if one can play for a side and the match after that, he can play for the other side, there is no loyalty. This is the thing i hate most about FW, your choices don't really m...
- by Dovallis Martan JenusKoll - at 2015.04.11 09:55:00
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380. militia MCRU dropship spawn luck - in General Discussions [original thread]
If you fly too high, you don't appear on the respawn charts. Also, you don't mark over where you actually are. If you are directly over the objective, but in the air, it looks like you are in a redline, or off the map, so people don't even see yo...
- by Dovallis Martan JenusKoll - at 2015.04.11 06:18:00
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