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Thread Statistics | Show CCP posts - 2 post(s) |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
13
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Posted - 2013.05.17 00:16:00 -
[1] - Quote
ccp you should up the number of players on each side from 16 to 18 with the addition of 6 man squads so we can have a full 3 squads instead of 2 6 man squads and 1 four man squad |
![Vethosis Vethosis](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Vethosis
BetaMax Beta CRONOS.
39
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Posted - 2013.05.17 00:19:00 -
[2] - Quote
BRILLIANT CAN'T BELIEVE NO ONE ELSE THOUGHT OF THIS.. PURE BRILLIANT.
+1 |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
16
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Posted - 2013.05.17 00:40:00 -
[3] - Quote
Vethosis wrote:BRILLIANT CAN'T BELIEVE NO ONE ELSE THOUGHT OF THIS.. PURE BRILLIANT.
+1 i am amazed i had to suggest this. seems t me it should have been a given when they upped the six man squads |
![Rolf The Viking Rolf The Viking](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Rolf The Viking
Ill Omens EoN.
12
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Posted - 2013.05.17 00:45:00 -
[4] - Quote
More lag sounds delightful. ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) |
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![CCP Nullarbor CCP Nullarbor](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP Nullarbor
C C P C C P Alliance
1178
![](/images/icon_dev.gif)
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Posted - 2013.05.17 00:46:00 -
[5] - Quote
CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. |
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![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
17
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Posted - 2013.05.17 00:49:00 -
[6] - Quote
well you should def think about it its really irritating running in pc with 2 full squads and 1 2/3 squad lolz ..good work on fixing tank aiming gracie |
![crazy space 1 crazy space 1](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
crazy space 1
Krullefor Organization Minmatar Republic
1171
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Posted - 2013.05.17 00:52:00 -
[7] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on.
Listen then you need to make squads 4 man again untill you make up your mind
Or do the smart thing, make 8 man squads
dooooooo iiiiiiiiiiiiittttttt |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
17
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Posted - 2013.05.17 00:53:00 -
[8] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. goood work dev nullharbor i like ya your the only one ive seen who actively answer my question xD makes me have hope in dust and that it may be a truly balanceed and epic game. maybe dust will fullfill the potential i saw in it over a year ago YAY |
![Maken Tosch Maken Tosch](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Maken Tosch
DUST University Ivy League
2312
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Posted - 2013.05.17 00:55:00 -
[9] - Quote
CCP Nullarbor wrote:CCP = bad at math
Oh my god. Are you actually serious? Quick, how many hamsters are running your servers? |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
17
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Posted - 2013.05.17 01:00:00 -
[10] - Quote
Maken Tosch wrote:CCP Nullarbor wrote:CCP = bad at math
Oh my god. Are you actually serious? Quick, how many hamsters are running your server? lol |
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![The dark cloud The dark cloud](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
The dark cloud
Seraphim Initiative. CRONOS.
1434
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Posted - 2013.05.17 01:33:00 -
[11] - Quote
Maken Tosch wrote:CCP Nullarbor wrote:CCP = bad at math
Oh my god. Are you actually serious? Quick, how many hamsters are running your server? Appearently not enough otherwise people wouldnt have issues to log in, download new patches or other stuff that prevents them from playing. |
![Jayquan18 Jayquan18](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Jayquan18
The Southern Legion RISE of LEGION
76
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Posted - 2013.05.17 02:00:00 -
[12] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. What happen to the 48 players at launch? |
![BASSMEANT BASSMEANT](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
BASSMEANT
ZionTCD Unclaimed.
241
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Posted - 2013.05.17 02:04:00 -
[13] - Quote
fix the laaaag first.
Peace B |
![Cross Atu Cross Atu](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Cross Atu
Conspiratus Immortalis League of Infamy
982
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Posted - 2013.05.17 02:15:00 -
[14] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. There is not enough +1 for the win of this idea. A verity of district/team sizes would be quite a fun additional aspect to the match play and the macro tactics of PC.
