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41. Pt 2: The massive unbalance that is Ambush -Tanks - in Feedback/Requests [original thread]
Cosgar wrote: More tank butthurt. HAV a heart man! Not asking for tanks to be nerfed (although they could use a speed nerf TBH), I am asking that the players have a choice to play in ambush without tanks. What's wrong with that?
- by DJINN leukoplast - at 2013.05.06 07:09:00
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42. Pt 2: The massive unbalance that is Ambush -Tanks - in Feedback/Requests [original thread]
This is going to be a multi-part suggestion/feedback based on balancing Ambush. There will be three topics in total that will almost completely balance ambush to pure perfection. Part 1 - https://forums.dust514.com/default.aspx?g=posts&m=75...
- by DJINN leukoplast - at 2013.05.06 06:55:00
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43. Pt 1: The massive unbalance that is Ambush - Squads. - in Feedback/Requests [original thread]
This is going to be a multi-part suggestion/feedback based on balancing Ambush. There will be three topics in total that will almost completely balance ambush to pure perfection. Ambush squads I am an ambush player most of the time, only...
- by DJINN leukoplast - at 2013.05.06 05:50:00
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44. Developer common sense #1 - in Feedback/Requests [original thread]
I am making a series of fix/tweak/suggestion topics that I feel fall under basic developer common sense. These topics revolve around, you guessed it, common sense in regards to game development... in this case, specifically Dust development. Thes...
- by DJINN leukoplast - at 2013.04.14 12:01:00
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45. Corporation Tax - in Feedback/Requests [original thread]
CCP Nullarbor wrote: There has been a bit of discussion about corporation taxes after our dev blog update to Planetary Conquest so I wanted to start a thread specifically on that. 1. Are you in favour of having a corporation tax system, allowi...
- by DJINN leukoplast - at 2013.04.06 23:05:00
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46. [Request] For friendly fire: mark repeated team-killers as yellow dots - in Feedback/Requests [original thread]
So where was this confirmed? Also FF in pub matches would be a trainwreak of epic proportions, should only come up in corp matches/null sec and the like (where it would make most sense). But in regular matches where the people you killed in the l...
- by DJINN leukoplast - at 2013.03.12 02:47:00
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47. So when can we filter by region? Tired of dealing with cross-country lag/problems. - in Feedback/Requests [original thread]
Val'herik Dorn wrote: Well I hate to say it but if you're hitting R2 for nades... you are doing it wrong. L2 throws nades friend. And you never select them. They are jet there when you throw them it tells you how many you have. Sooo yea you'r...
- by DJINN leukoplast - at 2013.02.25 05:43:00
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48. So when can we filter by region? Tired of dealing with cross-country lag/problems. - in Feedback/Requests [original thread]
Vyzion Eyri wrote: DJINN leukoplast wrote: Until the entire world gets fiber optic to their homes and ISP's. You may have just pulled the pin on an explosive first-world-privileges-being-taken-for-granted debate... But luckily you don't...
- by DJINN leukoplast - at 2013.02.24 11:18:00
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49. So when can we filter by region? Tired of dealing with cross-country lag/problems. - in Feedback/Requests [original thread]
Bald Crusader wrote: It's because you are on a single shart. Each match you play in could be one of many servers located around the world. In Merc matches sometimes we have the ability to choose US/EU servers (and sometimes Asia servers). ...
- by DJINN leukoplast - at 2013.02.24 11:08:00
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50. So when can we filter by region? Tired of dealing with cross-country lag/problems. - in Feedback/Requests [original thread]
Getting tired of playing against euros/non-US players and having massive lag/problems. An example, two matches in a row playing against What the French and Betamax/Betamax beta tonight, each time I spawn without the option to use grenades (of an...
- by DJINN leukoplast - at 2013.02.24 10:56:00
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51. Anti idle penalty being considered - in Feedback/Requests [original thread]
Well the most obvious fix for part of the problem that would harm no one, is no SP per second while in the MCC. This will force AFK players to get out of the MCC and go somewhere in the redline, where they are more susceptible to TKing by spiteful...
- by DJINN leukoplast - at 2013.02.22 01:56:00
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52. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
Kira Lannister wrote: Mobius Wyvern wrote: DUST Fiend wrote: Sorry guys. I've felt they were a bit too strong ever since this build started and I picked up my fat cannon, but I never really felt they were blatantly OP. That changed last ...
- by DJINN leukoplast - at 2013.02.22 00:40:00
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53. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
Lance 2ballzStrong wrote: lol...you are the worst heavy troll out. Shotgunners paper thin? Have you met Assault shotgunners with speed mods? I'm still waiting on people to post 100-0 games using a heavy. I mean tanks can get 50+ kills, an...
- by DJINN leukoplast - at 2013.02.21 21:50:00
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54. [Request] Balance Officer weapons - in Feedback/Requests [original thread]
Balac owns more than it appears on your stats due to it's increased RPM rate, it's like a SMG with slightly reduced RPM... but on steroids in terms of damage, range and accuracy (still remember shooting it for the first time before the last wipe.....
- by DJINN leukoplast - at 2013.02.21 21:35:00
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55. HMG Really is EZ mode..... - in Feedback/Requests [original thread]
Was playing last night and there was a match where I was getting owned from almost halfway across the map by a MH-82 (or whatever it's called). I have never seen such range on a HMG before, it was as if I was going up against an AR, my health wasn...
- by DJINN leukoplast - at 2013.02.21 20:56:00
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56. Memo to those wanting a Heavy/HMG nerf. (and to Devs considering it) - in Feedback/Requests [original thread]
I used to despise heavies and really wanted to see them toned down, but I have learned a lot since then (helps to play as a heavy on an alt to really know what they have to go through). Basically now if I come across a heavy, I do as Trinity say...
- by DJINN leukoplast - at 2013.02.20 05:43:00
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57. The Gek is OP! - in Feedback/Requests [original thread]
fred orpaul wrote: You are STUPID! you did the same math and came out with the same answer you stupid ****!!!! TLDR you are a moron yes its not 160some odd% more its 60someodd% more OR as the guy you were quoting was saying from ONE HUNDRED...
- by DJINN leukoplast - at 2013.02.04 05:20:00
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58. The Gek is OP! - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: Aaaah so you don't know, let me direct you to a thread, expect edit. Please read the below posts where people have so kindly done the math. https://forums.dust514.com/default.aspx?g=posts&m=511836#post511836 ...
- by DJINN leukoplast - at 2013.02.03 07:31:00
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59. The Gek is OP! - in Feedback/Requests [original thread]
Y0UR NAME HERE wrote: OMG this, this post is soooo right, gek is totally op. Today I went against this kid at my viziams optimal and after at full heat, before I got his shields downed I was dead, But but I have over 300 shield and 200 armor ...
- by DJINN leukoplast - at 2013.02.03 01:05:00
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60. [Request] Audible sounds when we get an orbital. - in Feedback/Requests [original thread]
Was playing a few matches as a squad leader last night. Well in two separate matches we had gotten orbitals, yet I was completely unaware of it. Luckily they reminded me "Hey, we have an orbital". I must be so zoned into the game that the small or...
- by DJINN leukoplast - at 2013.01.31 04:34:00
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