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401. Which is better? - in General Discussions [original thread]
Takahiro Kashuken wrote: OB strike from EVE I have seen much weaker tanks then mr zitros eat up OBs. Try again.
- by Crimson Moon V - at 2013.02.06 17:57:00
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402. Heavies are OP but Scout + Shotgun is fine right? - in General Discussions [original thread]
Lance 2ballzStrong wrote: Cody Sietz wrote: If they nerf shotguns, then they should nerf HMGs as well. Shotgun gets less pellets while the HMG gets less range. The nerf HMG's has been talked about MANY times. Every decent heavy has no p...
- by Crimson Moon V - at 2013.02.05 23:06:00
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403. ZionTCD beat Seraphim Initiative. in Back to Back CBs - in General Discussions [original thread]
SoTa PoP wrote: Free Beers wrote: Pays 2 Win wrote: 4447 wrote: that wasn't zion's A TEAM. So they substituted one fat man for another? What Zionshad doesnt think you are good enough to fight in corp battles? zion's A team le...
- by Crimson Moon V - at 2013.02.04 21:28:00
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404. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
PIMP MAC DADDY 2100374163 wrote: HMG's are fine. There's nothing wrong with them. Just because you got your ass handed to you by thinking your superman does not mean HMGs are over powered. Your average GEK-38 does 1900 damage if you hit all yo...
- by Crimson Moon V - at 2013.02.04 21:20:00
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405. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Skihids wrote: ChargersGirlLuvsDP wrote: Heavies shouldn't be limited, though they should be lockable entities considered the same as Vehicles. AV grenades should seek them out, they should trigger proximity explosives and Swarms should be a...
- by Crimson Moon V - at 2013.02.04 20:58:00
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406. ZionTCD beat Seraphim Initiative. in Back to Back CBs - in General Discussions [original thread]
Sleepy Zan wrote: Zion TCD silently boosts itself more than the Imperfects But if Zion is the new bottom of the barrel STB what is SI now So SI is the new "new" STB.
- by Crimson Moon V - at 2013.02.04 20:49:00
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407. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Knarf Black wrote: Crimson Moon V wrote: slap26 wrote: Crimson Moon V wrote: The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a ...
- by Crimson Moon V - at 2013.02.04 20:39:00
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408. Secret nerfs/buffs??? - in General Discussions [original thread]
4447 wrote: Spaceman-Rob wrote: I'm not sure if suddenly I'm not shooting straight anymore but I agree, I finally upgraded to my Advanced suit and armour the other day, but kind of feel like it was a waste of skill points, The milita guys se...
- by Crimson Moon V - at 2013.02.04 20:02:00
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409. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
slap26 wrote: Crimson Moon V wrote: The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a proper counter. With strafe speed nerfed scouts...
- by Crimson Moon V - at 2013.02.04 19:53:00
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410. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
The problem is there is no proper counter for heavies. I talked to taste about it and the only real counters are nades and ARs from long range. This is not a proper counter. With strafe speed nerfed scouts are pretty much useless against heavies. ...
- by Crimson Moon V - at 2013.02.04 19:30:00
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411. The Imperfect Effect - in General Discussions [original thread]
Icy Tiger wrote: The legend345 wrote: Icy Tiger wrote: The legend345 wrote: . Once you learn to use the quote function, we can talk. Also, I've never heard of you. There's a reason you're in Impswarm, and don't you forget it. If ...
- by Crimson Moon V - at 2013.02.04 18:13:00
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412. AV nades should kill heavies. - in General Discussions [original thread]
Wicked Glory wrote: Sir Meode wrote: do you know what AV stands for?? Anti Vehicle. BUT AS CCP HAS STATED HEAVIES ARE WALKING TANKS. TANKS ARE VEHICLES. AV NADES KILL VEHICLES.SO AV NADES SHOULD KILL HEAVIES. Get logiced. I think I said ...
- by Crimson Moon V - at 2013.02.03 00:02:00
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413. More dust montages please. - in General Discussions [original thread]
KingBabar wrote: Montage: A-hole. 1. http://www.youtube.com/watch?v=4O1GdexWrFc Condenced Ambush 2. http://www.youtube.com/watch?v=nuvCa97m_ss Montage: Slam! 3. http://www.youtube.com/watch?v=rVXdU83uzGU Happy? Very nice. -1000 for ...
- by Crimson Moon V - at 2013.01.31 22:24:00
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414. (Video) Dust montage; Slam! - in General Discussions [original thread]
Nice montage. Pendulum was a nice choice of music as well.
- by Crimson Moon V - at 2013.01.31 22:17:00
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415. More dust montages please. - in General Discussions [original thread]
I would like to see some good quality dust montages. Post them here if you have found any or if you have one of your own. I have found one so far. Not very good gameplay but I see potential in dust montages with the right play style and music. Ca...
- by Crimson Moon V - at 2013.01.31 22:03:00
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416. The major problem with Dust 514 - in General Discussions [original thread]
noSHWAGG wrote: Base movement is way to slow and slugish. It is one of my biggest complaints with this game. I would like to see movement speeds brought back up to the pre E3 build. Hit detection was broken and worse than now, But the game and ...
- by Crimson Moon V - at 2013.01.29 21:29:00
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417. Thanks guys, Lasers are on the way out. - in General Discussions [original thread]
So lazors get nerfed, followed by 6 pages of tears. Classy Thanks for the river of tears.
- by Crimson Moon V - at 2013.01.26 07:56:00
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418. Playerbase Count Predictions Post Release??? - in General Discussions [original thread]
ccp fails to understand that good game play pulls people into an mmofps and the mmo aspects keeps them playing. CCP has neglected game mechanics in favor of cramming all the mmo aspects in as fast as they can. Its not like fps fans are going to pl...
- by Crimson Moon V - at 2012.10.22 00:49:00
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419. after Pay to Win it's now a play EVE to Win?! - in General Discussions [original thread]
I honestly don't know how I feel on this issue. If you are good at dust, corps will throw isk at you. On the other hand free isk sounds like it could kill incentive to play a bit. Free isk for the beta stages will help for testing though. There i...
- by Crimson Moon V - at 2012.10.22 00:08:00
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420. Aiming down the sights USED to be a non essential feature in a FPS. - in General Discussions [original thread]
Proxy is essential for corp battles. Communication is key people. Annoying randoms can be avoided by joining a corp. Seriously are we that unsocial that we don't want to talk to people in a video game. You are already isolated into this fabricated...
- by Crimson Moon V - at 2012.10.21 02:11:00
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