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761. Is it too late to sway the public over to the Blaster rifle instead? - in General Discussions [original thread]
I'm in favour of plaster wifle, it sounds...
- by Derpty Derp - at 2015.05.24 19:46:00
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762. Vehicle shields are... weird - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: Scheneighnay McBob wrote: In my nearly 3 years of Dust, I have never encountered invisible swarms. Probably because they're invisible? I said I never ENCOUNTERED them. I intentionally avoided using the word "seen...
- by Derpty Derp - at 2015.05.24 16:16:00
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763. limit the number of hardeners to 1 - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Actually, there are few different schools, maybe three main and some extravagant ones. It's true there are a few, but most are non-viable in the way that they will get destroyed if even 1 person on the other team knows ...
- by Derpty Derp - at 2015.05.24 16:00:00
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764. Vehicle shields are... weird - in Feedback/Requests [original thread]
The KTM DuKe wrote: Do you play dust? Cuz 90% of swams are invisible and 1 guy with 2 flux nades and a plc can solo AV a gunlogi... True, but if a guy runs at your tank, it's a pretty safe bet they're getting into grenade range... Without the...
- by Derpty Derp - at 2015.05.23 18:47:00
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765. limit the number of hardeners to 1 - in Feedback/Requests [original thread]
Talos Vagheitan wrote: It's a shame everybody fits their tanks the same. I would like to see an incentive to make different fits, through buffing / nerfling various modules. I would hope physically locking people out of different fitting co...
- by Derpty Derp - at 2015.05.23 18:42:00
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766. Vehicle shields are... weird - in Feedback/Requests [original thread]
Scheneighnay McBob wrote: I would just throw heavy extenders/plates on LAVs anyway, because light ones don't make a difference. I know right... 100 shields is hardly going to make a difference, even against a militia swarm launcher. Why they ...
- by Derpty Derp - at 2015.05.23 14:16:00
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767. We should get +150 WP if we destroy a dropship Allahu Akbar style - in Feedback/Requests [original thread]
Lower collision damage.
Make dropships explode instantly on 0 armour.
People get points for a successful Jihad attempt, with remotes... Like it should be done.
Edit - Also, we should be able to Jihad the MCC, would be hilarious......
- by Derpty Derp - at 2015.05.23 14:13:00
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768. Vehicle shields are... weird - in Feedback/Requests [original thread]
The only light and heavy modules that make sense as being separated are the shield boosters, but that's mostly because fitting a heavy shield booster is madness on anything other than a protato tank... And even then you're pretty much better off n...
- by Derpty Derp - at 2015.05.23 14:10:00
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769. What's a good reason for gathering 800+ Agimus' officer Mass... - in General Discussions [original thread]
Denchlad 7 wrote: PG are fine compared to Latinoman837's Last Hope corp thing. And I wondered why everyday I came on while in RE you asked who had Agimus' everywhere lol. Urgh, that 3rd world dial-up is horrifying.
- by Derpty Derp - at 2015.05.23 14:01:00
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770. Another SHOW OF HANDS - in General Discussions [original thread]
Meisterjager Jagermeister wrote: How many people think MATCH BUILDING is the single most important issue requiring correction in this game? What good are all the rest of the fixes and updates if you can't keep a full match of 32 players? Wha...
- by Derpty Derp - at 2015.05.22 18:10:00
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771. Weapon you're best at using? - in General Discussions [original thread]
Can't decide between TacAR, Breach Shotgun or the small blaster turret... That last ditch chance at losing the tank to a thieving blue scrub, just to end that pesky aver with the unloved side turret... A truly underrated weapon.
- by Derpty Derp - at 2015.05.22 15:50:00
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772. Shield tanks nerfed again. Hmmm... - in General Discussions [original thread]
Sir Dukey wrote: The blaster turret can probably dig through 2000-3000 of my shields before the shield hardener is up Thanks CCP. I prefer the shield tank, I also think the large blaster is a bit too strong, with that turret turn speed, once...
- by Derpty Derp - at 2015.05.22 15:42:00
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773. Fix Armor tanks. - in Feedback/Requests [original thread]
Pokey Dravon wrote: now with passive reps it's just derpy. No I prefer the Gunnlogi...
- by Derpty Derp - at 2015.05.22 14:29:00
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774. What's a good reason for gathering 800+ Agimus' officer Mass... - in General Discussions [original thread]
Dreis ShadowWeaver wrote: Never before have I seen only one single player lag though... Can't say I've ever seen the old Quacker lag, but I quite often see just a single player lagging about, while the rest of both teams seem fine. No ide...
- by Derpty Derp - at 2015.05.22 14:20:00
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775. CCP lost 9.000.000.000 isk - in General Discussions [original thread]
thor424 wrote: Tomorrow some software program could react to some human error and CCP could become the most powerful company in the world for a day. That would be one hell of a Dust bug!
- by Derpty Derp - at 2015.05.22 14:14:00
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776. Scanning should reveal the scanner - in Feedback/Requests [original thread]
Sounds like a good idea, wont really affect the scanner too much, as they'll likely see everyone who's about to gank them, making for an easy getaway... Also allows them to scan from the middle of their squad... All enemies come running, straigh...
- by Derpty Derp - at 2015.05.20 23:17:00
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777. The problem with Shield tanks vs Armor tanks. - in Feedback/Requests [original thread]
Lowering the cost of shield boosters would be quite nice, since the only thing that really makes the armour HAV stand out, is its ability to recover from damage. Really, map and turret type decide more than the tanks themselves... Small maps leav...
- by Derpty Derp - at 2015.05.20 23:13:00
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778. The commando - in General Discussions [original thread]
Lightning35 Delta514 wrote: You realize the only way you could possible make them op that way would be for the gallente and minmatar to have a better option than av right? Seriously, stop it with the "Commando only good for carrying AV" bull...
- by Derpty Derp - at 2015.05.20 17:59:00
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779. Is there any use for the small flux strike? - in General Discussions [original thread]
Dreis ShadowWeaver wrote: OBs - including the minor flux - would be far more useful and convenient if we could select the strike zone without going into the overhead map, perhaps in a similar way that you can use the squad command to set a rall...
- by Derpty Derp - at 2015.05.20 17:33:00
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780. Is there any use for the small flux strike? - in General Discussions [original thread]
1 in 10 potshots at a redzone tank will yield a few war points. But for uplinks, you've got a better shot at jumping out of a dropship and trying to melee it.
- by Derpty Derp - at 2015.05.19 15:59:00
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