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101. [feedback] Cover for objectives from sniping - in Feedback/Requests [original thread]
- 1 After spending a significant amount of time sniping nfantry appear to be atleast 90% invulnerable to sniper fire whilst at the hacking terminal. As for the run up to it, you're fair game. here's a tip and it looks like this.... z.
- by Deveshi - at 2012.12.29 21:27:00
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102. [Request] Splash radius buff for missiles - in Feedback/Requests [original thread]
agreed with OP +1
- by Deveshi - at 2012.12.29 21:23:00
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103. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
Jak Teston wrote: The only issue dropships actually have are forge guns. Swarm launchers don't cause much damage at all if the dropship maintains some speed. Tank and stationary railguns have serious issues tracking a dropship that's not stati...
- by Deveshi - at 2012.12.29 21:17:00
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104. SP cap for long-term consideration - in Feedback/Requests [original thread]
Lion Redstar wrote: Deveshi wrote: I think you've missed the point of the SP cap. It is intended to bring n00bs on a closer par to vets whilst they are not playing as much. I fail to see how a SP cap in the current or proposed fashions pro...
- by Deveshi - at 2012.12.29 10:56:00
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105. SP cap for long-term consideration - in Feedback/Requests [original thread]
Lion Redstar wrote: Deveshi wrote: Essentially with the SP cap you are simply making a COD in the making. What is beautiful about both Dust and EVE is that SP are limited and precious and as a result pretty much every character in EVE is di...
- by Deveshi - at 2012.12.29 09:58:00
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106. Deaths - in Feedback/Requests [original thread]
Michael Sebi wrote: If we get shot down and you are still alive it counts as a death, even if a logi revives you! I say that if you decompose it will count as a death not when you get shot down. Simple solution. Stop being s**t and stop ge...
- by Deveshi - at 2012.12.29 09:47:00
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107. SP cap for long-term consideration - in Feedback/Requests [original thread]
ArMaGeDoN The Cat wrote: Veterans will be all around beasts. Newbies will be beasts in only one place. I.E Veterans have skills into AR's, SR's and can use all suit types, while newbies can only use Assault and are skilled into AR (can choose o...
- by Deveshi - at 2012.12.29 09:39:00
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108. SP cap for long-term consideration - in Feedback/Requests [original thread]
Lion Redstar wrote: Deveshi wrote: Exactly, so why do we need a cap? Cause it's CCP choice. Wouldn't you find boring if all the games would have the same game mechanics and the only difference would be graphics and the back-story? th...
- by Deveshi - at 2012.12.29 09:30:00
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109. [Suggestion] 1-Week Rolling SP cap - in Feedback/Requests [original thread]
Lion Redstar wrote: This is not a discussion about boosters but I'll go with it. Are the boosters obsolete with the SP cap? Yes.. and no. The short term boosters (1-3 days) would still come in handy for ppl who only have couple of days availabl...
- by Deveshi - at 2012.12.29 09:23:00
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110. SP cap for long-term consideration - in Feedback/Requests [original thread]
Lion Redstar wrote: Wanna think on a long term? I play EVE for more then 6 years. That's a long term. If you would start playing now, you would never catch up with all mys skills. Would that make you a noob? Maybe yes, if you would compare only...
- by Deveshi - at 2012.12.29 09:10:00
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111. SP cap for long-term consideration - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Deveshi wrote: Ulysses Knapse wrote: Disagreement. It's not hard to catch up, so long as you don't try to catch up on everything at once. Also, I wish there were EVE and Dust commercials on TV. I have yet to see a s...
- by Deveshi - at 2012.12.29 08:54:00
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112. [Suggestion] 1-Week Rolling SP cap - in Feedback/Requests [original thread]
ANY CAP ON SP RENDERS BOOSTERS OBSOLETE. So can someone remind me why we would be paying for aurum? Ah, thats right there is no longer a point! What a shame, no more income for CCP, no more Dust 514, look what you did you a*s*o*e!
- by Deveshi - at 2012.12.29 08:52:00
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113. SP cap for long-term consideration - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Disagreement. It's not hard to catch up, so long as you don't try to catch up on everything at once. Also, I wish there were EVE and Dust commercials on TV. I have yet to see a single Television Ad about EVE. youtube i...
- by Deveshi - at 2012.12.29 08:45:00
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114. THIS MAY SOUND OP'ed, BUT..... - in Feedback/Requests [original thread]
Ulysses Knapse wrote: Deveshi wrote: Go play Halo. Have fun 0/ I once suggested the meeting of capsuleers and mercenaries in one tangible place. They told me to go play real life. I was not amused. lol
- by Deveshi - at 2012.12.29 08:43:00
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115. Target Painting - in Feedback/Requests [original thread]
dv8edhitman wrote: As a lot of eve players know about this is there a way we can implement this in Dust... Primary, Secondary, Tertiary. One of the reasons I say this is because lower level players who come across much higher sp players with a ...
- by Deveshi - at 2012.12.29 08:41:00
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116. THIS MAY SOUND OP'ed, BUT..... - in Feedback/Requests [original thread]
Go play Halo. Have fun 0/
- by Deveshi - at 2012.12.29 08:36:00
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117. [Suggestion] SP cap based on total SP not time of day/week. - in Feedback/Requests [original thread]
ANY CAP ON SP RENDERS ALL BOOSTERS OBSOLETE. So can someone remind me why we would be paying for aurum? Ah, thats right there is no longer a point! What a shame, no more income for CCP, no more Dust 514, look what you did you a*s*o*e!
- by Deveshi - at 2012.12.29 08:32:00
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118. [Request] Give Dropships more HP, armor and shields. As well as a few other drop... - in Feedback/Requests [original thread]
Kaathe wrote: Modules, Shield Extenders, Armor Hardeners, Armor Repair Units, Skill Books. There are plenty of ways to extend and add Shield and Armor points to your dropsuits. No need to buff suits, we already can do it in game. +1 Why...
- by Deveshi - at 2012.12.29 08:12:00
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119. SP cap for long-term consideration - in Feedback/Requests [original thread]
Swufy wrote: Actually, it took me about 5 weeks to train into sniper rifles as much as I wanted to. Now, I'm throwing skills into ARs, some into vehicle turrets, anyway I really desire. My comment is: What are some options for SP for the new ...
- by Deveshi - at 2012.12.29 08:03:00
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120. SP cap for long-term consideration - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: @Deveshi: How about the case when after four months you have everything, EVERYTHING there is to invest SP in? Now that means that instead of (perhaps painfully) slowly getting more new skills, you will have absolutely not...
- by Deveshi - at 2012.12.29 07:58:00
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