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21. Sticky:Instant Battle Academy - in General Discussions [original thread]
Madden The Merciless wrote: I love the wp idea I think it ensures truly new players, which is the point after all. I think maybe 100,000 wp would be more than enough to get new players started. They don't need to understand the game, they merel...
- by Dazereth the 2nd - at 2013.05.10 13:42:00
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22. Sticky:Instant Battle Academy - in General Discussions [original thread]
I've been playing a little while, but still haven't broken 2m sp. I worry that this new system might prematurely put us against proto-players. Any idea roundabouts how many WP to be ejected from the academy mode? Will there be a way to view tota...
- by Dazereth the 2nd - at 2013.05.10 13:25:00
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23. Is it just me or... - in General Discussions [original thread]
I run a Basic Gallente medium frame, I get hit just fine lol. Maybe I should spec into cardio regulators O.o
- by Dazereth the 2nd - at 2013.05.10 13:23:00
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24. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
Vexen Krios wrote: I personally don't care for or against the HMG nerf or buff...whatever...doesn't bother me. Headshots do wonders. The thing that bugs me is that CCP stated that Heavies were meant to defend an objective, not be the frontline ...
- by Dazereth the 2nd - at 2013.05.10 13:16:00
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25. Sticky:Instant Battle Academy - in General Discussions [original thread]
Everything I whined about, and made threads about and tried to articulate, CCP has heard. I'm quite pleased so far, good work guys. Edit: I like the idea of WP, as it's more easily measured but it would need to be something decent. If it's like...
- by Dazereth the 2nd - at 2013.05.10 12:38:00
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26. Sticky:Weapon damage model/HMG balance - in General Discussions [original thread]
CCP Cmdr Wang wrote: GÇó In the near future, we will address range issues by removing the hard stop that currently takes place at maximum weapon range. Hopefully soon, it's unplayable. Please increase AR range to mid-range. There are sho...
- by Dazereth the 2nd - at 2013.05.10 12:36:00
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27. Sticky:Instant Battle Academy - in General Discussions [original thread]
5 million and under, cause that's just the beginnings of a good kit. With 4m, you're still gonna get slaughtered by proto-dudes
- by Dazereth the 2nd - at 2013.05.10 12:33:00
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28. Why does Scout only get one equipment slot? - in General Discussions [original thread]
Delirium Inferno wrote: Dazereth the 2nd wrote: Delirium Inferno wrote: This has been bothering me. I can understand why Assault only gets one because they should be more focused on killing, but for scout it makes no sense. They should ha...
- by Dazereth the 2nd - at 2013.05.10 00:17:00
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29. Why does Scout only get one equipment slot? - in General Discussions [original thread]
Delirium Inferno wrote: This has been bothering me. I can understand why Assault only gets one because they should be more focused on killing, but for scout it makes no sense. They should have at least 2. Here's why. Scouts have very low hit p...
- by Dazereth the 2nd - at 2013.05.09 23:59:00
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30. Shield Tanking vs. Armor Tanking - in General Discussions [original thread]
I like armor tanking because there are a TON of ways people bring down your shields, and very quickly to boot. Whereas armor tanking, you get that extra precious second to get away
- by Dazereth the 2nd - at 2013.05.09 22:30:00
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31. SoTa Pop is the sh*t - in General Discussions [original thread]
Yeah my soma got clipped before it even hit the ground. Fastest 100k I've ever spent.
- by Dazereth the 2nd - at 2013.05.09 22:08:00
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32. SoTa Pop is the sh*t - in General Discussions [original thread]
Love how these vehicles can be chipped away before they even land. My tank was dead before the tracks hit the dirt D:
- by Dazereth the 2nd - at 2013.05.09 22:02:00
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33. SoTa Pop is the sh*t - in General Discussions [original thread]
Just wanted to make another pointless spam threads. But seriously, this thread aside, we gotta cut down on the clutter. Who's down for making some mega threads?
- by Dazereth the 2nd - at 2013.05.09 21:57:00
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34. So, this game is a little broken right now. - in General Discussions [original thread]
Raz Sidona wrote: Dazereth the 2nd wrote: Bump before I go out to run errands. What do you guys think would be an acceptable solution that maintains balance but also keeps that "Carrot" dangling to keep our new and old players into it? A...
- by Dazereth the 2nd - at 2013.05.09 21:54:00
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35. So, this game is a little broken right now. - in General Discussions [original thread]
Bump before I go out to run errands. What do you guys think would be an acceptable solution that maintains balance but also keeps that "Carrot" dangling to keep our new and old players into it?
- by Dazereth the 2nd - at 2013.05.09 17:22:00
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36. So, this game is a little broken right now. - in General Discussions [original thread]
Absolutely appreciate all the feedback, I'm really hoping CCP sees this thread. This is a problem for sure. (Also, yes I seem to be getting a fair amount of 'nade kills myself) The problem has been stated, taking bets on when/if a CCP dev acknowl...
- by Dazereth the 2nd - at 2013.05.09 16:31:00
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37. So, this game is a little broken right now. - in General Discussions [original thread]
Bump before bed, still interested in more input.
- by Dazereth the 2nd - at 2013.05.09 04:14:00
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38. Take the color filters off the optics please. - in General Discussions [original thread]
I don't think the color is the problem, the edges of the optic seemed to impede clear sight picture, but red would likely be worse considering the enemy information is red. Needs to be clear like it was.
- by Dazereth the 2nd - at 2013.05.09 04:11:00
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39. Take the color filters off the optics please. - in General Discussions [original thread]
picked up a T3 tactical rifle today and it had this god awful green coloration to it, it was so bad. Poor for target acquisition. I don't know who thought it'd be a good idea but it's not. Relatively small thing in the long run, but please just ch...
- by Dazereth the 2nd - at 2013.05.09 03:58:00
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40. Do Not Nerf The Tac - in General Discussions [original thread]
Yeah but they can F off with that green filter on the lens, makes it harder to see anything. Whose bright idea was it? "GUIZE, LETS PUT SOME GREEN CRAP ON THE CCO SO OUR GUYS CAN BARELY MAKE OUT TARGETS" http://i2.kym-cdn.com/photos/images/orig...
- by Dazereth the 2nd - at 2013.05.09 03:30:00
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