0.02 ISK Cross |
![OgTheEnigma OgTheEnigma](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
OgTheEnigma
Seraphim Initiative. CRONOS.
118
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Posted - 2013.05.17 02:53:00 -
[15] - Quote
I'm definitely interested in seeing variable district sizes in the future. Low value micro districts of 8vs8, or even 6vs6, would go a long way to making PC more accessible to smaller corps. On the flip side there would be extra large districts of 24vs24 or more for the big corporations to battle it out over.
At a base level I imagine district value and rewards would be dictated by clone generation; larger battle districts would naturally produce more clones and therefore ISK. Other district bonuses would of course scale as well, such as the EVE side PI bonuses. |
![Talruum Tezztarozza Talruum Tezztarozza](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Talruum Tezztarozza
Seraphim Auxiliaries CRONOS.
124
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Posted - 2013.05.17 02:59:00 -
[16] - Quote
CCP Nullarbor wrote:We may increase this in the future however specifically for PC
CCP Nullarbor wrote:Would be a cool expansion for PC later on. Damn we should come up with new abbreviation for Planetary Conquest. Everytime I read sentence like these I go what? what? Dust for PC ??
![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Smile](https://forums.dust514.com/Images/Emoticons/ccp_smile.png) ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png) ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) |
![Mobius Wyvern Mobius Wyvern](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Mobius Wyvern
BetaMax. CRONOS.
1557
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Posted - 2013.05.17 03:13:00 -
[17] - Quote
Talruum Tezztarozza wrote:CCP Nullarbor wrote:We may increase this in the future however specifically for PC CCP Nullarbor wrote:Would be a cool expansion for PC later on. Damn we should come up with new abbreviation for Planetary Conquest. Everytime I read sentence like these I go what? what? Dust for PC ?? ![Big smile](https://forums.dust514.com/Images/Emoticons/ccp_smile-big.png) ![Lol](https://forums.dust514.com/Images/Emoticons/ccp_lol.png) ![Smile](https://forums.dust514.com/Images/Emoticons/ccp_smile.png) ![Straight](https://forums.dust514.com/Images/Emoticons/ccp_straight.png) ![Sad](https://forums.dust514.com/Images/Emoticons/ccp_sad.png) ![Cry](https://forums.dust514.com/Images/Emoticons/ccp_cry.png) >Suggesting Dust on PC wouldn't kill the PS community completely. |
![Deluxe Edition Deluxe Edition](https://web.ccpgamescdn.com/dust/img/character_creator/female_gallente_128.jpg)
Deluxe Edition
TeamPlayers EoN.
195
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Posted - 2013.05.17 03:22:00 -
[18] - Quote
The frame rate is terrible with 16 players... if anything lower the count to 12 v 12 |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
64
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Posted - 2013.05.24 11:46:00 -
[19] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. sounds like a plan ...would push smaller corps to taking smaller districts and the larger corps will most likely bicker over the planets that offer more epic battles |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
64
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Posted - 2013.05.24 11:46:00 -
[20] - Quote
Deluxe Edition wrote:The frame rate is terrible with 16 players... if anything lower the count to 12 v 12 maybe ur frame rate not mine. |
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![Joseph Ridgeson Joseph Ridgeson](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Joseph Ridgeson
WarRavens
174
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Posted - 2013.05.24 12:15:00 -
[21] - Quote
crazy space 1 wrote:CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. Listen then you need to make squads 4 man again untill you make up your mind
Wait, why do Squads have to be smaller because 16 is not evenly divisible by 6? Would be like saying "My truck's back seats are uncomfortable so we end up taking more cars when the whole gang goes out to eat. Please rip out my seats." |
![Ydubbs81 RND Ydubbs81 RND](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Ydubbs81 RND
Ahrendee Mercenaries
1307
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Posted - 2013.05.24 12:49:00 -
[22] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on.
