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1641. electronic upgrades (2x) skillbook not found - in Technical Support/Bugs [original thread]
Ditto, Electronics Upgrades missing for me as well, have been since the new build
- by Dewie Cheecham - at 2012.07.04 20:05:00
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1642. Bug Market (infinite loading) menu /dropsuit modules/ electronics - in Technical Support/Bugs [original thread]
Infinite loading on Market / Vehicle Modules / Armor
- by Dewie Cheecham - at 2012.07.04 20:03:00
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1643. [BUG] Stuck waiting to join game - in Technical Support/Bugs [original thread]
Kaeralli Sturmovos wrote: Dewie Cheecham wrote: Joining a game I'm stuck on the "Establishing Uplink" screen, this is not the first time that has happened, and I have to quit the game to resolve it, causing the PS3 to crash. Of note. There ...
- by Dewie Cheecham - at 2012.07.04 20:01:00
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1644. [BUG] Stuck waiting to join game - in Technical Support/Bugs [original thread]
Joining a game I'm stuck on the "Establishing Uplink" screen, this is not the first time that has happened, and I have to quit the game to resolve it, causing the PS3 to crash. Of note. There were only one Ambush game (EU) at the time, with 22 pl...
- by Dewie Cheecham - at 2012.07.04 18:21:00
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1645. How to record game video on a PS3 - in Technical Support/Bugs [original thread]
Flame Highsea wrote: RPGio wrote: Probably like many of you I might want to record in game video of Dust 514 (of course no publishing while the nda is in effect!). How would I do that? On a PC thanx to Fraps et al this is no problem but how...
- by Dewie Cheecham - at 2012.07.04 12:00:00
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1646. FPS players are DUMB and so are EVE Players now... - in General Discussions [original thread]
Stupid Drunk1 wrote: There like little bees when you squash em, but more and more liittle bee seem endlesss, more you kill them, cry or smacktalk the stronger their resolve. When you find yourself inside a bubble, hold your cloak and wait for ...
- by Dewie Cheecham - at 2012.07.04 10:45:00
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1647. FPS players are DUMB and so are EVE Players now... - in General Discussions [original thread]
Why hate the goons? They are a great source of entertainment in EVE.
- by Dewie Cheecham - at 2012.07.04 09:43:00
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1648. To: DEV's: [Request] DUST Math - in Feedback/Requests [original thread]
EVE has a lot of math in it, and more of it is exposed and used by players than in any other MMO I think. DUST is no different, particularly the skills. I've been pulling my not inconsiderable mane of hair to threads to try and figure out the alg...
- by Dewie Cheecham - at 2012.07.04 09:31:00
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1649. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Ryan Martel wrote: Dewie Cheecham wrote: Ryan Martel wrote: My point is there should be a suitable counter and as it stands there isn't one for it. Actually, there are. Just as a HAV can be fittet to suck up damage to the extreme, on...
- by Dewie Cheecham - at 2012.07.03 17:25:00
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1650. OP Forge Gun - in Feedback/Requests [original thread]
Rukumin wrote: A: the tank is getting from multiple people at the same time. And yes it does happen. B: There is a bug in the damage of a forge gun to a tanks that is allowing it to sometimes do extra damage. If it is B then the development t...
- by Dewie Cheecham - at 2012.07.03 13:42:00
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1651. A better presicion with the sniper please!!! - in Feedback/Requests [original thread]
jecs90 wrote: I just dont like it!! What is actually needed is to be able to set a controller sensitivity for each fit. some fits, you want it at 100% for a snappy turn rate and assault rifle spamming. Others, like with snipers, you want it ...
- by Dewie Cheecham - at 2012.07.03 13:37:00
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1652. [Request] Sliding - in Feedback/Requests [original thread]
CCP Frame wrote: I actually like it pretty much. Will keep an eye on this :) I love it when Devs pop in and say something as sweet as this :P
- by Dewie Cheecham - at 2012.07.03 13:35:00
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1653. Voicecom oddities - in Technical Support/Bugs [original thread]
My main gripe with the voice comms is that the game switches off my headset after each game, and forget to turn it back on at the next. I'm using the "official" PS3 headset from the Warhawk launch. But the primary problem is that too few uses comms.
- by Dewie Cheecham - at 2012.07.03 13:31:00
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1654. Performance variations between PS3s - in Technical Support/Bugs [original thread]
Fuma Centuri wrote: What an absolute idiot. The NDA is there for a reason. Showing off an unfinished product and complaining about it is a great way to discourage people from playing the finished game that has all that fixed. Especially small s...
- by Dewie Cheecham - at 2012.07.03 13:28:00
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1655. {REQUEST( Dust 514 beta live everyday - in Feedback/Requests [original thread]
Tehl Nahvah Ahrotahntee wrote: As beta testers we are a post QA process, which means they need time in-house to perform developer end testing on their product (called Unit Tests) and Quality assurance on the changes they intend to implement, re...
- by Dewie Cheecham - at 2012.07.03 10:39:00
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1656. [Feedback] Swarmer/Forge Gun vs the Sagaris - in Feedback/Requests [original thread]
Ryan Martel wrote: My point is there should be a suitable counter and as it stands there isn't one for it. Actually, there are. Just as a HAV can be fittet to suck up damage to the extreme, one can (and probably are) fitted to DEAL extreme...
- by Dewie Cheecham - at 2012.07.03 10:37:00
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1657. Performance variations between PS3s - in Technical Support/Bugs [original thread]
Boksoon wrote: I was watching this video of the last beta weekend and what really caught my eye was the performance. I'm currently running a 60gb launch PS3 and while the new build significantly improved my performance from the old build, it'...
- by Dewie Cheecham - at 2012.07.03 07:35:00
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1658. [BUG] Reloading and then Running resets reload / Can reload while hacking - in Technical Support/Bugs [original thread]
Cyn Bruin wrote: Correct which is why I submitted the bug report. I think you misunderstood my reloading/running comment. I understand not being able to reload while running, the bug happens AFTER you reload and THEN try to run immediately...
- by Dewie Cheecham - at 2012.07.02 18:22:00
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1659. Request - Petitoin ? - For the love of god end the air ship ramming - in Feedback/Requests [original thread]
Garrett Blacknova wrote: You shields won't get in the way of a planet. Either shields should be instantly gone after ground impact or collision damage (at least with the ground) should ignore them and go straight to armour. Anyone else agree? ...
- by Dewie Cheecham - at 2012.07.02 17:56:00
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1660. [Request] Bring "back" the main screen in the staging area - in Feedback/Requests [original thread]
As seen in this Dust teaser from 2009: http://youtu.be/jzVjggarRns?t=33s
- by Dewie Cheecham - at 2012.07.02 17:29:00
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