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341. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
CLONE117 wrote: the solution to most annoying snipers would be derpship.. to make this more effective if a sniper hits us but doesnt kill us....he should light up bright red on the minimap... or a big giant arrow should point to where he is e...
- by DJINN leukoplast - at 2013.08.17 23:16:00
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342. zzzz zzzzz zzzzz - in General Discussions [original thread]
Quill Killian wrote: DJINN leukoplast wrote: This game needs the Warzone mode from Killzone 2, which basically cycled through several modes during the match and whoever one the majority of them, wins the match. There was 5 modes total, and...
- by DJINN leukoplast - at 2013.08.17 08:02:00
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343. wow this sucks :'( - in General Discussions [original thread]
SoTah Pawp wrote: The legend345 wrote: Now you just look petty. SOTAAA YOU'VE CHANGGEEDDDD!!! Sorry but I've always done things for lolz. But don't worry - I'm not going to ruin TP's fun. May as well enjoy Dust while you guys can before i...
- by DJINN leukoplast - at 2013.08.17 07:55:00
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344. Alright, let's see how this goes. Good luck everybody else!!!! - in General Discussions [original thread]
GÄ¢ Gç¿ GÿÅ GÄP
- by DJINN leukoplast - at 2013.08.17 07:27:00
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345. zzzz zzzzz zzzzz - in General Discussions [original thread]
This game needs the Warzone mode from Killzone 2, which basically cycled through several modes during the match and whoever one the majority of them, wins the match. There was 5 modes total, and from what I remember at least one or two of the mo...
- by DJINN leukoplast - at 2013.08.17 06:53:00
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346. This is what you all look like IRL - in General Discussions [original thread]
Dr Allopathy
- by DJINN leukoplast - at 2013.08.17 06:39:00
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347. This is what you all look like IRL - in General Discussions [original thread]
Dr Allopathy wrote: DJINN leukoplast
- by DJINN leukoplast - at 2013.08.17 06:36:00
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348. This is what you all look like IRL - in General Discussions [original thread]
Ain't nobody got time for that!
- by DJINN leukoplast - at 2013.08.17 06:18:00
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349. wow this sucks :'( - in General Discussions [original thread]
ReGnYuM wrote: It was Great! I got to play in this Hardcore Tournament and walk my Dog at the sametime. Thanks CCP Check out this epic incoming Tournament Roster! Battle of the ages This tourney is going to be EPIC! lolSDTV
- by DJINN leukoplast - at 2013.08.17 05:45:00
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350. What is the SP cap meant for? - in General Discussions [original thread]
I would like to see a global cap, which means the most anybody could have gotten, is the new cap. So if you are at that point, you can only get 190k + passive each week.
- by DJINN leukoplast - at 2013.08.17 05:42:00
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351. If dust had player owned servers... - in General Discussions [original thread]
Neat idea for a thread! I could go through all the options, but my dream-mode on this game is quite simple. Ambush non-OMS 80 clones No-squads No-vehicles No-orbitals (just in case players squad up after matching) Players from same corp are s...
- by DJINN leukoplast - at 2013.08.17 00:56:00
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352. A question for all you assault rifle users out there. - in General Discussions [original thread]
Nicholas Silverton wrote: RevoItZ wrote: Because I are noob with other weapons Lol, what I'm trying to get at is that we are playing a game with lazors, plasma cannons(aka rubber ball launchers), forge guns, multiple rocket rpgs and grena...
- by DJINN leukoplast - at 2013.08.17 00:45:00
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353. SP rollover system another broken promise? - in General Discussions [original thread]
Actually I would probably be more likely to use boosters if there was a SP rollover. I don't use them now, and really only buy one if there is a worthwhile SP event going on (like triple SP). Well say SP rollover was implemented, I don't always ...
- by DJINN leukoplast - at 2013.08.16 22:07:00
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354. Wow... really? LLAV's. - in General Discussions [original thread]
CuuCH Crusher wrote: You're doing it wrong. Use the Kaalakiota Forge Gun and shoot the guy out of the driver seat. You gain so much more accuracy by being able to hold the charge. Only use the assault forge guns when trying to take out an HAV. ...
- by DJINN leukoplast - at 2013.08.16 08:36:00
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355. Wow... really? LLAV's. - in General Discussions [original thread]
Bendtner92 wrote: Resists. 30% base resist. 10% from skill. Another 10% from skill (although unless they recently fixed this, it's not working). Then factor in resist modules on top of that. A LLAV can easily have 60-70% resist. A LLAV with ...
- by DJINN leukoplast - at 2013.08.16 08:24:00
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356. Wow... really? LLAV's. - in General Discussions [original thread]
Goodness these things are out of control, not sure if they are glitched or what, but unless under constant heavy AV from several players all at once, they are invincible. I knew these things were already like that, but now I am even more convinc...
- by DJINN leukoplast - at 2013.08.16 08:06:00
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357. since i do anything, please give me isk... - in General Discussions [original thread]
How the hell anybody needs ISK is beyond me, Have like 150m on my main (I always use proto when I play) and almost 40m on my alt which I have been playing on for about 25 days and use nothing but advanced. Somebody really has to suck to be in ne...
- by DJINN leukoplast - at 2013.08.16 07:31:00
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358. Nightmare 514 - in General Discussions [original thread]
FLAYLOCK Steve wrote: Go AR. That won't get nerfed. ^ This. Or spec into the most UP POS weapon in the game, cause you might get a few months with it untouched. Just be careful not to get too many kills or do too well with it, cause somebo...
- by DJINN leukoplast - at 2013.08.16 06:18:00
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359. every action has an opposite and equal reaction - in Feedback/Requests [original thread]
As long as it does face damage to the LAV (not effected by hardeners/resistance mods etc). Cause as LLAV's are now, they shrug off forge hits like they were insect bites due to their OP modules. They could run over 15k HP worth of suits before hav...
- by DJINN leukoplast - at 2013.08.16 05:26:00
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360. Getting hit by sniper - Improve the HUD hit markers. - in Feedback/Requests [original thread]
One thing that has been bothering me for a long time now, is getting hit by a sniper and having absolutely no idea where the shot came from. All I see is my health instantly drop, and every now and then I get lucky and move to a spot that is actua...
- by DJINN leukoplast - at 2013.08.16 04:20:00
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