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2101. PC 2.0 and getting more than 1% of the Dust Playerbase involved - in Feedback/Requests [original thread]
Zene Ren wrote: the only way to stop that would be to enable district defence only to the members of corporation that owns it and you know that this will never happen in this game... There could be an extra charge for bringing in troops/mer...
- by Cross Atu - at 2014.01.31 20:29:00
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2102. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: The logi bonus essentially gives them 1 free or 1 66% cpu/pg equipment item, equipment is thy most costly thing fitting wise in the game, and 3 equipment slots plus a ton of modules gives the logi plenty to do running th...
- by Cross Atu - at 2014.01.31 19:52:00
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2103. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Oswald Rehnquist wrote: The only equipment that doesn't scale well with rewards are injectors. Another thing too is with CCP trying to increase TTK by nerfing damage mods, skills, and rifles, you'll see repair tools make a better case for itse...
- by Cross Atu - at 2014.01.31 19:51:00
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2104. THIS IS IT! Im Done with THIS BS! IM OUT. - in General Discussions [original thread]
Garrett Blacknova wrote: I like how the first post asked for likes, then got a couple (one from me), then almost everyone else is missing the point and asking for ISK. GG forums, this is why OP hates you. ^This Also, I actually lol'ed, than...
- by Cross Atu - at 2014.01.31 08:04:00
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2105. Passive armour rep skill - in Feedback/Requests [original thread]
deepfried salad gilliam wrote: 1 hps per second is a bit op, it was nerfed off the logi suit for a reason lol Fittings or it didn't happen . /at OP Basic idea could be useful, specifics likely can't be ironed out until we see what hits the...
- by Cross Atu - at 2014.01.31 07:50:00
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2106. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
CLONE117 wrote: its not that hard ive ran the logi before. might have been a cheap one but its still a logi. my main problem is the spam itself. mainly uplink and nanohive spam. Address the source of the problem not something thematically ...
- by Cross Atu - at 2014.01.31 07:43:00
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2107. [Suggestion] Overhaul KDR - in Feedback/Requests [original thread]
Taken from another such thread Cross Atu wrote: There are some very useful and valid things within KDR but the stat itself is so vague as to be nearly functionally useless. Break it apart into more effective stats and present those instead. E...
- by Cross Atu - at 2014.01.23 06:56:00
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2108. Request:Don't nerf logis like you did swarms - in Feedback/Requests [original thread]
Closed beta vet, still run logi, always play the logi as support (I'm one of the guys who ran the Rep Tool even when it didn't give any WP) Single equipment bound skill bonuses will be bad practice. If we had racially defined gear that was not ...
- by Cross Atu - at 2014.01.23 06:52:00
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2109. request: remove kill to death ratio - in Feedback/Requests [original thread]
bogeyman m wrote: John Demonsbane wrote: N1ck Comeau wrote: In a game where deaths are bad and every death is a lost of ISK. Why remove the only stat that allows us to see how well we are doing with that. Kills = isk. Deaths = -isk So,...
- by Cross Atu - at 2014.01.23 06:28:00
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2110. request: remove kill to death ratio - in Feedback/Requests [original thread]
KDR is a bad metric and it should feel bad. There are some very useful and valid things within KDR but the stat itself is so vague as to be nearly functionally useless. Break it apart into more effective stats and present those instead. Example...
- by Cross Atu - at 2014.01.23 06:24:00
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2111. [Feedback] Basic simple things matchmaking fails at - in Feedback/Requests [original thread]
NPE is key to the game, and improved matchmaking is vital to an improved NPE. CCP please make this a priority, even if fixes beyond the simple ones (like a lockout timer as mentioned above and evening out team numbers at minimum) are still relegat...
- by Cross Atu - at 2014.01.23 06:16:00
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2112. Why CCP are you taking my Logi reps Why - in Feedback/Requests [original thread]
Bethhy wrote: Having a tanky bonus on a Healer class doesnt make sense. Buffing the base health of the suit for survivability does.. Same With Assaults and their shield tanky bonuses, DPS class has to be DPS bonus based. This is proven bala...
- by Cross Atu - at 2014.01.23 06:04:00
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2113. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
Borne Velvalor wrote: If this is true, I am happy. I use Amarr Logistics as my pilot suit and I spam uplinks all over the map with it, so half the spawn time and 10 more spawns per uplink is one of the best bonuses I could get. Additionally, it...
- by Cross Atu - at 2014.01.23 04:06:00
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2114. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
George Moros wrote: Zaria Min Deir wrote: Racial Logi bonuses: FAIL HARDER, CCP, PLEASE. Why would that be a fail? It's perfectly logical that racial dropsuits have bonuses to their respective racial weapons/equipment. EVE has that approa...
- by Cross Atu - at 2014.01.23 03:53:00
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2115. The death of the logi - in General Discussions [original thread]
CRYPT3C W0LF wrote: Hitlor reacts to logi nerf :P Support logi since closed beta, and I have to say this is still a very funny vid ps ~ H is wrong, it's currently the HAV that gets more WP than anyone else, which is no shock when you can ...
- by Cross Atu - at 2014.01.23 03:21:00
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2116. [Request/Feedback] Collectible Medals (hear me out plz) - in Feedback/Requests [original thread]
DeathwindRising wrote: the challenges would have to be completed by the individual that started it. meaning that the player that hacks it would be able to complete the challenge but the rest of the team or squad may be able to complete a chall...
- by Cross Atu - at 2014.01.23 03:10:00
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2117. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Jackof All-Trades wrote: CLONE117 wrote: wouldnt it have just been easier to remove/nerf the tank ability of all the logi suits? instead of nerfing equipment? They did both And I'm still waiting for fittings/numbers demonstrating the n...
- by Cross Atu - at 2014.01.23 02:57:00
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2118. [Feedback] Equipment Nerf - in Feedback/Requests [original thread]
Mordecai Sanguine wrote: Jackof All-Trades wrote: Please rethink this. Slayer-logis are more incentivised more than ever in light of the nerf, and being a proper logi is discouraged. In short, it's more rewarding to be a slayer logi than to ...
- by Cross Atu - at 2014.01.23 02:45:00
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2119. [Question] Re: new amarr assault skills - in General Discussions [original thread]
Pokey Dravon wrote: Cross Atu wrote: Pokey Dravon wrote: Honestly Cross, the fact that there was so much backlash about the Assault bonuses, paired with the fact that they have yet to 'officially' release the medium frame stats but releas...
- by Cross Atu - at 2014.01.22 05:24:00
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2120. [Question] Re: new amarr assault skills - in General Discussions [original thread]
Vitharr Foebane wrote: Cross Atu wrote: So doesn't an increased RoF when applied to a weapon with an overheat mechanic have certain innate drawbacks, such as making the weapon overheat faster ? Or a charge mechanic where it doesn't apply at...
- by Cross Atu - at 2014.01.22 05:11:00
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