15 likes and no suggestion of when we will be getting 24v24 battles? What is "may increase this in the future"?? You guys declaresd 24v24 battles @ launch at the minimum!!
Plus, smaller corps will be fine since you've implemented a mechanic to use/abuse ringer. A 5 man corp can grab a district if they have friends. |
![EnIgMa99 EnIgMa99](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
EnIgMa99
Imperfects Negative-Feedback
355
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Posted - 2013.05.24 12:51:00 -
[23] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on.
dude everyone needs to be visible at all times, and frame rate needs to come first. i could care less about more players or shadows or light flares. junk needs to be stable and IT NEEDS TO RENDER EVERYONE! |
![ImpureMort ImpureMort](https://web.ccpgamescdn.com/dust/img/character_creator/female_minmatar_128.jpg)
ImpureMort
Seykal Expeditionary Group Minmatar Republic
64
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Posted - 2013.05.24 13:00:00 -
[24] - Quote
EnIgMa99 wrote:CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. dude everyone needs to be visible at all times, and frame rate needs to come first. i could care less about more players or shadows or light flares. junk needs to be stable and IT NEEDS TO RENDER EVERYONE! i love how you cant tell if that proto is your enemy or friend until they are shooting you though lol |
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![CCP FoxFour CCP FoxFour](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
CCP FoxFour
C C P C C P Alliance
4023
![](/images/icon_dev.gif)
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Posted - 2013.05.24 13:29:00 -
[25] - Quote
NULLARBOR! Stop making us look bad. We are perfectly capable of doing food math. :/ |
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![Infine Sentinel Infine Sentinel](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Infine Sentinel
Better Hide R Die D.E.F.I.A.N.C.E
47
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Posted - 2013.05.24 14:03:00 -
[26] - Quote
CCP FoxFour wrote:NULLARBOR! Stop making us look bad. We are perfectly capable of doing food math. :/ You will have you're true name Sox. |
![Zatara Rought Zatara Rought](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Zatara Rought
Pink Fluffy Bounty Hunterz
157
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Posted - 2013.05.24 14:03:00 -
[27] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on.
This would mitigate some of the chore of pc if you knew you only needed 8 guys to be on. |
![m621 zma m621 zma](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
m621 zma
Seraphim Initiative. CRONOS.
28
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Posted - 2013.05.24 14:20:00 -
[28] - Quote
Ugh, for those suggesting we go back to 8 vs 8 just FOAD! |
![Maximus Stryker Maximus Stryker](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Maximus Stryker
Villore Sec Ops Gallente Federation
484
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Posted - 2013.05.24 14:32:00 -
[29] - Quote
crazy space 1 wrote:CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. Listen then you need to make squads 4 man again untill you make up your mind Or do the smart thing, make 8 man squads dooooooo iiiiiiiiiiiiittttttt 16/4=4
You can have four 4man squads if you want to...I do not believe you are limited to only squad 0, squad 1 and squad 2... |
![Delirium Inferno Delirium Inferno](https://web.ccpgamescdn.com/dust/img/character_creator/male_gallente_128.jpg)
Delirium Inferno
Edoras Corporation
406
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Posted - 2013.05.24 14:36:00 -
[30] - Quote
CCP Nullarbor wrote:CCP = bad at math
16 is currently our maximum player limit per team for all battles. We may increase this in the future however specifically for PC this increases the minimum requirements for smaller corporations which is an important consideration.
We have also been discussing the idea of different sized districts that pay out different amounts but then have corresponding team sizes. Would be a cool expansion for PC later on. This is how it should be. Also with an increase in player count it doesn't necessarily raise the minimum requirements for smaller corps. Just work on implementing a better "Mercenary for hire" system so they can fill those extra slots. This would actually work even better since you'd let people who may not have a corporation at all get a chance to experience PC. |
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