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121. [Idea] Skill Point Distribution - in Feedback/Requests [original thread]
I approve of this idea
- by Dj grammer - at 2013.07.05 04:33:00
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122. [Suggestion] A module to resist explosive damage - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Dj grammer wrote: I know shields are supposed to suppress explosive damage but what if there was a module that increased that resistance? However what would the draw backs be? Yes or no. Please leave your comment below ...
- by Dj grammer - at 2013.07.05 03:14:00
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123. [Suggestion] A module to resist explosive damage - in Feedback/Requests [original thread]
I know shields are supposed to suppress explosive damage but what if there was a module that increased that resistance? However what would the draw backs be? Yes or no. Please leave your comment below but please no HTFU or Adapt or die speeches.
- by Dj grammer - at 2013.07.05 01:09:00
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124. HEAVY SUITS AND HMGs ARE STILL UNDERPOWERED! - in Feedback/Requests [original thread]
D legendary hero wrote: ^^I'm afraid i can't take you seriously when you run Caldari (bunny hopping) logistics with duvoulles. to add to what D legendary said I cannot take any Caldari Logistics Dropsuit seriously since people run around in...
- by Dj grammer - at 2013.07.03 06:29:00
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125. [Feedback] What do you dislike about update 1.2 - in Feedback/Requests [original thread]
cy6 wrote: Dj grammer wrote: The update turned the game into Flaylock 514 it was flaylock central prior to 1.2 Think about it. all they have to do is aim at feet or get to higher ground now. Flaylock more like godlock bs. CCP fix one th...
- by Dj grammer - at 2013.07.03 06:08:00
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126. [Feedback] What do you dislike about update 1.2 - in Feedback/Requests [original thread]
The update turned the game into Flaylock 514
- by Dj grammer - at 2013.07.03 06:00:00
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127. **99 PROBLEMS but GRAPHICS arent one** - in Feedback/Requests [original thread]
Skipper Jones wrote: For you lolololololololol
- by Dj grammer - at 2013.07.03 04:41:00
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128. [REQUEST] Swap the Caldari Assault bonus with the Caldari logistics bonus. - in Feedback/Requests [original thread]
KalOfTheRathi wrote: One of my favorite squad mates uses flux grenades frequently. He gets kills consistently with them as well. Not every time for certain but anytime is running Assault he does. If someone is standing on or very, very close to...
- by Dj grammer - at 2013.07.03 02:23:00
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129. [REQUEST] Swap the Caldari Assault bonus with the Caldari logistics bonus. - in Feedback/Requests [original thread]
Normally, for a Minmatar Logistics, I will throw flux grenades (and for some odd reason will get kills or killed by the grenade itself ) to take care of the Proto Caldari Logistics beating them 4-1 but lately people have been using them as assau...
- by Dj grammer - at 2013.07.03 01:55:00
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130. Tell me your feeling on DUST 514 and where it stands - in Feedback/Requests [original thread]
Feel free to voice opinion below as of how this game is good/neutral/bad and what can be done to it to improve gameplay.
- by Dj grammer - at 2013.07.02 03:30:00
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131. Just a question about the Skill Assault Rifle Fitting Optimization - in Feedback/Requests [original thread]
I know it gives a 5% reduction on PG per level (which is very useful for anyone trying to fit prototype guns on an advance suit). But was there supposed to be more to the skill? In terms of sights (ACOG, Red Dot, ect..), I had looked at YouTube vi...
- by Dj grammer - at 2013.06.30 15:25:00
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132. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Oso Peresoso wrote: Its pretty well understood that logi suits with stacked HP have ridiculous combat survivability, damage, and utility. Most notably the proto caldari logi with heavy-suit level EHP, decent armor, and Duvolle AR. To address th...
- by Dj grammer - at 2013.06.28 15:46:00
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133. (FEEDBACK) skill respecs - in Feedback/Requests [original thread]
Bumping this forum With all the dropsuits, vehicles, and weapons not quite out yet, there should be some repercussion to dust players as far as getting a re-spec. I know a lot of people are dying for one (most likely TAR users or people who dump ...
- by Dj grammer - at 2013.06.12 00:16:00
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134. [Request] Another Human Endurance Event - in Feedback/Requests [original thread]
+1 I like that idea. CCP would there be a chance that players could hope for a double/triple sp week(s) again like we did in March?
- by Dj grammer - at 2013.06.09 22:53:00
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135. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Nightbird Aeon wrote: Anyway, that's my feedback. I'll be using either the Breach or the GEK in the mean time, but I do have to say... how you could nerf the crap out of the TAC but leave the scramblers alone is beyond me. Now for the scram...
- by Dj grammer - at 2013.06.07 16:17:00
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136. For CCP Wolfman - Lets discuss the TAC Changes - in Feedback/Requests [original thread]
Nightbird Aeon wrote: CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective ...
- by Dj grammer - at 2013.06.07 15:48:00
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137. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
BL4CKST4R wrote: CCP Wolfman wrote: Hi guys, We are performing final tests on an update today. As long as all goes well and the game doesn't explode we will be deploying some changes to the TAC as well as fixing the explosives skill that w...
- by Dj grammer - at 2013.06.05 16:29:00
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138. Duvol Tacticle Assault Riffle - in Feedback/Requests [original thread]
I would like to say for the record that the Gek-38 AR, Duvolle AR (Not the Tactical one) and just the regular AR (counting Dren and Toxin) are automatics with 60 round mags. Honestly I find them more balanced than the Tactical AR's as well as sayi...
- by Dj grammer - at 2013.06.05 06:45:00
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139. Duvolle Assault Rifle OP - in Feedback/Requests [original thread]
Duvolle Assault Rifle is not overpowered, that automatic, as said before, is only 2 points higher than the Gek. now the Duvolle TACTICAL Assault Rifle might be the one you are thinking about. 78.5 hp/bullet and a RoF at 785.9 rpm is just OP. So fa...
- by Dj grammer - at 2013.06.03 12:59:00
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140. TAC rifles - in Feedback/Requests [original thread]
CCP Wolfman wrote: Hi We are currently testing an update to the TAC AR and we hope to release it next week. The changes being tested include a smaller clip size, increased hip-fire dispersion to make it less effective in CQC and a lower ROF. W...
- by Dj grammer - at 2013.05.30 02:26:00
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