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61. [Request] Reduce Base Reload Time of all Sidearms. - in Feedback/Requests [original thread]
Bump.
- by Dominus Fatali - at 2013.11.16 15:58:00
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62. Black Eagle Scout - in General Discussions [original thread]
Atiim wrote: ROFL People cry that only inactive players get them, and scream that they want them too. People get 50 free copies and say "WTF is this garbage? I don't want that crap!" 'Quafe' Scout gk.0 was what I was upset about. 100 copies...
- by Dominus Fatali - at 2013.11.14 17:41:00
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63. Scout Registry / Killboard - in General Discussions [original thread]
I don't use Novas Knives, but butcher some Medium frames for me my squishy brethren.
- by Dominus Fatali - at 2013.11.14 17:34:00
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64. [REQUEST] End of match MCC destruction - in Feedback/Requests [original thread]
I hope that eventually they will change the animation to the MCC crashing into the ground and exploding, killing everyone in a certain radius. It would be nice to watch, and make more sense than it just suddenly blowing up while looking brand new.
- by Dominus Fatali - at 2013.11.12 23:54:00
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65. Request: add quadrants to the overview map - in Feedback/Requests [original thread]
Yes please.
- by Dominus Fatali - at 2013.11.12 23:52:00
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66. [Request] Scout buff - active scanners - squad vision - blah blah blah - in Feedback/Requests [original thread]
I laugh at posts like these. I am a level five Gallente scout, with level five Profile Dampening. If I am scanned, then the enemy has prototype scanners (or I'm right next to an installation, but that is a different point altogether), and I counte...
- by Dominus Fatali - at 2013.11.12 01:01:00
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67. To tank or not to tank - in General Discussions [original thread]
Scouts are fun. Also, thanks for letting my tank surf for a while yesterday.
- by Dominus Fatali - at 2013.11.12 00:54:00
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68. What weapon do you specialize in? - in General Discussions [original thread]
Krom Ganesh wrote: SMG. So much deadly potential in such a little gun. SMG forever.
- by Dominus Fatali - at 2013.11.12 00:46:00
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69. A 10% damage reduction to all the weapons wouldn't help the weapon balance. - in General Discussions [original thread]
I'd be ecstatic for a 5% across the board reduction.
- by Dominus Fatali - at 2013.11.11 23:00:00
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70. [request] give installations scan persicion! - in Feedback/Requests [original thread]
I'm bumping this again. And maybe tone down the Blaster Installations for dampened suits?
- by Dominus Fatali - at 2013.11.11 22:49:00
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71. [BUG] 1.6 Scan Radius - in Technical Support/Bugs [original thread]
Llast 326 wrote: Flip them and it would be a good set up. Light frames would have a lead in to the scout role giving people an idea of the advantage to the scan radius increase, while scouts would have the full benefit of wider range, as they a...
- by Dominus Fatali - at 2013.11.09 17:49:00
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72. [Request] Scaled Melee Rate. - in Feedback/Requests [original thread]
Poke.
- by Dominus Fatali - at 2013.11.09 17:21:00
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73. [Request] Reduce Base Reload Time of all Sidearms. - in Feedback/Requests [original thread]
Alena Ventrallis wrote: I agree with this, and would add that shot dispersion be increased on sidearms as well. Light weapons should definitely beat sidearms in a straight up fight, all things being equal. But reloading should be how sidearms c...
- by Dominus Fatali - at 2013.11.09 17:20:00
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74. [Request] Reduce Base Reload Time of all Sidearms. - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: You guys trying to buff my SMG!? HELLZ YEA! I like that the buff is small to prevent QQ. Nice touch SMG users unite!
- by Dominus Fatali - at 2013.11.09 17:17:00
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75. [BUG] 1.6 Scan Radius - in Technical Support/Bugs [original thread]
Cass Caul wrote: Just put it back tot he original 25 meters. Please CCP?
- by Dominus Fatali - at 2013.11.09 16:05:00
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76. [request] give installations scan persicion! - in Feedback/Requests [original thread]
Yes please.
- by Dominus Fatali - at 2013.11.08 17:23:00
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77. Gauss Rifle? - in General Discussions [original thread]
Possibly old concept art of the Rail Rifle. Both are Caldari filth, and both seem to imply based on the name that they use electromagnetic acceleration of a projectile.
- by Dominus Fatali - at 2013.11.07 22:59:00
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78. Thoughts on re-loading - in Feedback/Requests [original thread]
I also would like these features implemented.
- by Dominus Fatali - at 2013.11.07 22:56:00
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79. CCP: Scout Relocated to Corner Hidding Point Defense - in General Discussions [original thread]
I for one haven't seemed to be negatively impacted by the patch, as it helps with my preestablished play-style, and I love the new scan range (I have Gallente Scout V and Range Amp V). However, I can emphasize with my squishy brethren.
- by Dominus Fatali - at 2013.11.07 22:51:00
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80. Issue with Gallente battles in FW - in Technical Support/Bugs [original thread]
I have noticed this too. My theory is that we are beating the Caldari scum so badly, that there are no districts to attack and none to defend as they are cowering in fear and not attacking.
- by Dominus Fatali - at 2013.11.06 17:37:00
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