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1201. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Kekklian Noobatronic wrote: [quote=Monkey MAC][quote=Korvin Lomont][quote=Kekklian Noobatronic]stuff 850+ EHP Mediums doing their full damage aren't really concerned with a weapon that will take 10 seconds of continuous fire to apply any me...
- by D legendary hero - at 2013.09.11 13:51:00
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1202. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
TheD1CK wrote: AR clip size needs to be halved, simple fix the thing can still hit near 900hp in a clip with half the capacity!!! this is true. the dps would be slightly nerfed because of this because, every 30 rounds there will be a 3 secon...
- by D legendary hero - at 2013.09.11 13:46:00
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1203. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Monkey MAC wrote: Korvin Lomont wrote: Kekklian Noobatronic wrote: I just feel like saying.. If HMG's are supposed to be low-range, high CQC damage.. Then why has CCP not actually given them the damage to truly be the king of CQC automat...
- by D legendary hero - at 2013.09.11 13:43:00
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1204. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
General12912 wrote: According to the description, the assault rifle is the most advanced weapon of its kind. This means it is, in fact not a jack of all trades, but a master of all trades. This guy's counter to that is that it isn't because it ...
- by D legendary hero - at 2013.09.11 13:40:00
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1205. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ChromeBreaker wrote: Ok 'D' your scaring me now... SMG, are killing at longer ranges now (double smg fits are becoming more and more common) and absolutely pwning at closer ranges. Im seeing HMG heavies coming out last in straight engagements...
- by D legendary hero - at 2013.09.11 13:30:00
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1206. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Korvin Lomont the dps on the AScr is actually slightly higher than a milita AR but drastically lower than a GEK. the Ascr is a lvl4 weapon, and it did not receive the 10% buff that weapons after uprising got.
what is more the damage fall of...
- by D legendary hero - at 2013.09.11 07:50:00
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1207. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
therefore, my suggestion is as follows std AR = 340 dps. (optimal range 30m) highest fire rate among ARs
lowest range
low damage per shot
high recoil
high dispersion
full auto
hip fire cross hair small
breach AR = 340...
- by D legendary hero - at 2013.09.11 07:33:00
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1208. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
In addition to nerfing the ARs DPS, I also, propose a 25% increase in the range of the following guns: HMGs
shotguns
scramblers
burst AR and breach
these weapons have less or equal range than the AR. -in the case of the HMG, it s...
- by D legendary hero - at 2013.09.11 07:22:00
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1209. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ShinyJay wrote: General12912 wrote: All you use for sources are player stated arguments. Sad. You realize most people have used the AR before this update. I've always used the AR. Many others have too. There were no complaints before this up...
- by D legendary hero - at 2013.09.11 03:45:00
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1210. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
General12912 wrote: All you use for sources are player stated arguments. Sad. You realize most people have used the AR before this update. I've always used the AR. Many others have too. There were no complaints before this update either. Leavin...
- by D legendary hero - at 2013.09.11 03:42:00
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1211. [request] allow passengers to shoot from dropship - in Feedback/Requests [original thread]
we are getting these passengers to shoot!
- by D legendary hero - at 2013.09.11 03:18:00
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1212. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: Hmm ok. ASCR can over heat, try to fire 2 clips in a row. AR does have kick and dispersion try to fire all 60 rounds in to a spot you aim at and you will find that it starts to kick like mule and move up and to the side. NO...
- by D legendary hero - at 2013.09.11 03:17:00
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1213. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
common arguments PRO AR: 1. All weapons got the bonus 10% so that doesn't make the AR anymore OP than other weapons, nor its dps too high. Counter arguments: yet, All weapons in chromoseom could use the sharpe shooter skill to improve their ran...
- by D legendary hero - at 2013.09.11 02:50:00
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1214. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
BL4CKST4R wrote: ShinyJay wrote: BL4CKST4R wrote: The AR doesnt need a damage nerf it needs a range nerf, the AR is supposed to have the HIGH DPS - LOW RANGE so if an AR user can close ground on you, you should consider yourself dead. Lo...
- by D legendary hero - at 2013.09.11 02:41:00
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1215. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: I think the real problem is that we are still missing weapons and suits in the game... All but Amar are missing Commando and Heavy suits and a few scout suits are missing to, there are no Minmatar or Caldary AR's and Galla...
- by D legendary hero - at 2013.09.11 02:38:00
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1216. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
BL4CKST4R wrote: The AR doesnt need a damage nerf it needs a range nerf, the AR is supposed to have the HIGH DPS - LOW RANGE so if an AR user can close ground on you, you should consider yourself dead. Lowering its DPS to 350 means that its da...
- by D legendary hero - at 2013.09.11 01:09:00
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1217. TACH Assualt Rifle - How to fix it? - GIMPED - in General Discussions [original thread]
CCP Rattati wrote: I have always been a normal full auto AR guy, but I "know" that for the most effective use I should be firing controlled bursts but I never seem to have the mental fortitude to do so. I tried all the variants after Uprising ...
- by D legendary hero - at 2013.09.10 18:03:00
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1218. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
PADDEHATPIGEN wrote: All i se is LOOSERS WHO want all weapons nerfed exept the ones they use... This ^^ is exactly what AR noobs have been doing the entire time. When has the AR ever been nerfed? not, TAC i mean full auto. the slight adju...
- by D legendary hero - at 2013.09.10 17:56:00
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1219. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
ChromeBreaker wrote: Draco Cerberus wrote: ChromeBreaker wrote: I disagree with your maths. Your solution. And your examples. However. And please ladies and gentlemen hide your children... i do "kind of" agree with 'D legendary hero's' f...
- by D legendary hero - at 2013.09.10 17:41:00
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1220. The official nerf AR thread with links and math - in Feedback/Requests [original thread]
Draco Cerberus wrote: [quote=ChromeBreaker]Agreed, although I hardly feel this amounts to ARs being over powered. The argument that D is putting forth is that "only an AR" is benefitting from the changes, which it is clearly not. ...
- by D legendary hero - at 2013.09.10 17:37:00
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