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4661. FEEDBACK: Major Latency Update!!!! - in Feedback/Requests [original thread]
I think different teams internally are devoted to differing issues. In other words I think the team who's responsible for fixing the lag and the team that comes up with new "flash" like Merc Packs aren't 100% pulling from the same resource pool. ...
- by Cross Atu - at 2012.09.28 04:33:00
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4662. Squad list on HUD - in Feedback/Requests [original thread]
Ruthra V25 wrote: Would be nice to see a squad list on the HUD. Showing Name, and 2 bars for shields/armor. Let a squad know if a member needs help (logi should like this). Give team lead the full list or ability to see all squads. He/She could...
- by Cross Atu - at 2012.09.28 04:26:00
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4663. Revival system improvement suggestion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: The medic should receive points regardless of the person accepting or denying to pay for the time and effort. That would actually simplify the prospect a great deal. Good call.
- by Cross Atu - at 2012.09.28 04:23:00
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4664. New mercpack and dropsuits - in General Discussions [original thread]
Encharrion wrote: The problem isn't that they are promoting a limited time sale, the problem is that they are promoting the merc pack with gear that provides a definite in game advantage by being a non-militia BPOs, and then not providing a way...
- by Cross Atu - at 2012.09.28 04:20:00
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4665. Revival system improvement suggestion - in Feedback/Requests [original thread]
I've thought of one other condition that would be important for ACCEPT/DENY. The reviving player should be given a notice that the revive has succeeded regardless of the accept/deny status. So that we don't keep trying to revive someone who doe...
- by Cross Atu - at 2012.09.28 03:56:00
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4666. Revival system improvement suggestion - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: +1 My suggestions: -Confirmation that the player pressed square to call medic when downed, like a voice calling for help. This currently isn't much of a problem, but feedback to the player is needed to let them kn...
- by Cross Atu - at 2012.09.28 03:11:00
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4667. Too Easy to Lose/Delete Characters - in Feedback/Requests [original thread]
Purchased new Merc Pack, assigned goods (turns out if you have several to assign they all go to one char when assigned with no option to spread them out ). So now my first character has all three of my Merc Pack promotional items Please C...
- by Cross Atu - at 2012.09.28 01:48:00
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4668. [Suggestion] Nanohive (R) Idea to make them identifiable - in Feedback/Requests [original thread]
yeah something to distinguish them would be a good call +1
- by Cross Atu - at 2012.09.28 01:42:00
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4669. warning merc pak - in General Discussions [original thread]
Additional Warning. If you buy more than one pack at a time (before assigning the contents of the pack) ALL of the given item type will be assigned to the character you select not just one 'set'. Therefore if you'd like to give a pack to each ...
- by Cross Atu - at 2012.09.28 01:23:00
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4670. [Request] the ability to "ping" a target for non-squad leaders - in Feedback/Requests [original thread]
Sleepy Zan wrote: If you aren't squad leader you can still open up the squad leader menu except your only option is to ping a target or location. It could look like the rally point or any other objective command marker except being a different ...
- by Cross Atu - at 2012.09.28 01:13:00
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4671. The mag suits - in General Discussions [original thread]
Assuming that CCP does not release the suits later I'd say it'll be like Tech 2 BPOs in EVE, which can go for Billions each.
- by Cross Atu - at 2012.09.28 01:09:00
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4672. A "hoorah" for backstory - in General Discussions [original thread]
There are "live events" which the Devs host for us while the bulk is player driven (that's how it's done in EVE so I'm guessing something similar in Dust). If you check out the most recent CSM notes for EVE there's some talk of more events happeni...
- by Cross Atu - at 2012.09.28 01:00:00
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4673. Bullet Drop and weapons - in General Discussions [original thread]
Ayures II wrote: The current ARs are hybrid weapons . Related to the above, once the weapon types are in the game they should be treated differently depending on what type of weapon they are. A laser shouldn't behave the same way as a physi...
- by Cross Atu - at 2012.09.28 00:56:00
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4674. Breakdown of earned SP - in Feedback/Requests [original thread]
These features are planned for the next build (or so I hear). In light of that I wanted to bring this thread back to the top as a reminder to folks that we already have a place to post our feedback on the subject. Hopefully we have a good system ...
- by Cross Atu - at 2012.09.27 19:20:00
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4675. [Suggestion] Add Cerfiticates & "Required For" - in Feedback/Requests [original thread]
Would really like to get more feedback on this, from fellow Dusters as well as (hopefully) CCP.
- by Cross Atu - at 2012.09.27 19:17:00
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4676. New Merc Pack Suit Q's - in General Discussions [original thread]
V4DOL wrote: The price is the same $19.99 that it has always been (sans the PS+ sale). The amounts you guys are talking about make me believe it has to do with the exchange rate and not increased actual price. ^This The price remains identic...
- by Cross Atu - at 2012.09.27 19:11:00
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4677. XBow - in General Discussions [original thread]
GM Unicorn wrote: DUST Fiend wrote: Is it seriously that hard to write crossbow? >_< THANK YOU! I was trying to figure what an "xbow" was. 2013 seems the "bow-year" for videogames, tho lol, I thought it was a way to say "xBox" wi...
- by Cross Atu - at 2012.09.27 19:09:00
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4678. [Request] SP rate indicator - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Still would be nice. Yep. I wonder what the new interface will be like next build, but from what I've heard this feature is still absent and it'd be nice to see it included. After all it's already a recorded dat...
- by Cross Atu - at 2012.09.27 19:04:00
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4679. nano hive idea - in Feedback/Requests [original thread]
Another possible way to address this is having the higher Meta hives replenish greater amounts of ammo, give extra incentive to skill up and use the good stuff Could also in theory had a bit of a bonus to "total replenished per hive" to the nan...
- by Cross Atu - at 2012.09.27 19:01:00
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4680. Ability to hack nanohives etc. - in Feedback/Requests [original thread]
Billi Gene wrote: If you want nano hives and uplinks... equip em :P or if you simply must have the ability to hack em... let us logi's have a skill that makes them blow up if they get hacked...killing the hacker :P... anyone with out the ski...
- by Cross Atu - at 2012.09.27 18:50:00
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