Pages: [1] 2 3 4 5 6 7 8 9 10 |
1. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Mandatory bump
- by DarthJT5 - at 2015.04.08 02:33:00
|
2. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Bump for visibility
- by DarthJT5 - at 2015.04.02 17:58:00
|
3. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
CCP Frame wrote: Guys please stay on topic and try not to derail conversation. Also, stay constructive with your posts. Well, we're kinda just waiting for Dev feedback at this point. We have multiple sets of numbers and some spreadsheets, now...
- by DarthJT5 - at 2015.04.02 02:10:00
|
4. Op squads/proto stomping. - in Feedback/Requests [original thread]
There needs to be a new section in battle finder. "Solo contracts" works the same way as pubs, but with no squads allowed, and slightly lower payouts. Has the same three game modes and everything.
- by DarthJT5 - at 2015.04.01 04:11:00
|
5. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Pokey Dravon wrote: DarthJT5 wrote: Well, I guess we asked for it. The trolls have arrived Pokey. Eh don't worry about it, they have to make themselves feel better for a lack of usefulness by tryi...
- by DarthJT5 - at 2015.04.01 03:51:00
|
6. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: Well, I guess we asked for it. The trolls have arrived Pokey. Eh don't worry about it, they have to make themselves feel better for a lack of usefulness by trying to discredit and devalue everything oth...
- by DarthJT5 - at 2015.04.01 03:40:00
|
7. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Well, I guess we asked for it. The trolls have arrived Pokey.
- by DarthJT5 - at 2015.03.31 23:14:00
|
8. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Spkr4theDead wrote: You don't use vehicles, why do you care? Then, by your logic, nobody uses vehicles. If Pokey has stated MULTIPLE times that he drives tanks, then that PROBABLY means he's used them in some form. But, if that means he hasn...
- by DarthJT5 - at 2015.03.31 22:48:00
|
9. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Pokey Dravon wrote: DarthJT5 wrote: I really wish you were CPM pokey. Then maybe we could get this stuff to happen much quicker, if it happens at all. CPM2 elections probably coming up in the next handful of months. You haz my vote. I...
- by DarthJT5 - at 2015.03.31 20:52:00
|
10. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
I really wish you were CPM pokey. Then maybe we could get this stuff to happen much quicker, if it happens at all.
- by DarthJT5 - at 2015.03.31 20:31:00
|
11. [Map Request] Trenches - in Feedback/Requests [original thread]
Trench warfare would be cool, but no underground stuff on the map. That way, tanks/ADS can break up the other sides defense unless dealt with AV.
- by DarthJT5 - at 2015.03.31 18:11:00
|
12. Large turrets still too good at AI - in Feedback/Requests [original thread]
Both then you need 3 people in a tank doing what 3 people running Proto suits could do BETTER at 1/3 the cost. As for the installation thing, that doesn't really matter because a) turrets can only kill infantry if manned by infantry, and b) they a...
- by DarthJT5 - at 2015.03.30 22:46:00
|
13. CCP lets talk about War points and useing them for stuff in battle - in Feedback/Requests [original thread]
Maybe as a game mode, but not for every game mode. Imagine if you do nothing but tanks, but you can't drive a tank until you get x amount of war points because people have declared you OP. Seems fair right?
- by DarthJT5 - at 2015.03.30 22:42:00
|
14. Large turrets still too good at AI - in Feedback/Requests [original thread]
Banjo Robertson wrote: Well this is all opinion based on my experiences so far in the game after the recent vehicle changes. But the large turrets are still too good at mowing down infantry. If there aren't some other mechanics that could be u...
- by DarthJT5 - at 2015.03.30 22:38:00
|
15. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
Tebu Gan wrote: Simulated data So, my spreadsheet skills are a bit rusty. After a bit of work though I think I've figured out how to display this data in sheet form of progression of a tank battle using your missile data. If you could tell ...
- by DarthJT5 - at 2015.03.29 19:31:00
|
16. [Concept] Let's take a look at improving Large Missiles. - in Feedback/Requests [original thread]
*does second rain dance to make Rattati appear*
- by DarthJT5 - at 2015.03.29 13:03:00
|
17. Can we please go back to 4 man squads? - in Feedback/Requests [original thread]
Indianna Pwns wrote: 6 man squads are just overkill in a 16 vs 16 game. 6 man squads don't even fit into a team of 16!! 4 x 4 = 16 6 x 4 = 18 It makes no sense and just leads to stomps in pubs. Ummmm.... 6x3 = 18 6x4 = 24
- by DarthJT5 - at 2015.03.29 00:43:00
|
18. Vehicle tiers - in Feedback/Requests [original thread]
Pokey Dravon wrote: Godin Thekiller wrote: Pokey Dravon wrote: Im not entirely sure how adding difference in slots will change the balance between armor and shields? The only difference is hardeners and repairers tbh. IMO armor hardene...
- by DarthJT5 - at 2015.03.25 02:17:00
|
19. Armor Tanks are OP. - in Feedback/Requests [original thread]
Juno Tristan wrote: If we follow the waves of opportunity idea then it's working as intended, because as soon as the hardeners drop you're dead Then where is the over half a minute COMPLETE invulnerability for the Gunnlogi? No fit can even co...
- by DarthJT5 - at 2015.03.24 23:10:00
|
20. I made a truce... - in Feedback/Requests [original thread]
Shouldn't this be in GD?
- by DarthJT5 - at 2015.03.24 22:09:00
|
Pages: [1] 2 3 4 5 6 7 8 9 10 |
First page | Previous page | Next page | Last page |