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421. Please Don't nerf Logis - in General Discussions [original thread]
NeoWraith Acedia wrote: Delirium Inferno wrote: I play logi and I just don't see why we need 4 highs and 4 lows, 3 highs and 5 lows, or 5 highs and 4 lows. All we need is a lot of equipment slots which we have. They have lower speed, and d...
- by Delirium Inferno - at 2013.05.10 23:38:00
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422. Dropsuit Command/Upgrade lvl.5 reserved for pilot/command dropsuits? - in General Discussions [original thread]
I'm curious about this as well. Pilot is going to be a specialization for the light frame, so it will only require level 2 dropsuit command. What I can see them doing with this is making it a Dropsuit Command 5 a prerequisite for MCC Command when...
- by Delirium Inferno - at 2013.05.10 23:35:00
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423. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
I'm a logi player since day 1. I would support a removal of high/low slots and light to sidearm. The reason is because the logi suit isn't specialized, it's basically an open suit to do a little bit of everything in. This is not how I envisioned D...
- by Delirium Inferno - at 2013.05.10 23:32:00
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424. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
NeoWraith Acedia wrote: Delirium Inferno wrote: Your #1 reason is wrong. The other suits don't suck, the logi just has everything. LIterally, they have the light weapon, all the equipment slots, and practically all the high/low slots. That's...
- by Delirium Inferno - at 2013.05.10 23:23:00
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425. So i hear a rumor about sp reset again is it true? - in General Discussions [original thread]
ANON Illuminati wrote: Delirium Inferno wrote: https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread "Based on your feedback we will be doing further adjustments to skill point requirements for specializations, which r...
- by Delirium Inferno - at 2013.05.10 23:18:00
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426. #1 Reason Why Logi Suits Don't Need To Be Nerfed - in General Discussions [original thread]
Your #1 reason is wrong. The other suits don't suck, the logi just has everything. LIterally, they have the light weapon, all the equipment slots, and practically all the high/low slots. That's not a logi suit, it's a god suit. No such suit should...
- by Delirium Inferno - at 2013.05.10 23:14:00
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427. Please Don't nerf Logis - in General Discussions [original thread]
I play logi and I just don't see why we need 4 highs and 4 lows, 3 highs and 5 lows, or 5 highs and 4 lows. All we need is a lot of equipment slots which we have.
- by Delirium Inferno - at 2013.05.10 23:11:00
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428. So i hear a rumor about sp reset again is it true? - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=75594&find=unread "Based on your feedback we will be doing further adjustments to skill point requirements for specializations, which received a massive rework in Uprising along with the...
- by Delirium Inferno - at 2013.05.10 23:08:00
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429. future respecs with more releases - in General Discussions [original thread]
They already have another confirmed optional respec for later this month, forums.dust514.com/default.aspx?g=posts&m=782859& I imagine they'll keep doing respecs for each build so long as racial variant for current gear is involved. But on...
- by Delirium Inferno - at 2013.05.10 21:54:00
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430. Putting RP in MMOFPSRPG! - in General Discussions [original thread]
While I agree a shooter really isn't the best place to do role playing, I'm doing it anyways. So much so that I'm actually focusing my investments towards mainly the Gallente stuff. Like for example I'm interested in the scrambler rifle like every...
- by Delirium Inferno - at 2013.05.10 21:37:00
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431. We really need a consensus about what each class is supposed to do - in General Discussions [original thread]
I agree mostly except I don't agree that logis should have the most high/low slots, and I'm a logi! We already have a light weapon and the most equipment, why are we also getting the most high/low slots? The suit isn't a logi suit, it's an "Everyt...
- by Delirium Inferno - at 2013.05.10 21:29:00
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432. SP reset for launch on the 14th: Yay or Nay - in General Discussions [original thread]
EDIT: Nevermind.
- by Delirium Inferno - at 2013.05.10 21:21:00
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433. Why sharpshooter wasn't a mistake ccp - in General Discussions [original thread]
Attaching range to a skill is a terrible idea because it takes away from the core mechanics of seeing an enemy, identifying their weapon, and knowing their range and how to attack them. The range doesn't need to be as low as it is, but it needs to...
- by Delirium Inferno - at 2013.05.10 15:31:00
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434. Suit Colors: Specialization or Manufacturer? - in General Discussions [original thread]
Chibi Andy wrote: Delirium Inferno wrote: Chibi Andy wrote: lol not to mention the fact that it makes it much easier to target the logi's. having them colored yellow makes it easier to identify whos a log and who's not I doubt bright yel...
- by Delirium Inferno - at 2013.05.10 15:29:00
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435. The "Logistics" Connundrum: Time To Lay It Down - in General Discussions [original thread]
Chankk Saotome wrote: People are complaining about logis having all these slots because they don't. Why would you want to take that away from someone else instead of just boosting your own class build? Because logis are doing a better job ...
- by Delirium Inferno - at 2013.05.10 15:25:00
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436. If you don't use boosters don't play the game. - in General Discussions [original thread]
I only have 4.5 million SP and I'm loving my current suits. I got a great Gallente medium frame prototype and and more than sufficient standard logi suit (in fact the standard logi suit is nearly as good as my basic proto because all the stuff the...
- by Delirium Inferno - at 2013.05.10 15:20:00
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437. Will the Beta become the full game? - in General Discussions [original thread]
You guys are not understanding his question. He is asking whether or not the beta client we have downloaded will become the release version or if we'll have to delete the beta and download the release version (like most other games). The answer is...
- by Delirium Inferno - at 2013.05.10 15:16:00
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438. Why play a logi in Uprsing? - in General Discussions [original thread]
You're just not paying attention. The revive symbol doesn't always pop up, but if you keep an eye on the battles and know who is an ally you can still rack up the revives, at least I've been. Plus it's even better now because you don't need to swi...
- by Delirium Inferno - at 2013.05.10 15:11:00
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439. The "Logistics" Connundrum: Time To Lay It Down - in General Discussions [original thread]
I've been a logi since I started as well and I disagree that there is only one bad apple. They are all bad apples. A logi doesn't need 4 highs and 4 lows or any variation of that many mod slots. They are supposed to be the equipment guys. As it st...
- by Delirium Inferno - at 2013.05.10 15:01:00
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440. Suit Colors: Specialization or Manufacturer? - in General Discussions [original thread]
Chibi Andy wrote: lol not to mention the fact that it makes it much easier to target the logi's. having them colored yellow makes it easier to identify whos a log and who's not I doubt bright yellow was the luck of the draw, that was definitel...
- by Delirium Inferno - at 2013.05.10 14:55:00
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