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241. Anyone else in the wrong merc quarters? - in General Discussions [original thread]
Talos Vagheitan wrote: I'm in a filthy Gallente quarters for some reason. I've submitted a ticket. Has anyone else had this problem? Am I the only one? Its only filthy if you don't clean it. In other words.... no matter what race, your livin...
- by Dovallis Martan JenusKoll - at 2015.06.06 23:25:00
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242. Sniper 101 - in General Discussions [original thread]
A lot of nerfs to snipers happened over the years. Aside from the range decrease, ever since the reticule was "redesigned" the hit zone of a sniper was reduced to match the smaller dot. On top of that, you ping someone... no credit unless you tak...
- by Dovallis Martan JenusKoll - at 2015.06.06 23:16:00
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243. Sniper 101 - in General Discussions [original thread]
If you're actually moving then hitting heavies is a Yes. Many people won't engage one at full health, but if it suddenly looses all it's shields.... People tend to start swarming it. I've seen this happen so many times, it's practically a fact of ...
- by Dovallis Martan JenusKoll - at 2015.06.06 20:46:00
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244. The Quiet Is Killing Me - in General Discussions [original thread]
Or... E3 is coming up.
- by Dovallis Martan JenusKoll - at 2015.06.06 02:30:00
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245. Vehicle Balance Proposal or How To Never Be CPM - in General Discussions [original thread]
Mobius Wyvern wrote: Michael-J-Fox Richards wrote: your idea is stupid bro. why have ADS require 2 people. why not use a cheapo sidegun ship. you tried shooting as a gunner. its harder cause you aint controlling the movements. Imagine usin...
- by Dovallis Martan JenusKoll - at 2015.06.05 21:58:00
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246. why dont CCP just make a console? - in General Discussions [original thread]
Jack Boost wrote: Why people don't make own rocket-ship? Let's make one step more. Let we make own stargate! Rocket ships are.... actually becoming obsolete. New systems are aerospace ground to orbit planes.
- by Dovallis Martan JenusKoll - at 2015.06.05 21:40:00
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247. I just recently came back to the game how do I trade? - in General Discussions [original thread]
Radiant Pancake3 wrote: Correction it was changed to LR 2 When was that done? O.o
- by Dovallis Martan JenusKoll - at 2015.06.05 21:36:00
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248. Additional vehicle entry/exit animation - in General Discussions [original thread]
Entry timers are needed yes.... But we need to speed up what we have already before even thinking about superficial decoration like that. Once the maps have a bit more optimization... and a few leaks are plugged.... then you might start thinking ...
- by Dovallis Martan JenusKoll - at 2015.06.05 21:25:00
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249. I just recently came back to the game how do I trade? - in General Discussions [original thread]
First you need a Loyalty Rank of 4. I've been here since E3 2012, and My rank is only 3.... so... eh..
- by Dovallis Martan JenusKoll - at 2015.06.05 21:17:00
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250. Petition to remove or change remote explosives. - in General Discussions [original thread]
HOLY PERFECTION wrote: MY 1.3 MILLION ISK TANK SHOULD NOT GET SUICIDED BY APEX. its a *****. however i never let them get close to me, but still You are here. Here that answer is YES IT SHOULD. In all things. Do not use what you want to kee...
- by Dovallis Martan JenusKoll - at 2015.06.03 19:15:00
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251. Glitch or Hack? - in General Discussions [original thread]
He means he saw a grenade, but bullets were coming out of it. Actually, that would be quite interesting... a short lived grenade that shoots around corners. Hmm...
- by Dovallis Martan JenusKoll - at 2015.06.02 19:38:00
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252. Petition to remove or change remote explosives. - in General Discussions [original thread]
Sicerly Yaw wrote: why? I get killed by them too but I'm not asking for a change so why, what reason do you give after the nerf to throwing range? If anything the compact remotes need to receive a buff they hardly work and are less effective...
- by Dovallis Martan JenusKoll - at 2015.05.31 02:24:00
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253. Installations (Turrets) - in General Discussions [original thread]
Powerh8er wrote: They used to randomely snipe you right out of your lav. A bit ridiculous if you ask me. It was never random. If you run in front of the laser they tag you. If you made sure not to run through the laser sight, you would be ign...
- by Dovallis Martan JenusKoll - at 2015.05.31 00:35:00
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254. Installations (Turrets) - in General Discussions [original thread]
I never had any problems with the old Turrets. It was all a matter of avoiding the laser pointer. I've always wondered, that since we have micro repair options, and large structures tend to not blow up as easily, why the turrets completely vapori...
- by Dovallis Martan JenusKoll - at 2015.05.30 23:06:00
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255. Forge gun idea. - in General Discussions [original thread]
Mejt0 wrote: Our tanks have zero problems with current forge guns :). In you scenario, our tanks would be in even better situation. Not really. With 3000 damage, hitting a weak spot... 250% or so....that's almost 7500 damage out of the blue...
- by Dovallis Martan JenusKoll - at 2015.05.30 20:27:00
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256. 13 for 98 - in General Discussions [original thread]
Onesimus Tarsus wrote: Supacharjed wrote: Who cares about KDR? Oh please. Seriously yes, nobody should care about the false metric of KD/R. People like Denchlad 7 over there kill steal quite frequently by following groups and trying to...
- by Dovallis Martan JenusKoll - at 2015.05.30 05:37:00
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257. Opening 2253 boxes tomorrow - in General Discussions [original thread]
That's nice and all, but not really interesting.
- by Dovallis Martan JenusKoll - at 2015.05.18 04:05:00
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258. tanks and suits - in General Discussions [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: I thought that's why turrets can reduce their PG / CPU with investments ? You have the same with the damage mods as well and also the CPU / PG mods themselves . You better get to investing OP and if yo...
- by Dovallis Martan JenusKoll - at 2015.05.18 02:52:00
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259. META LEVELS wont work! - in General Discussions [original thread]
Wow... this is so much stupid it hurts. Proto equipment allows for about a 50% bonus on all fronts over a newcomer.. Cutting back to ADV drops that bonus cap to around 30%. Limiting to standard tier changes the difference to around 15%. That's ...
- by Dovallis Martan JenusKoll - at 2015.05.17 03:14:00
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260. this is how we fix dust folks - in General Discussions [original thread]
Cat Merc wrote: Dovallis Martan JenusKoll wrote: Skirmish 1.0 used a different game engine. That other engine also burnt out many PS3's. Likelihood of return is low to none. Closer to the negative side of none. No it didn't, Skirmish 1.0 ...
- by Dovallis Martan JenusKoll - at 2015.05.16 20:47:00
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