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2501. [Feedback/Suggestion] Recruting System - in Feedback/Requests [original thread]
Moonracer2000 wrote: I agree, despite possible exploits, overall this sounds positive. I mostly wanted to point out any possible issues in case CCP are still paying attention here. One "simple" check could be to make sure a dust account is old...
- by Cross Atu - at 2013.08.09 02:28:00
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2502. [Request] More stats on the fitting screen - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Damage multipliers so you know exactly how much more damage you'll be doing with damage mods AND proficiency skills
Profile signature to know how easily detected you are
Scan precision and scan range to know...
- by Cross Atu - at 2013.08.09 02:26:00
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2503. Remove WP from FW and PC - in Feedback/Requests [original thread]
Tal-Rakken wrote: Wp is an integral portion of ones statistics and when combined with ones kdr it can show a lot about whether a merc with a low kdr is actually helping in battles(say a fully speced logi getting 2k+ wp per match but with 0 kill...
- by Cross Atu - at 2013.08.09 02:21:00
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2504. A sad announcement to make. - in The Council's Chamber [original thread]
o7 3 bird
- by Cross Atu - at 2013.08.09 02:19:00
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2505. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
zzZaXxx wrote: Cross Atu wrote: Roofer Madness wrote: Sana Rayya wrote: Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough...
- by Cross Atu - at 2013.08.09 02:15:00
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2506. [Feedback/Suggestion] Recruting System - in Feedback/Requests [original thread]
CCP wrote: [FEEDBACK] Allow players to select recruiter in game - https://forums.dust514.com/default.aspx?g=posts&m=1116252#post1116252 Status: Good suggestion, will poke marketing and let them know this. Source Thank you CCP, this i...
- by Cross Atu - at 2013.08.08 15:06:00
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2507. Announcement:Double Skill Point Event for August! - in Announcement and Events [original thread]
Roofer Madness wrote: Sana Rayya wrote: Did anyone cap out yet? Can we confirm that you only need 500 warpoints to reach the 1000 sp per match soft cap? I'm not even sure if there has been near enough time for that! I got half of it yeste...
- by Cross Atu - at 2013.08.08 15:01:00
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2508. [Feedback/Suggestion] Recruting System - in Feedback/Requests [original thread]
Moonracer2000 wrote: I like the idea, because I did all of my recruiting of friends before the system was in place. However this would make for an easily exploitable system. A corp of 50+ members could say "designate PlayerX as your recruiter...
- by Cross Atu - at 2013.08.08 14:57:00
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2509. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
Arkena Wyrnspire wrote: Cross Atu wrote: I do think adding an armor tank related mod to a high power slot position would help the situation. Not be a complete fix on its own of course, that requires internal scaling of mod types et al but...
- by Cross Atu - at 2013.08.08 05:13:00
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2510. [Feedback] Shields > Armour GÇô A continued imbalance - in Feedback/Requests [original thread]
TheGoebel wrote: Please, please, please stop coming up with new module ideas. I'm not saying the ideas aren't creative, because they are, or have no use, because they could, but they sideline examining the actual problem. The problem is that th...
- by Cross Atu - at 2013.08.07 18:36:00
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2511. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Additional content added to most sections.
- by Cross Atu - at 2013.08.07 18:31:00
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2512. [Bug/Item Stats] Grenade throw range - in Technical Support/Bugs [original thread]
Arkena Wyrnspire wrote: Cross Atu wrote: Here's an additional tidbit. You can throw basic militia grenades from high ground, such as the top of those tall 'spires' and have them explode on the ground below. Perhaps the throw range is only de...
- by Cross Atu - at 2013.08.07 16:07:00
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2513. [Feedback/Suggestion] Recruting System - in Feedback/Requests [original thread]
Incoming new event, and cap, hoping to get this some extra eyes after downtime. Cheers, Cross
- by Cross Atu - at 2013.08.07 08:13:00
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2514. [Suggestion] A really balanced respec system - in Feedback/Requests [original thread]
Personally I'm more supportive of this method. 0.02 ISK Cross
- by Cross Atu - at 2013.08.06 15:45:00
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2515. [Feedback/Suggestion] Recruting System - in Feedback/Requests [original thread]
I know this thread isn't as 'sensational' as others (say my damage mod thread) but I actually think it's just as important (perhaps more important honestly). Pushing it back to the top in hopes that it gets more attention. ~Cross EDIT: Related ...
- by Cross Atu - at 2013.08.06 15:38:00
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2516. [Feedback] Equipment & Support - in Feedback/Requests [original thread]
Updated with additional content - check back the sections will continue to grow.
- by Cross Atu - at 2013.08.06 15:32:00
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2517. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
Beren Hurin wrote: The alternative that could make sense would be to make assaults gain effectiveness to damage mods not necessarily to their dps. That way, actually equipping them is more efficient. You're right that does make more sense, I...
- by Cross Atu - at 2013.08.06 15:27:00
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2518. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
ChromeBreaker wrote: Cross Atu wrote: ChromeBreaker wrote: I damage tank... i forgo conventional tank mods to kill the other guy faster and therefore take less damage. Thats my play style and it works for me. Nerfing dmg mods wouldnt be ...
- by Cross Atu - at 2013.08.06 15:22:00
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2519. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
ChromeBreaker wrote: I damage tank... i forgo conventional tank mods to kill the other guy faster and therefore take less damage. Thats my play style and it works for me. Nerfing dmg mods wouldnt be cool. I could just as easilly say Nerf Ext...
- by Cross Atu - at 2013.08.06 15:01:00
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2520. Nerf damage mods (read why before you flame). - in Feedback/Requests [original thread]
Beren Hurin wrote: The other half of your balance you are talking about has to do with whatever racial bonus you are giving to assaults to make their dps clearly superior to logi dps. Until that is clear, we are having a semantic practice argu...
- by Cross Atu - at 2013.08.06 14:59:00
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