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261. NECRO? - in General Discussions [original thread]
Sometimes i take the kill shot, sometimes the assist. the way i see it, its a co-op game and the goal is to win by all means necessary. If i see someone beeing swarmed, i'll just open fire and whether it's my kill or his/hers does not matter. Sinc...
- by DAMIOS82 - at 2013.02.24 00:06:00
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262. Red dropsuit? - in General Discussions [original thread]
I wear a black assault suit, that's the raven, but it's not all black. Primordial is red, so is collossus. Don't know about the quafe suite. don't have one Solstice is white. I believe there is also a heavy suit that's black and one brown not co...
- by DAMIOS82 - at 2013.02.23 23:50:00
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263. Snipers everywhere. - in Feedback/Requests [original thread]
I Love snipers or atleast to play as one. But i will say that if you've got armor mods or are a heavy, it would take severall shots, before you die. Most kills i take are if they are close by one to the head. ( you can see it better) and two/three...
- by DAMIOS82 - at 2013.02.03 20:21:00
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264. [Request] Militia weapons: Killing the need for improvement (A simple fix, too) - in Feedback/Requests [original thread]
You know i was just thinking the same last night, about militia weapons. The weapons and suits should be/are class based, so first you have the starters kits, then militia, then standard, advanced, then prototype... right. The way i see it is som...
- by DAMIOS82 - at 2013.02.03 08:37:00
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265. [Suggestion] How to balance ISK between Eve and Dust. - in Feedback/Requests [original thread]
Personally I believe it would have been better if they named the Dust ISK something else, that way one could balance it out more better, like for instance the Dollar and the Euro. Now when you hear isk, you think off the same thing yet the value's...
- by DAMIOS82 - at 2013.01.27 10:43:00
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266. [request] the colossus drop suit - in Feedback/Requests [original thread]
Personally i would like to see a standard. advanced and prototype suit in aur, same goes for everything else (weapons, vehicles, modules, there should be atleast one for each (standard. advanced and prototype))
- by DAMIOS82 - at 2013.01.23 16:55:00
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267. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
for me #5 or 2 will do However if there is a soft cap, i would like to see some more salvage pay outs, just a little bit more.
- by DAMIOS82 - at 2013.01.23 16:50:00
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268. Sticky:Ideas/Themes for DUST 514 Maps - in Feedback/Requests [original thread]
Many people have named maps that i would like to see. But one thing that i miss is life/death around me within the maps. If i'm fighting in a jungle or pine forest i would like to see some indiginous species running or crawling or even flying arou...
- by DAMIOS82 - at 2013.01.21 17:32:00
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269. Thanks for the Martyrdom Mechanic in Dust CCP - in Feedback/Requests [original thread]
If one would look at reall life. (allthough i'm not a soldier.) if i knew i was about to die and i wanted to make sure my enemy died with me, i would toss a grenade. And no offence but grenades kill. you can't expect a game, that is trying to copy...
- by DAMIOS82 - at 2013.01.14 19:25:00
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270. Sad because of you CCP - in General Discussions [original thread]
It would have been better if lets say, you have a daily cap from 40000, however if you skipped a day that daily cap would increase. Example; monday i play and have the cap of 40000, same for the next, etc. however if i was not able to play on mond...
- by DAMIOS82 - at 2013.01.14 19:08:00
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271. EVE Players vs Dust Bunnies - in General Discussions [original thread]
OVO (is portuguese for egg) Or Shells (since they are all an empty vessel)
- by DAMIOS82 - at 2013.01.12 11:48:00
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272. >>> Ye Olde SP System <<< - in General Discussions [original thread]
Quote: Sorry but i have to disagree with your statement here, currently in EVE if you specialize you'll be there fast. that's the exact same concept they used in dust (i've even heard them say it a few times). the problem with active skilling a...
- by DAMIOS82 - at 2012.10.09 22:01:00
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273. >>> Ye Olde SP System <<< - in General Discussions [original thread]
My answer would also be NO.... I've been playing EVE online for 7 years and 17 days and if there is one thing i find annoying its the skill system. When i started playing i was lured in by the prospect of flying mighty Battleships, Carriers and th...
- by DAMIOS82 - at 2012.10.09 15:26:00
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274. Thanks for the update CCP Frame. - in General Discussions [original thread]
UK is on GMT during Winter months and on BST during Summer months, is that better choice of words, still doesn't magically change the season. The time i was saying is still correct. for it is now 20:00 BST according to your link or 21:00 hours in...
- by DAMIOS82 - at 2012.10.01 19:11:00
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275. Thanks for the update CCP Frame. - in General Discussions [original thread]
tribal wyvern wrote: DAMIOS82 wrote: Proberly more like 19:00 GMT, 18:00 GMT past by half an hour ago, according to my Dutch clock 1800 GMT is 6:00pm its only 17:43 right now (5:43) Daylight savings(summer time) are/is still in affect ...
- by DAMIOS82 - at 2012.10.01 18:50:00
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276. Thanks for the update CCP Frame. - in General Discussions [original thread]
Proberly more like 19:00 GMT, 18:00 GMT past by half an hour ago, according to my Dutch clock
- by DAMIOS82 - at 2012.10.01 17:34:00
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277. [Suggestion] Mortar infantry - in Feedback/Requests [original thread]
Avenger 245 wrote: i would like a smaller more mortar like mass driver for the side arm slot That's what i thought aswell, the problem i see in the game is, if you want to use a missile launcher or forge gun, etc, you have to face the beast ...
- by DAMIOS82 - at 2012.10.01 14:16:00
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278. [Suggestion] Mortar infantry - in Feedback/Requests [original thread]
think more in the sence like a PAK 38 (an anti-tank platform) or a 88mm Flak cannon type of platform, unable to move and needs operation by multiple personnel, a LV type of vehicle.
- by DAMIOS82 - at 2012.10.01 14:11:00
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279. [Suggestion] Mortar infantry - in Feedback/Requests [original thread]
Well after playing this weekend i noticed how anoying HV's can be for infantry. Offcourse there is the heavy infantry with options for AV grenades and missile launchers, But i would have liked to see some mortar type weapon to take out those tanks...
- by DAMIOS82 - at 2012.10.01 12:36:00
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280. "Diminishing returns for skill points earned from battles are now on a 7-da... - in General Discussions [original thread]
Personally i believe that instead of putting a weekly cap on sp, they should reduce the exp gain. If someone plays 24/7 and plays match after match then yes it would be logical they have more experience then someone who only play's once in a blue ...
- by DAMIOS82 - at 2012.10.01 12:23:00
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