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4081. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
Quick side note going in, system control in FW =/= Sov. To the best of my knowledge the systems are mechanically different. To the meat of it; if you are so casually dismissing "speed" as a valuable commodity to New Eden pilots then I can only ...
- by Cross Atu - at 2012.11.26 17:59:00
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4082. [Request] 30 Day Passive Skill Booster Augmentation - in Feedback/Requests [original thread]
+1 I'd spend AUR on it.
- by Cross Atu - at 2012.11.26 17:29:00
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4083. [Request] More Militia Weapons and BPOs - in Feedback/Requests [original thread]
Aside from Vehicle weaponry I think the weapons without militia variants are Mass Driver
HMG
Forge Gun
Laser Rifle
Swarm Launcher (tho there's a starter fit for this)
I'm not sure what the reasoning behind having these weapons ...
- by Cross Atu - at 2012.11.26 17:27:00
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4084. [Request] Skill System Dev Blog - in Feedback/Requests [original thread]
New Dev Vlog on Vehicles: http://www.youtube.com/watch?v=_Ksa3lVqc54 Thanks for the additional info as always CCP :) Of course I'd still like to see some more detailed info on the skill system too =) Cheers, Cross
- by Cross Atu - at 2012.11.26 17:18:00
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4085. [Request] Kills, assists, teamwork, & rewards - in Feedback/Requests [original thread]
Garrett Blacknova wrote: I like a solution somewhere between Syndicate and BF3. Also, kind of like OP's solution 2. Current situation: Kill = 50WP Assist = 25WP Suggestion: When someone is killed, 50WP are divided up between everyone who d...
- by Cross Atu - at 2012.11.26 06:26:00
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4086. Can We Make the Hav's Stronger - in Feedback/Requests [original thread]
Free Beers wrote: fix the balance issue between shield/armor tanks and we are good. Tankers still thinking they can solo a map is so 2 builds ago. when we use tanks in pubs we use it for support when taking objectives not a lone wolf ^This ...
- by Cross Atu - at 2012.11.26 06:02:00
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4087. [Idea] Faction Warfare Incentives - in Feedback/Requests [original thread]
The Black Jackal wrote: PalaceGuard wrote: Here's a brief explanation of Dust and Faction Warfare from the Eve side . Build 412710 to 433763 addresses Patch notes for Inferno 1.3 http://community.eveonline.com/updates/patchnotes.asp ...
- by Cross Atu - at 2012.11.26 06:00:00
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4088. [Request] Change the Redline for hisec/lowsec - in Feedback/Requests [original thread]
Mavado V Noriega wrote: So the infamous redzone its a problem 1. u find alot of missile tankers just sit up on their redzone and spam missiles across the map and pickup free kills free kills = bad for gameplay 2. Snipers also do the said abov...
- by Cross Atu - at 2012.11.26 05:54:00
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4089. [Feedback] Assault Rifle CODEX - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=381213#post381213 CCP Cmdr Wang wrote: Assault Rifles (Breach especially) - the ultimate weapons of DUST 514 Update: The recoil will be tuned up slightly as well as revisting optimal ra...
- by Cross Atu - at 2012.11.26 05:50:00
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4090. [REQUEST] Racial HUDs For Dropsuits - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: AUR HUDs would be pretty cool as well. HUD variety keeps things from looking fresh so we don't end up getting tired of looking at the same thing, and eventually contributing to getting tired of Dust. There are c...
- by Cross Atu - at 2012.11.26 05:39:00
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4091. Infantry Repair Systems - in Rookie Training Grounds [original thread]
I'm willing to help out with testing, just catch me online at some point and we'll give it a go :) Cheers, Cross
- by Cross Atu - at 2012.11.26 05:09:00
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4092. Give Your Triage Tips! - in Rookie Training Grounds [original thread]
R F Gyro wrote: Cross Atu wrote: First off, as Triage do not play Ambush without a squad . Further, honestly don't play Ambush unless you have some ISK to burn. As Triage your earnings and effect on the battle are supportive, when you...
- by Cross Atu - at 2012.11.26 05:05:00
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4093. [Feedback] Repair Gun - in Feedback/Requests [original thread]
Free Beers wrote: KAGEHOSHI Horned Wolf wrote: Free Beers wrote: next build there will be 2 new ways to earn sp rewards for logibro Can you explain please, and link to source? I'm really really interested. My source is ccp dev maki...
- by Cross Atu - at 2012.11.26 04:54:00
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4094. Notifications improvements - Kills, etc. - in Feedback/Requests [original thread]
+1 The filters would also allow for more organization in larger battles as Mercs with a given specialty could filter to view actions within their specialty and pass that into along to the player running command and control for the battle.
- by Cross Atu - at 2012.11.25 20:21:00
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4095. How to Take out a tank, for Logibro's - in Rookie Training Grounds [original thread]
+1 OP RedBleach LeSanglant wrote: Yeah, a grenadier version with a dynamite vest as well :) (coming soon) This makes me wonder if there will be versions of the "self-destruct" device that's coming, maybe some AV, Flux, Locus variants availab...
- by Cross Atu - at 2012.11.25 19:38:00
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4096. SP cap questions... - in Rookie Training Grounds [original thread]
Khal V'Rani wrote: I believe the resets are on Tuesdays iirc. They've recently been moved to Wednesday down time. Also it's worth noting that the "anti-grind" kicks in well before the Hard Cap so in effect we have both a Hard Cap & a...
- by Cross Atu - at 2012.11.25 19:31:00
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4097. Give Your Triage Tips! - in Rookie Training Grounds [original thread]
Free Healing wrote: Man Cross, where were you when i was new to Logistics? xD I had to learn most of that on my own the hard way. Though i don't entirely agree that Skirmish is better than Ambush. Being that Skirmish is filled to the brim wit...
- by Cross Atu - at 2012.11.25 19:26:00
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4098. Regular Scout vs Gallente Scout - in Rookie Training Grounds [original thread]
Ten-Sidhe wrote: The Amarrian scout may armour tank when we get it, but will probably involve hardeners instead of plates. All the current scouts are Gallente(possible exception of dragonfly and militia, but i doubt it), the other races will n...
- by Cross Atu - at 2012.11.25 19:05:00
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4099. Space ship PVP, New Eden Open - in General Discussions [original thread]
New Eden Open is an interesting event (even before the $10K in out of game prizes) For those who wish to peek into EVE it's a great way to get a taste of some of what goes on there.
- by Cross Atu - at 2012.11.25 19:03:00
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4100. [Request] Scripts or specilized module types - in Feedback/Requests [original thread]
I shall use the damage modulo as an example by the same general reasoning could be applied in some forum to most mods. In this example we have a Merc who's using a mass driver and a complex damage mod. Such a setup can damage (or possibly kil...
- by Cross Atu - at 2012.11.25 18:44:00
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