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41. [BUG] Dropsuit Fitting Screen Does Not Show Certain Changes - in Technical Support/Bugs [original thread]
Bumping with additional information: Changes to CPU started showing the first time I looked after I upgraded Dropsuit Electronics (+5 to CPU output/level), but it stopped doing so the next time I checked it.
- by Delenne Arran - at 2013.07.12 01:49:00
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42. 1 major reason Why Dust 514 isnt so successfull at the moment - in General Discussions [original thread]
Yeeeeah... no. Microtransactions are more profitable for a lot of games these days-- see: Every MMO not named World of Warcraft or EVE Online. Also, it's a really dumb plan to say "Yeah, this once-free game now costs money just to play." You can g...
- by Delenne Arran - at 2013.07.10 07:48:00
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43. [BUG] Dropsuit Fitting Screen Does Not Show Certain Changes - in Technical Support/Bugs [original thread]
While editing a fitting, the suit's stat breakdown on the right hand side will not show any changes to CPU consumption, shields, armor, stamina, movement speed, or melee damage until the equipment is actually replaced or removed. PG, shield rechar...
- by Delenne Arran - at 2013.07.10 05:55:00
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44. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
semperfi1999 wrote: I used the imp scrambler rifle...you have to remember it works differently....I can get 21 shots out of the imp rifle before overheating and that may not even be the fastest it can be fired. As you hold the button the shot...
- by Delenne Arran - at 2013.07.09 00:11:00
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45. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
semperfi1999 wrote: Actually your numbers are wrong. The difference in effectiveness to armor is 2 dmg per shot. That is the difference. Pretty sure that this is pretty small. remember the scramber gets armor to shield effectiveness of 80-120...
- by Delenne Arran - at 2013.07.08 17:39:00
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46. Actual Data for OP weapon use and OPness - in General Discussions [original thread]
Interesting data, although I've got to side with those who disagree with Buster's definition of Overpowered, as a few important things are overlooked. A weapon that consistently out competes others IS overpowered, but there are other factors that ...
- by Delenne Arran - at 2013.07.08 06:58:00
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47. Passive Augments - in Technical Support/Bugs [original thread]
I believe Passive boosters stack, so you shouldn't have lost any time on it. However, only ACTIVE SP counts towards the triple SP event currently going on, so you would need an active booster to benefit any more than you normally would.
- by Delenne Arran - at 2013.07.07 03:59:00
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48. Font too small? - in Feedback/Requests [original thread]
That's an issue with a lot of fonts, but I don't see it being a problem in the game, since all or most of the text is in all-caps anyway. Even when it's not, context should be able to tell you whether it's an I or an L.
- by Delenne Arran - at 2013.07.06 22:53:00
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49. Loss in Triple SP - in General Discussions [original thread]
5P3CTR3 R1S1NG wrote: I am not a tryhard , I just enjoy playing dust,but that does not mean it was my fault. I know the script for the event went wrong and im not complaining about the goof up, im complaining about how it was fixed. This my fi...
- by Delenne Arran - at 2013.07.06 18:35:00
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50. Font too small? - in Feedback/Requests [original thread]
Ah. Well, then I got nothin'. Adjusting the screen size in the in-game options menu under video settings might help a bit.
- by Delenne Arran - at 2013.07.06 10:58:00
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51. Request - Please move CRU's farther from objectives - in Feedback/Requests [original thread]
Against. It's been a while since I've done Skirmish, but as I recall, most of the objectives with CRUs near are the ones that are either "meant" to be fought over, or "meant" to be held by one team. In those cases, it's reasonable to assume you're...
- by Delenne Arran - at 2013.07.06 10:51:00
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52. New vehicles and Trading - in Feedback/Requests [original thread]
Visari Stahl wrote: and what about Trading? is that ever comming to dust? I believe so. We'll almost definitely be able to sell to other mercs, and if I recall correctly, players on EVE Online will be able to create and sell our equipment.
- by Delenne Arran - at 2013.07.06 10:32:00
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53. New vehicles and Trading - in Feedback/Requests [original thread]
Both are coming "SOON(tm)," I believe. Much like the missing racial dropsuits.
- by Delenne Arran - at 2013.07.06 09:35:00
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54. Font too small? - in Feedback/Requests [original thread]
Are you on a regular TV or an HDTV? This is a problem I have in a lot of games these days, DUST is actually one of the better ones as far as readability without HD goes.
- by Delenne Arran - at 2013.07.06 09:30:00
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55. Loss in Triple SP - in General Discussions [original thread]
2100 Angels wrote: Honestly though CCP, why on earth would you not have just taken one of the following routes? a) Restore weekly cap to 3*190,400 = 571,200 LESS amount already earned or; b) Increase weekly cap to 6*190,400 = 1,142,400 LESS am...
- by Delenne Arran - at 2013.07.06 08:57:00
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56. Loss in Triple SP - in General Discussions [original thread]
I think this is kind of a "no compensation or feedback required" kind of thing. Not even really sure what you'd want them to do about it? This is pretty much the best solution for everyone. It's a bit unbalanced, but only if you have the time and ...
- by Delenne Arran - at 2013.07.06 06:12:00
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57. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Delenne Arran wrote: Suspect the Ferroscale plate thing is a glitch, anyway. As for a possible acceleration penalty-- In addition to what I said in my previous post, even if it were possible and easy to code in, I think...
- by Delenne Arran - at 2013.07.06 02:55:00
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58. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
Suspect the Ferroscale plate thing is a glitch, anyway. As for a possible acceleration penalty-- In addition to what I said in my previous post, even if it were possible and easy to code in, I think an acceleration penalty of less than a 25-33% d...
- by Delenne Arran - at 2013.07.06 02:30:00
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59. Scouts should have faster hacking speed - in Feedback/Requests [original thread]
If Scouts were to get hacking skill as their bonus, what would you give Minmatar Logistics guys?
- by Delenne Arran - at 2013.07.06 02:13:00
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60. [Suggestion] Making Armor Plates Work Like EVE - in Feedback/Requests [original thread]
I suspect a larger part of why people are claiming the Mass Driver is suddenly OP is that they just aren't used to seeing them, so aren't used to having to deal with them. Personally, I've had more trouble with hitting the person using them throug...
- by Delenne Arran - at 2013.07.06 02:03:00
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