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241. What's your favorite uptime drink to complement playing? - in General Discussions [original thread]
Water. Mercs need no caffeine/alcohol, they only live for a couple of minutes once they enter the battlefield (except some op guys hats to you), so no reason to waste any flavor on them.
- by Deskalkulos Ildigan - at 2012.07.12 07:41:00
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242. Tanks can't tell when forge guns shoot them. - in Technical Support/Bugs [original thread]
Umallon Macross wrote: Another example of damage notification failing is how the only way to tell between friendly fire and enemy fire is to look at your health bar. Will be resolved once the game comes out, then both will damage you. On to...
- by Deskalkulos Ildigan - at 2012.07.11 07:29:00
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243. What will your Dust policies be? - in General Discussions [original thread]
loyal to my corp but aside from that battling for the highest bidder willing to enlist me (as long as he doesn't oppose my corp / ally) - I mean a Merc gotta eat :D
- by Deskalkulos Ildigan - at 2012.07.10 16:56:00
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244. Dust EFT/Dust Mon? - in General Discussions [original thread]
Sephoran Griffith wrote: DUST 514 is PS3 only. No plans to port to PC. The PC does already have it's fair share of FPS multi-player games. I guess you haven't played Eve? He didn't mean to release Dust 514 on the PC. He was talking about E...
- by Deskalkulos Ildigan - at 2012.07.10 16:33:00
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245. Keyboard/Mouse - in General Discussions [original thread]
Raynor Ragna wrote: People who don't want KBM are just QQing. It'll be nice to have a new control scheme. KBM brings more entertainment to the genre. Our characters will do as we ask, when we ask, which helps keep the immersion. yup because...
- by Deskalkulos Ildigan - at 2012.07.10 08:20:00
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246. SMoke gernades - in Feedback/Requests [original thread]
humm smoke grenades doesn't sound bad, i only fear, that the smoke grenade will make hacking and rehacking an impossible to fail task.
- by Deskalkulos Ildigan - at 2012.07.10 07:16:00
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247. [Request] Placeable walls - in Feedback/Requests [original thread]
sorry looked at the list with your posts and couldn't find your thread...
- by Deskalkulos Ildigan - at 2012.07.09 10:36:00
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248. Let me hear or see hostile granades - in Feedback/Requests [original thread]
You can see them clearly when you're looking at the guy who is throwing them, while he is throwing them. Everything else would be an unjust nerf for those who get in a grenade on someone currently not paying attention.
- by Deskalkulos Ildigan - at 2012.07.09 10:23:00
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249. Suggestion to fix RE abuse - in Feedback/Requests [original thread]
I am not encountering Remote Explosives often enough to give a good opinion, only encountered them twice in the last round by chance, first time i got crushed by a smart placed one (he placed it while i couldn't see him because he ran behind a lit...
- by Deskalkulos Ildigan - at 2012.07.09 10:21:00
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250. [Request] Placeable walls - in Feedback/Requests [original thread]
Well i cannot ask for something like trenching (creating holes for cover), so i ask for something that might be possible. I admit that i too, have not much of an idea how this should be made, maybe as some kind of special suit, which turns into a ...
- by Deskalkulos Ildigan - at 2012.07.09 10:17:00
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251. CCP Give Me Points for Stopping Hacks from Going Through - in Feedback/Requests [original thread]
Agree both with the OP and Kiso Okami, We don't want much, but a little warpoint reward for dehacking important nodes would be nice, the same for guarding a node like you should. Currently all you do is hacking, then looking for the next source of...
- by Deskalkulos Ildigan - at 2012.07.09 10:06:00
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252. Jumping - in Technical Support/Bugs [original thread]
Mr Mordu wrote: X to jump is not working sometimes. Might be a dumb question, but did you look if you have enough stamina left to jump? it takes around half of your stamina to jump, so maybe you ran for a while, and did not have enough Stami...
- by Deskalkulos Ildigan - at 2012.07.08 22:44:00
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253. Missile Installation Graphics / Sound Glitched - in Technical Support/Bugs [original thread]
experienced it too, thought it was due to my internetspeed. I think it can happen with every missile launcher (small/large) out there
- by Deskalkulos Ildigan - at 2012.07.08 22:25:00
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254. Inertia dampener stays after landing - in Technical Support/Bugs [original thread]
Trevak Shi wrote: also, has any one else experience the inertial dampener effect to jumping from extreme heights where the VFX starts off with you free falling then turns you around so that you can only look at the horizon and you land standing...
- by Deskalkulos Ildigan - at 2012.07.08 14:51:00
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255. [Bug] Riding RDV - in Technical Support/Bugs [original thread]
zekina zek wrote: Leovarian L Lavitz wrote: microwarpdrive Mordu's Spy wrote: the RDV are drones Okay now it makes perfect sense. all drones microwarpdrive when called back to their carrier. by the way what the hell does RDV stan...
- by Deskalkulos Ildigan - at 2012.07.08 10:02:00
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256. [Request] STOP POSTING HATE AGAINST DUST - in Feedback/Requests [original thread]
Templar Two wrote: People don't hate Dust 514: simply many stopped loving it. Whats with the people who love hating it? Jokes aside, apart from the occasionally QQ about not being able to play anymore, doesn't it seem that most of the QQ th...
- by Deskalkulos Ildigan - at 2012.07.08 08:29:00
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257. Comms collision - in Technical Support/Bugs [original thread]
Thor Thunder Fist wrote: Jeramie Barrineau wrote: Suanar Daranaus wrote: Come on CCP! This REALLY NEEDS to be fixed... I searched the DEVS posts to see if this is being addressed and found Nothing. It cant be just 2 players going through ...
- by Deskalkulos Ildigan - at 2012.07.07 19:51:00
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258. will there be a wipe? - in Technical Support/Bugs [original thread]
Kiyo Sama wrote: i cant seem to find any news on this but i want to know if there will be because if so im gonna wait to play the game for when its out its cool and all to beta test but i hate wasted work and effort. speicaly when i have other ...
- by Deskalkulos Ildigan - at 2012.07.07 19:45:00
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259. [REQUEST] Friendly Fire - in Feedback/Requests [original thread]
RolyatDerTeufel wrote: Hawk Von Draum wrote: friendly fire doesn't make sense as our weapons are tired into our hud so they can recognise friends from foes and choose not to fire upon friends. Fanfest, Jian killed friendly with a HMG. it ...
- by Deskalkulos Ildigan - at 2012.07.07 19:41:00
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260. CCP - don't let THIS be the seed of bad game development! - in Feedback/Requests [original thread]
Traynor Youngs wrote: Its a known bug. The Devs will fix it. Nothing to see here. Move along. Agree, the bug with being able to hear the enemy is already known . . . Can't really see anything new from the post, only a subjective view, wha...
- by Deskalkulos Ildigan - at 2012.07.07 19:33:00
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