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61. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
Forlorn Destrier wrote: Well here is another flaw in your logic. Casual Eve players have 1 account, an earn SP for one toon. Hardcore Eve players have multiple accounts. The gap still exists (albeit a gap of a different nature than Dust's gap...
- by Daedric Lothar - at 2013.06.28 18:01:00
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62. Wider FOV - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: Doshneil Antaro wrote: These "futuristic battle suits" have onboard computers and sensors, that would scan a 360 degrees vertically and horizontally, with a better scan through this "fish eye lens" , because i...
- by Daedric Lothar - at 2013.06.28 17:38:00
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63. customizable zoom view sensitivity - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: customizable zoom view sensitivity? This is interesting. I've wondered a few times about something like this. I crank the sensitivity up to the max while playing the gun game, but with a sniper rifle I find the...
- by Daedric Lothar - at 2013.06.28 17:34:00
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64. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Master Jaraiya wrote: I don't really consider my "picture" as being very in depth and immersive character development. It's has no bearing on functionality whatsoever. In my proposal you would be able to train into the skills of another Race an...
- by Daedric Lothar - at 2013.06.28 17:28:00
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65. A couple of suggestions - afk in mcc - defence WP - in Feedback/Requests [original thread]
Doshneil Antaro wrote: You were not very constructive but I do see there would have to be a work around for drop ships. As for logis, I am and have been one, myself since semi deep in the closed beta, and see no issues for us. The main iss...
- by Daedric Lothar - at 2013.06.28 17:24:00
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66. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
Forlorn Destrier wrote: You earn SP as a reward for paying money or for playing the game and buying PLEX. Neither of these happen in Dust, so the comparison is apples to oranges. As for balance, I respectively disagree. Even in Eve, your newe...
- by Daedric Lothar - at 2013.06.28 17:15:00
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67. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
Master Jaraiya wrote: Did you even read the entire thread or bother to look at the spreadsheets? What does.... How is it... I just cant... /facepalm I read the proposal, but my work filters access to Google docs, so I can't look at thos...
- by Daedric Lothar - at 2013.06.28 17:02:00
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68. [PROPOSITION] Depth and Immersion. - in Feedback/Requests [original thread]
I have to agree with the others, we are not racist and there is no need to promote racism. Racism was why almost everyone rolled Caldari when EVE first came out. Caldari had a really good racial ability. However I think its also due to how awesome...
- by Daedric Lothar - at 2013.06.28 16:52:00
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69. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
Forlorn Destrier wrote: I am opposed to "closing the gap". I feel this is unrealistic. Think long term - when this game is out for a year, you will have people with massive advantages in SP gain - the idea of closing the gap will really reduce...
- by Daedric Lothar - at 2013.06.28 16:47:00
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70. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
meri jin wrote: Ok ok, how about this. We make my idea of a event bar and your idea of rest bar, one single bar. This bar works fully automatic, and CCP can add some SP on this new bar if they feel the need. Lol, no need to negotiate wit...
- by Daedric Lothar - at 2013.06.28 16:40:00
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71. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
meri jin wrote: Daedric Lothar wrote: No... Most casuals are Weekend Warriors. The game should support people actively playing on the weekend and gaining passive growth during the week. I wouldn't mind seeing a Rest bar, the more you don't...
- by Daedric Lothar - at 2013.06.28 16:31:00
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72. A couple of suggestions - afk in mcc - defence WP - in Feedback/Requests [original thread]
Doshneil Antaro wrote: To really combat afkers, the developers should implement an algorithm that checks for damage done to enemy players. If no damage is done, all sp and isk should be multiplied by zero. If damage is done it is multiplied by ...
- by Daedric Lothar - at 2013.06.28 16:02:00
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73. [Suggestion] on how to make the game more casual friendly GǪ - in Feedback/Requests [original thread]
No... Most casuals are Weekend Warriors. The game should support people actively playing on the weekend and gaining passive growth during the week. I wouldn't mind seeing a Rest bar, the more you don't play, when you do play you basically get 2x...
- by Daedric Lothar - at 2013.06.28 15:59:00
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74. [feedback] existence of academy reveals progression flaws - in Feedback/Requests [original thread]
Terra Thesis wrote: thanks! make sure to also mention that they should invent clone technology first, or else might think you're crazy. Lol, probably. But really, most actual new players need the academy to get use to playing without geting...
- by Daedric Lothar - at 2013.06.28 15:56:00
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75. [feedback] existence of academy reveals progression flaws - in Feedback/Requests [original thread]
Terra Thesis wrote: the academy tries to fix the issue of new players being crushed by forcibly separating them from everybody else. however, by isolating a chunk of the player base, this starts chipping away at "one universe one war", especial...
- by Daedric Lothar - at 2013.06.28 15:34:00
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76. EMP Grenades - in Feedback/Requests [original thread]
XV1 wrote: Grenades with minor damage to shields, but temporarily stunts shield regen. Also stops equipment of all kinds from functioning for a small time and scrambles affected dropsuits' radar and perhaps HUD too. Perhaps have radar and shiel...
- by Daedric Lothar - at 2013.06.28 15:29:00
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77. An innovative SMOKE BOMB - in Feedback/Requests [original thread]
5aEKUXeRJGJ27kCDnDVYak3 wrote: Creates an area with semi-transparent cloud of nanites engineered to interfere with electronics. Effects: Targets inside the smoke will have their profiles dampened by 20db. But lasers shining into the smoke bom...
- by Daedric Lothar - at 2013.06.28 15:23:00
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78. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Alaika Arbosa wrote: Whatever though, I'm done debating with monkeys. Fact: AR scrubs is as AR scrubs does. LOL, troll
- by Daedric Lothar - at 2013.06.28 15:14:00
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79. Combatting Murder Taxis - in Feedback/Requests [original thread]
Soraya Xel wrote: XV1 wrote: I like this idea, but maybe make the tire auto-repair after 5-10 seconds due to advanced tech. This would give them a temporary speed debuff and let you make your escape while not crippling the LAV until he finds...
- by Daedric Lothar - at 2013.06.28 15:11:00
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80. Logi offensive nerf proposal - in Feedback/Requests [original thread]
Jastad wrote: For example, i use the Amarr, only AK0 (only suit usefull to amar logi ) i bet everything of survive, No dmg mods or proto Weap for me, due to my low PG i CHOOSE to do less dmg for have a slit less HP and follow my mate trough th...
- by Daedric Lothar - at 2013.06.28 14:38:00
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