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81. [Suggestion] Depletion of clone reserves shouldn't end the match - in Feedback/Requests [original thread]
I made a thread asking for exactly this a month or two ago. Only real negative is that the people who die may end up waiting forever while the last group camps around the map (or in the redzone). The solution would be to include some kind of tim...
- by DJINN leukoplast - at 2012.12.29 05:04:00
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82. [Request] Radar player 'blips' should reflect their class. - in Feedback/Requests [original thread]
Bendtner92 wrote: What do you mean beneficial for everybody? I don't think all the heavies would benefit much from this, since everybody will know when they're getting close to a heavy and will just run away. You mean run away like herdi...
- by DJINN leukoplast - at 2012.12.25 01:22:00
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83. drop the topic - in Feedback/Requests [original thread]
Anything that gives the player a choice where to spawn should NOT have any period of invulnerability. Like CRU's, drop-uplinks, and objective points. The only time we should have a brief period of invulnerability is from a random spawns in Ambus...
- by DJINN leukoplast - at 2012.12.25 01:06:00
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84. [Request] Radar player 'blips' should reflect their class. - in Feedback/Requests [original thread]
Kind of like how we can determine the difference between a tank, LAV and dropship just by looking at the radar blip. I think it would be nice if the same could be done for player dots/blips as well. I think there could be three different types o...
- by DJINN leukoplast - at 2012.12.24 09:25:00
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85. This Build Is Almost as Disappointing as playing Killzone 3 for the First Time Was - in Feedback/Requests [original thread]
I played for several hours last night and the games I was in were amazingly smooth. It's a HUGE improvement over the last build in terms of playability and smoother frame-rate. Yes, the menus are still stuttery, but what counts for me is the smo...
- by DJINN leukoplast - at 2012.12.20 02:28:00
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86. Lasers are magic - in Feedback/Requests [original thread]
Been playing around with the basic laser rifle the last few days, pretty fun and can be incredibly effective if at that optimal range. But close range is useless, not to mention that the thing fries about 90% of your shields if it overheats. I've ...
- by DJINN leukoplast - at 2012.12.18 01:10:00
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87. Pre-Codex firing last clip during death - in Feedback/Requests [original thread]
You can still dead-man throw a nade, got a kill doing this last night and it was awesome. Funny thing was, I didn't even cook it, I just threw it the instant after I died.
- by DJINN leukoplast - at 2012.12.17 03:58:00
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88. [REQUEST] Display the distance to a fallen teammate. - in Feedback/Requests [original thread]
Agreed, this should be mandatory for the medic-revive system in every game, KZ2 did this and it made a world of difference seeing the distance.
- by DJINN leukoplast - at 2012.12.07 01:44:00
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89. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Since I just barely missed out on the suits, I wasn't able to check out their stats. One thing to keep in mind is that a militia suit, with no adjustments, is 100% free. All the weapons, modules, equipment and suit are BPO. You can say, add a na...
- by DJINN leukoplast - at 2012.12.05 04:44:00
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90. [Suggestion] Replacing PS3 HDD with an SSD reduces stutter - in Feedback/Requests [original thread]
Noc Tempre wrote: Welcome to the cool kid club . Also, TRIM was a solution for a flaw in 1st gen controllers. For any modern SSD it is completely unnecessary. In fact, I would heavily avoid any SSD that advertises it as a main feature. Yea...
- by DJINN leukoplast - at 2012.11.01 05:51:00
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91. Imperfects went 85-0 (Still couting) on my team with Dropship. We need to fix this - in Feedback/Requests [original thread]
What happens when two freindly dropships collide into eachother repeatedly?
- by DJINN leukoplast - at 2012.11.01 05:32:00
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92. [Feedback] "Blindfire" Assault Rifle. - in Feedback/Requests [original thread]
Washlee wrote: Yea alot of guns have the same stats. And it makes you wounder why go for a more expensive gun when this one is cheaper. Etc hopefully some guns get a semi decent bump in stats. because it makes no sense if im paying more for the...
- by DJINN leukoplast - at 2012.10.31 06:46:00
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93. [Feedback] "Blindfire" Assault Rifle. - in Feedback/Requests [original thread]
I was checking through the AR stats yesterday, from what I remember the Blindfire has the same exact specs as the GEK-38, the only difference is that you don't need to spec up to the advanced slot to use that kind of firepower. Killswitch has th...
- by DJINN leukoplast - at 2012.10.31 06:09:00
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94. [Suggestion] Replacing PS3 HDD with an SSD reduces stutter - in Feedback/Requests [original thread]
I don't think the PS3 has any TRIM capabilities, so I wonder if the SSD performance will start degrading over time. SSD's are great though, put an Intel 120GB in my aging PC a little over a year ago, and the difference was night and day. One of ...
- by DJINN leukoplast - at 2012.10.31 06:02:00
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