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41. Should we nerf the Forge? - in General Discussions [original thread]
Gatsu Scarz wrote: I find forge guns fine how they are like the man said dropships aint no tank. You should just fly higher and when low keep moving. The forge gun can easily track a moving target, I know I have used them, and as I have said...
- by Dillan NightStorm - at 2012.07.29 10:35:00
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42. Should we nerf the Forge? - in General Discussions [original thread]
Dewie Cheecham wrote: zerkin gerend wrote: no Yes. Definitely. Besides, this thread is a duplicate: https://forums.dust514.com/default.aspx?g=posts&t=28293 This is in the General discussion section the thread you posted is in th...
- by Dillan NightStorm - at 2012.07.29 10:28:00
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43. A Lost Cause - Story of a Supply Depot - in General Discussions [original thread]
Next the story of a Fish in a pond in the middle of a Orbital strike, It's sure to last 4 pages! All it wanted to do was swim!
- by Dillan NightStorm - at 2012.07.29 10:26:00
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44. [PRO TIP] Faster Spawning during a Match - in General Discussions [original thread]
Chris Gaechmoor wrote: enjoy and give some likes :p This statement wants me to remove likes not give them!
- by Dillan NightStorm - at 2012.07.29 10:20:00
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45. Tanks - in Feedback/Requests [original thread]
Traynor Youngs wrote: CCP dont fix prices. They set manufacturing requirements. They will eventually set tanks (regular tanks) up with a set of minerals that must be used to build them and let the Market set the price. Marauders are tech two...
- by Dillan NightStorm - at 2012.07.29 10:14:00
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46. [Feedback] Forge Guns are OP - in Feedback/Requests [original thread]
I agree with the OP. The range, instant hit and damage of a full proto forge gun is moronic. I have my Myron fully spec'd out as a shield tanking gunship, I don't carry a CRU as I don't want muppets in my gunship shooting at silly things when I'm...
- by Dillan NightStorm - at 2012.07.29 10:07:00
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47. Should we nerf the Forge? - in General Discussions [original thread]
Simple thing to ask but when a fully spec'd out proto forge can destroy a fully spec'd shield tank Myron or Gunlogi in 2 shots don't you think it's time to nerf the weapon? Why spend so much cash on a fully spec'd Myron if it can be shot out the ...
- by Dillan NightStorm - at 2012.07.29 09:54:00
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48. Why blow up the Supply Depots/Clone Units? - in General Discussions [original thread]
VigSniper101 wrote: Being that not everyone has access to Nanohives and DropUplinks, lm kinda curious is too why so many people blow up these valuable and infrequent buildings....theres l think 2 Supply Depots and 4 Clone Units on the Plateaus ...
- by Dillan NightStorm - at 2012.07.27 08:34:00
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49. Xbox 360 controller on Dust 514 - in General Discussions [original thread]
Tice Remington wrote: I am probably going to get flamed hardcore for this but is there anyone using an xbox 360 controller with this game. Why? Simply Why? Why use an inferior controller on the PS3? The XBOX 360 controller isn't an ergo...
- by Dillan NightStorm - at 2012.07.27 08:24:00
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50. Someone clear up my confusion, part 2. - in General Discussions [original thread]
Why do these moronic posts still exist? Why cant people understand the concept of the game? Why are people really thick? I'm sorry if I sound harsh or cynical but I do work in a call center listening to the larger unread public trying to argue ...
- by Dillan NightStorm - at 2012.07.27 07:55:00
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51. [Bug] Spawn as Enemy - in Technical Support/Bugs [original thread]
That's not what I had I was part of the winning team only problem was that I was able to shoot at my own team and kill them. They were marked as red and for some it looked like they were able to do so to me. My team still won in the end and I got ...
- by Dillan NightStorm - at 2012.07.06 08:54:00
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52. [Bug] Spawn as Enemy - in Technical Support/Bugs [original thread]
Description: When Spawning in the attacking team all home bases show up as red and players on VOIP warn of my position on map. While i am attacking them Reproducible: not yet, has only happened once. For some weird reason I spawned as an attacker...
- by Dillan NightStorm - at 2012.07.06 02:10:00
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53. [EXPLOIT] Campers on the towers - in Technical Support/Bugs [original thread]
The flight ceiling is well above the tower roof level as well as the MCC level, You can camp from on top of the MCC if you wanted to but if the flight ceiling level is that high I would imagine that this is working as intended. If there was anyth...
- by Dillan NightStorm - at 2012.07.05 10:20:00
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54. Keyboard/Mouse - in General Discussions [original thread]
Phantomnom wrote: No, from now on i'm walking on to PC gaming forums and demanding controller aim assist 100% and **** balance I don't care if you KB/M players are disadvantaged because that's how I want to play. This comment WINS!!!!
- by Dillan NightStorm - at 2012.07.01 22:29:00
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55. Keyboard/Mouse - in General Discussions [original thread]
/Gets Popcorn to sit back and watch another 40 page argument over KB/M v Controller
- by Dillan NightStorm - at 2012.07.01 21:26:00
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56. Keyboard/Mouse - in General Discussions [original thread]
THIS TOPIC AGAIN!!! CANT ANYONE USE THE SEARCH FUNCTION FFS! I really hope they dont use K/M btw!
- by Dillan NightStorm - at 2012.07.01 19:24:00
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57. Zombie Invasion Mode - in General Discussions [original thread]
Richard Blackburn wrote: DISCUSS If you actually had something to discuss I might nut just by adding the word Discuss in the body of the text leaves me with nothing to discuss. What is it with people that think by just adding the word disc...
- by Dillan NightStorm - at 2012.07.01 17:40:00
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