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41. Jets in game?!?! - in General Discussions [original thread]
aurius rholar wrote: who is OP When used in regards to people. OP = Original Poster When used in referring to weapons, equipment, or other game mechanics, OP = Over Powered
- by Dante Daedrik - at 2012.08.08 02:08:00
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42. Please DEV's fix the scout suit - in General Discussions [original thread]
STB-stlcarlos989 EV wrote: ARs should be the best overall (infantry) weapon because of their versatility. Assaults are meant to be Jacks at All, Master of None. We all have met those players that can practically snipe with Duvolle's or Creo...
- by Dante Daedrik - at 2012.08.08 00:15:00
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43. Water? - in General Discussions [original thread]
This idea is good imho and opens the game up to a wider array of possibility, especially if said ships could be boarded for control (no reason why you can't steer at the helm and have those on the ship man the battle stations). With a large water ...
- by Dante Daedrik - at 2012.08.07 23:57:00
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44. Jets in game?!?! - in General Discussions [original thread]
Zeran Haggai wrote: I'm not sure how a flying vehicle that fast would be balanced in terms of AV weaponry. Have No-Fly Zones (Dropships exempt) in High Sec/Matchmade battles. And for Corp/Faction Warfare (ie. Low-Sec/Null-Sec battles) have ...
- by Dante Daedrik - at 2012.08.07 21:02:00
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45. new equipment - in General Discussions [original thread]
Chao Wolf wrote: Dante Daedrik wrote: I want Magnetic Boots for walking/running up buildings! and I was referring to this post I was joking on that one. lol
- by Dante Daedrik - at 2012.08.07 19:56:00
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46. new equipment - in General Discussions [original thread]
Chao Wolf wrote: Sorry Dante but that takes out the usefulness of somethings as a few others said but what I'm wanting is a zip line equipment. Imagine tour entire squad is getting ready to attack an objective. You all surround the object. Then...
- by Dante Daedrik - at 2012.08.07 19:40:00
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47. new equipment - in General Discussions [original thread]
Mobius Kaethis wrote: Chao Wolf wrote: I was think equipment slot. For several reasons. Main reason cause it's not a weapon. And maybe let the skill for it increase its range. But think of the potential here for this to be a non-lethal s...
- by Dante Daedrik - at 2012.08.07 19:33:00
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48. new equipment - in General Discussions [original thread]
I want Magnetic Boots for walking/running up buildings!
- by Dante Daedrik - at 2012.08.07 19:31:00
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49. What is Signature Profile? - in General Discussions [original thread]
Thank you, I appreciate the response. It definitely helped.
- by Dante Daedrik - at 2012.08.07 17:14:00
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50. What is Signature Profile? - in General Discussions [original thread]
I'm putting together a spread sheet for my merc's skills and one skill in particular I neglected to really learn about was the Dropsuit Command skill. What exaclty is "Signature Profile" and what is the benefit of decreasing it? Is it how long you...
- by Dante Daedrik - at 2012.08.07 16:50:00
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51. Please DEV's fix the scout suit - in General Discussions [original thread]
Maximus Stryker wrote: Obviously moving around me at a close distance is your best bet, my implication was that I thought even though this is the best tactic for a scout up close to a heavy, i would have thought it be more of a last resort rat...
- by Dante Daedrik - at 2012.08.06 22:32:00
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52. REMOVE ALL REMOTE EXPLOSIVES! - in General Discussions [original thread]
I really wouldn't mind if the RE's could be planted rather than thrown. For example, if player has sight on wall/object (in range of planting) then player attaches RE to said object/wall, but if player does not have sights on wall/object, is too f...
- by Dante Daedrik - at 2012.08.06 21:49:00
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53. Please DEV's fix the scout suit - in General Discussions [original thread]
Maximus Stryker wrote: But like others have said, a scout should not feel confident when going into a gun fight. I have played as a heavy and have had scouts stand and fight me straight up while I am wielding a HMG and they have an AR. >...
- by Dante Daedrik - at 2012.08.06 19:45:00
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54. Reasons why Dust 514 will be better than Planetside 2 - in General Discussions [original thread]
DON RODIE II wrote: 1.) Gun gameplay improvements 2.) I want to have a gun with a flashlight or laser attachment (Especially on Dark planets) 3.) Dual Pistols FTW 4.) Remote Drones 5.) I want the texture graphics to improve and if possible add...
- by Dante Daedrik - at 2012.08.03 21:22:00
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55. Reasons why Dust 514 will be better than Planetside 2 - in General Discussions [original thread]
DON RODIE II wrote: (the first to connect console with pc) CCP is not the first company to connect Console & PC. Square Enix did it first with Final Fantasy XI which was PC, PS2, & PS3
- by Dante Daedrik - at 2012.08.03 21:20:00
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56. EVE/DUST market integration discussion - in General Discussions [original thread]
Traynor Youngs wrote: My method of compromise is to stretch the difference between the basic stuff and the top end stuff by a hefty margin so that the regular suits and weapons still cost a reasonable amount, but that high end stuff would be di...
- by Dante Daedrik - at 2012.08.03 20:41:00
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57. cloak scout only? - in General Discussions [original thread]
Noc Tempre wrote: Intel is too easy with dropship's huge sight range. Yeah, but in a corp battle you can gurantee they will have AA & AV players for keeping themselves hidden. Silent eyes for lighting up targets would have a highly tact...
- by Dante Daedrik - at 2012.08.03 18:11:00
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58. cloak scout only? - in General Discussions [original thread]
Ventis Gant wrote: Less restrictions on movement (no sprinting, of course), and no delay after uncloaking to use weapons. On the contrary, I think CovOps should be able to sprint while cloaked, if a CovOps ship can Warp while Cloaked. Why c...
- by Dante Daedrik - at 2012.08.03 17:56:00
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59. cloak scout only? - in General Discussions [original thread]
Cless Vallein wrote: I can see this working wonderfully yet bring up a big stink with people. "Well I just took B, now to just sit here and engage cloak" *heavy in waiting... poor guy walks up to hack... HMG spins up and fires and death becomes...
- by Dante Daedrik - at 2012.08.03 17:48:00
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60. cloak scout only? - in General Discussions [original thread]
There may eventually even be a Recon role where the player's sole purpose is to have "eyes on target" so that friendlies down range can track enemy positions, this isnt so different from flying a Buzzard in Eve. They may not get credit or kill mai...
- by Dante Daedrik - at 2012.08.03 17:07:00
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