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881. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Skihids wrote: That's a wonderful detailed comparison of all the other classes compared to the Assault, and a very telling one. The unstated assumption is that the comparison is made by each role's ability to kill. You are measuring each role ...
- by Cross Atu - at 2013.05.18 04:22:00
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882. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Part Two Repairs ~ As established anyone can run a hive which means they can also run self repairs while still participating in the fire fight. Focused on the repair tool specifically, if you remove combat ability the repair tools outgoing reps...
- by Cross Atu - at 2013.05.18 02:03:00
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883. Why does the entire Logistics class have to be nerfed? - in General Discussions [original thread]
Garrett Blacknova wrote: Light/Scout: Small, sneaky, fast, good at spotting other sneaky people. Heavy/Sentinel: Large, slow, powerful, good at controlling and securing a point, but vulnerable at range and against fast targets. Logi: Support ro...
- by Cross Atu - at 2013.05.18 01:54:00
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884. Dren Dropsuits - in General Discussions [original thread]
Shotgun Rhino wrote: Does anyone know what the dren suits look like, slots, weapons, etc. I wanted to know are they an average build or really nice. They don't show nothing for me to pick it up. Looked almost everywhere. They're the MAG suits...
- by Cross Atu - at 2013.05.18 00:40:00
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885. 9 min and counting for PC battle - in General Discussions [original thread]
CCP Nullarbor wrote: If DT runs over your schedule corp battle start then everything is just reverted. Clones returned, money given back etc. Does this include reverting the timer for when the district leaves "offline" status or do defenders ...
- by Cross Atu - at 2013.05.17 12:41:00
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886. Sticky:Downtime extension today, May 17 - in General Discussions [original thread]
so about 6 minutes from now (if my time fu hasn't fail shipped again)
- by Cross Atu - at 2013.05.17 12:25:00
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887. Planetary Conquest Battles: Day 1 - in General Discussions [original thread]
CCP Nullarbor is best Nullarbor
- by Cross Atu - at 2013.05.17 02:19:00
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888. up pc battle count - in General Discussions [original thread]
CCP Nullarbor wrote: CCP = bad at math 16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is ...
- by Cross Atu - at 2013.05.17 02:15:00
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889. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
District in question is Fittakan : Bosena IX - District 11 and my confusion regarding it mirrors your own On a (related?) note, we attacked District 10 of the same planet today (fighting against the same Corp) and won that engagement as well, H...
- by Cross Atu - at 2013.05.17 01:51:00
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890. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
CCP Nullarbor wrote: Cross Atu wrote: It does indeed, quick follow up question. If a district is attacked, and the defender loses what is the result under current conditions? My understanding was that clone production ceased and the attacke...
- by Cross Atu - at 2013.05.17 01:39:00
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891. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
It does indeed, quick follow up question. If a district is attacked, and the defender loses what is the result under current conditions? My understanding was that clone production ceased and the attacked 'stole' a portion of the clones that would...
- by Cross Atu - at 2013.05.17 01:20:00
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892. 80+80/300 vs 160/300 ? - in General Discussions [original thread]
In PC I've been seeing both readouts, pulling up the attack menu seems to display both counts as the same total clones defending. So riddle me this, what is the difference between the two and why are they displayed differently Cheers, Cross
- by Cross Atu - at 2013.05.16 22:16:00
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893. Repair Tool - Reallocation - in General Discussions [original thread]
While unlike DustEvo I wouldn't say current application of the rep tool is "easy" I don't think that making it a weapon on a Logi suit which has only one weapon slot is a good call. Logi already face shortfalls in combat and it's important that th...
- by Cross Atu - at 2013.05.14 15:37:00
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894. Well PC is broken - in General Discussions [original thread]
Naquiri wrote: ive been casually following the Planetary Conquest discussion over the past few weeks. from what I had watched and read, I was under the impression all of Molden Heath would be up for grabs. I will admit, I am fairly unfamiliar ...
- by Cross Atu - at 2013.05.14 15:17:00
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895. Caldari Logi vs Assault - in General Discussions [original thread]
Zeylon Rho wrote: Cross Atu wrote: Eskel Bondfree wrote: NeoWraith Acedia wrote: However, what I can see for myself is that the Caldari logi could fill all its slots and sacrifice very little except for price, I'm not sure if that...
- by Cross Atu - at 2013.05.14 11:25:00
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896. Who provide orbital strike in PC? - in General Discussions [original thread]
CCP Nullarbor wrote: Orbital strikes in planetary conquest will be available to any capsuleers in your corporation or alliance, as well as the normal war barge strike. Thanks for the info and for the options. And to those who think having th...
- by Cross Atu - at 2013.05.14 11:09:00
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897. corps & PC - in General Discussions [original thread]
Jason Pearson wrote: Basically, my plan for PC is to take a district, open up a bakery and create some of the finest baked goods in New Eden. Will you be giving discounts for orders placed in advance or in bulk
- by Cross Atu - at 2013.05.14 11:07:00
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898. Mind boggling stupidity - in General Discussions [original thread]
CCP FoxFour wrote: Delta 749 wrote: So Im playing a bit and spawn into a skirmish match thats already underway and what greets me in the MCC? Not one, not two, but three idiots trying to snipe from inside the damn thing completely oblivious ...
- by Cross Atu - at 2013.05.14 11:06:00
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899. Caldari Logi vs Assault - in General Discussions [original thread]
Solarisjock wrote: simplest solution i see would be a 25-50% increase to fitting cost of weapons on a logi suit. this would make it much harder to fit. it would not be totaly gimped in a combat role, as a proto SMG or other secondary (maybe a s...
- by Cross Atu - at 2013.05.14 06:15:00
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900. Eve Online Second Decade Collector's Edition- Dust 514 items- check your email - in General Discussions [original thread]
Cool thanks
- by Cross Atu - at 2013.05.14 01:48:00
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