Pages: 1 2 3 4 [5] 6 |
81. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
this is true, i enjoy forge sniping, as it is something i can do, that sets me apart from the AR/FOTM spam that happens down on the ground, that "recticle" is more of an open box target that without practice, makes sniping utterly difficult. quit ...
- by Dimitri Rascolovitch - at 2013.08.18 07:06:00
|
82. Plants! - in Feedback/Requests [original thread]
If we had trees, or randomly generated plant life, the maps would seem far less repettitive, as there would be far more cover/concealment and the maps wouldnt be so sparce and open
- by Dimitri Rascolovitch - at 2013.08.18 06:56:00
|
83. [FEEDBACK / SUGGESTION] Heavies need a rethink. - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: The forge gun is in a perfect place right now, it is in fact a very large scopeless sniper rifle, same technology, some long range strategy that the Caldari utilize, just a bigger bullet. We have very few good weapons i...
- by Dimitri Rascolovitch - at 2013.08.18 06:54:00
|
84. [request] Screen with ISK/ AUR loss due to my hands - in Feedback/Requests [original thread]
I would LOVE to see the amount of damage i did to another players Wallet, as well as how much the enemy team did to mine, it would make it much easier, and simpler to calculate whether or not i profited off of a match, although i can now depending...
- by Dimitri Rascolovitch - at 2013.08.17 01:33:00
|
85. Remote Explosives - Small but Extrememly necessary Fix - in Feedback/Requests [original thread]
i agree with the majority, bad idea. I have dominated some fool who was in a proto suit doing this because he timed his throws wrong and the RE's were visible, i would just flaylock them then mow him down with my HMG. Thats right a heavy is suppor...
- by Dimitri Rascolovitch - at 2013.08.17 01:25:00
|
86. Why do downs count as deaths? - in Feedback/Requests [original thread]
i love it, all sorts of randoms quoting me
- by Dimitri Rascolovitch - at 2013.08.12 12:17:00
|
87. Totally brilliant idea - in Feedback/Requests [original thread]
TechMechMeds wrote: CLONE117 wrote: it would make an easy swamr target but i could imagine myself mowinf down guys in full proto.. it would be nice wouldnt it watching those ppl on ground run for there lives.... That's brings to my attent...
- by Dimitri Rascolovitch - at 2013.08.12 12:01:00
|
88. Why do downs count as deaths? - in Feedback/Requests [original thread]
the logic is, your health has reached Zero. Once zero has been reached you are dead, the nanites are there to repair the dead cells/tissue/armor it doesnt prevent your death, nor does it erase the past
- by Dimitri Rascolovitch - at 2013.08.12 11:57:00
|
89. Tank damage upon terrain - in Feedback/Requests [original thread]
This is not a thread talking about the damage a player recieves from a tank, or the damage people do to tanks, dont bother bringing it up in this thread. So i was playing a game the other day and this guy is totally dominating the field with his ...
- by Dimitri Rascolovitch - at 2013.08.09 14:14:00
|
90. Sticky:Discussion: Orbital strikes - in Feedback/Requests [original thread]
An idea i have could be for FW and PC, give each squad an extra slot specifically for an EVE pilot. this would allow the eve player to allow the squad leader or squad of their choosing to call in their orbital strikes IE DustBunny Lead Dustbunn...
- by Dimitri Rascolovitch - at 2013.08.09 12:52:00
|
91. The heavy suit should get its shield and and armor hardened by 10% against damage? - in Feedback/Requests [original thread]
Purona wrote: just give heavies WP for suppressing enemies and taking damage increase resistance when being healed by a logistics don't just increase the heavies ability to act alone the logistics class is practically made to cover most of the...
- by Dimitri Rascolovitch - at 2013.08.04 12:19:00
|
92. I'm tired of getting ripped off on a free game - in Feedback/Requests [original thread]
you want a free to play game to become a pay to win game, gtfho scrub, delete your dust character, delete dust from your ps3 and never disgrace this forum with your presence
- by Dimitri Rascolovitch - at 2013.08.04 11:16:00
|
93. Heavy Class - in Feedback/Requests [original thread]
until some AR user gets killed by it and whines because its OP and they want cod514
- by Dimitri Rascolovitch - at 2013.08.03 03:50:00
|
94. Heavy Class - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: fret not, everyone is going to be getting the same turn speed in 1.4. Since they thought everyone should strafe like a scout I figure turning speed like a scout would be the next step to equalize. Hey at least we go .4 f...
- by Dimitri Rascolovitch - at 2013.08.03 03:28:00
|
95. Heavy Class - in Feedback/Requests [original thread]
Meeko Fent wrote: Dimitri Rascolovitch wrote: GET ATMESON wrote: Thurak1 wrote: I have been playing a heavy for several months now and i have maxed out my weapons (the HMG and forge gun) and maxed out my dropsuit and armor upgrades. I ...
- by Dimitri Rascolovitch - at 2013.08.03 02:15:00
|
96. Heavy Class - in Feedback/Requests [original thread]
GET ATMESON wrote: Thurak1 wrote: I have been playing a heavy for several months now and i have maxed out my weapons (the HMG and forge gun) and maxed out my dropsuit and armor upgrades. I still get killed fairly often in CQC simply because ...
- by Dimitri Rascolovitch - at 2013.08.03 02:07:00
|
97. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Roldrage wrote: Those who say the forge is fine clearly haven't used vehicles, more specifically dropships. i have used DSs, the forge gun is fine, the DS just suck edit- you have to lead the everloving crap out of good DS pilots
- by Dimitri Rascolovitch - at 2013.08.02 23:39:00
|
98. Concerning the forgegun nerf requests - in Feedback/Requests [original thread]
saxonmish wrote: I think FG's should be nerfed by how much ammo in the clip. im a tanker and my tank is worth 1.5 mil isk and to be blown up by a FG that only costs 50k isk kinda gets me annoyed, either put the price up of them or remove ammo o...
- by Dimitri Rascolovitch - at 2013.07.31 21:42:00
|
99. Suits - in Feedback/Requests [original thread]
Alabastor 'TheBlaster' Alcar wrote: come on ccp get ur crap together and relase the rest of the heavy suits and scout suits, its freakin rediclous that u even called this game released without them, wtf. who ever decided that one racial heavy f...
- by Dimitri Rascolovitch - at 2013.07.31 20:59:00
|
100. [Feedback] Long-term Char planning vs. CCP - in Feedback/Requests [original thread]
another valid point to the long term character planning, would be that of all the missing racial dropsuits, such as the Caldari, Gallente, and Minmitar Heavys, as well as the Aramar and Caldari Scouts
- by Dimitri Rascolovitch - at 2013.07.31 20:50:00
|
Pages: 1 2 3 4 [5] 6 |
First page | Previous page | Next page | Last page |