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461. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
major faux-pas wrote: Ok, So, Thankfully the flaylock took it hard (now only hardcore users exploit this niche weapon.) No one uses the flaylock anymore NO ONE. even flaylock steve doesn't even use them. They aren't good anymore. The only ...
- by D legendary hero - at 2013.08.27 20:09:00
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462. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
Cosgar wrote: major faux-pas wrote: Spawn, bang, bounce. These high splash radii, cannot breed the longevity CCP crave. Its just annoying for longer term players, perhaps because splash puts more down to chance... Reign it in ccp? Im fed ...
- by D legendary hero - at 2013.08.27 20:00:00
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463. [request] nerf splash on EVERYTHING! - in Feedback/Requests [original thread]
BL4CKST4R wrote: Aizen Intiki wrote: damage, not radius. Applying damage requires skill, applying damage through a radius does not. There is a difference between getting a bullseye with a dart and getting a bullseye with a shotgun. if ...
- by D legendary hero - at 2013.08.27 19:51:00
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464. Splash damage - in Feedback/Requests [original thread]
DEVs say splash is sphereical... but, on more than one occasion... well in fact regularly, people jump and even though they are directly above the blast radius they suffer no damage.
- by D legendary hero - at 2013.08.27 19:48:00
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465. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
ugg reset wrote: you can't make people be diverse...not in a game like this. there will always be that suite or this weapon; in eve the drake comes to mind. Give it time as more people get to the end of their specialization they will start to b...
- by D legendary hero - at 2013.08.27 19:45:00
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466. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
bacon blaster wrote: AV gear is designed to take out vehicles, in the same way that an ar is designed to take out infantry. Beef up your tank's defenses, and expect to lose anything less than proto until you learn how to really use the crap out...
- by D legendary hero - at 2013.08.27 19:42:00
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467. [Request/Old] A portuguese forum section - in Feedback/Requests [original thread]
ok. I received confirmation. they said its ok to translate anything we want in portugues and post it where we see fit. So, here is the formula to follow for posting the thread: title: [translation Portugues] "--insert title in portugues--" If t...
- by D legendary hero - at 2013.08.27 13:44:00
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468. [NO NO NO NO] The Death of Dropships - in Feedback/Requests [original thread]
The Black Jackal wrote: As a vehicle Driver, I drive LLAVs, LAVs, HAVs, Enforcers, and Dropships. With the 1.4 Change to Swarm launcher relock intervak, and the skill-based reduction in lock-on time... even a well tanked Dropship (My Logistics ...
- by D legendary hero - at 2013.08.27 05:06:00
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469. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
KalOfTheRathi wrote: I don't really see the situation that you are claiming exists. Some days I get Amarr Assault in my face and then it is their Logi Bros. Next it is Caldari and Minmatar (my Logi Suit of choice). Taking out Heavies (and myse...
- by D legendary hero - at 2013.08.27 04:16:00
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470. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
bacon blaster wrote: So, funny thing. The lack of diversity is really a lack of proper balancing, and bland map design. Most of the time, there is one gun to rule them all. Then that gun get's nerfed all to hell, then there is a new one. Also...
- by D legendary hero - at 2013.08.27 04:03:00
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471. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
CLONE117 wrote: pve would decrease the nef everything part of the forums... stupid proto bears...remove av and std tanks and just let players use a cheap soma... im pretty sure the proto ars will damage it heavily it is a mlt tank after al...
- by D legendary hero - at 2013.08.26 18:53:00
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472. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
low genius wrote: the flaylock and massdriver server their purposes. the laser, plasma cannon, and hmg (i know the hmg balance is coming) should get balanced to bring them back into play. if one swarm and one av grenade killed you... you shoul...
- by D legendary hero - at 2013.08.26 18:01:00
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473. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
people hate hard on those flaylocks man they need radius back period.
- by D legendary hero - at 2013.08.26 17:10:00
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474. [Request] Weekly ISK to SP conversion - in Feedback/Requests [original thread]
at first thought its cool, but, on second thought you might as well allow SP transfers between characters and respecs...lolz tbh though, we shold be earning SP passively every second. not every 4 seconds. that would solve alot of SP problems
- by D legendary hero - at 2013.08.26 11:48:00
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475. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
Garth Mandra wrote: The mechanics for explosives are currently one of my major hates. Give explosives some kind of damage fall off so that accuracy is rewarded but not essential and they'll be in a better place. CCP could probably return conta...
- by D legendary hero - at 2013.08.26 11:07:00
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476. Militia Gear - in Feedback/Requests [original thread]
zibathy numbertwo wrote: KING CHECKMATE wrote: Thurak1 wrote: I am somewhat surprised by this because i consider militia gear a great way to test and feel how you like a weapon or dropsuit. But there are still some things that are not mil...
- by D legendary hero - at 2013.08.26 08:23:00
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477. Militia Gear - in Feedback/Requests [original thread]
Meeko Fent wrote: Yup. ScR too. we need an Ascr at standard and milita level too. in the games coding if you go to market place and see "variants" for the lv4 AScr, you will see a weapon underneath it that says "assault scambler". this i...
- by D legendary hero - at 2013.08.26 08:21:00
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478. Net ISK/AUR Loss/Gain Per Match At End Game Screen - in Feedback/Requests [original thread]
Doesnt the current wallet show isk loss verses isk gain?
- by D legendary hero - at 2013.08.26 08:18:00
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479. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Summ Dude wrote: Not sure if there's been a thread about this yet, but yea basically what the title says. Sometimes while aiming at a stationary target (a sniper for example), I'll line up my shot, get my reticle red....and then I miss. Neither...
- by D legendary hero - at 2013.08.26 08:15:00
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480. diversity in a wonderful game is dying. how can we fix it? - in Feedback/Requests [original thread]
alot of things must be buffed for this game to become diverse again. In fact everything that was nerfed need a buff back to its orginal state except TACs. TAC ar needs a buff, in ammo per magazine, but thats about it.
- by D legendary hero - at 2013.08.26 08:12:00
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